Player Matchup

Scylla
Scylla
AllGamersMatter
Scylla
Level 201
God Stats
2W - 1L
2,037 SR
Queue Stats
169W - 74L
1,803 Elo+
Party 3
King Arthur
King Arthur
HollyKNN
King Arthur
Level 155
God Stats
12W - 10L
1,704 SR
Queue Stats
249W - 177L
1,654 Elo+
Party 3
Cerberus
Cerberus
SourLovesYou
Cerberus
Level 146
God Stats
3W - 4L
1,335 SR
Queue Stats
141W - 132L
1,525 Elo+
Solo
Nemesis
Nemesis
TONKUH
Nemesis
Level 127
God Stats
3W - 3L
1,459 SR
Queue Stats
209W - 189L
1,535 Elo+
Party 2
Izanami
Izanami
okgoalex
Izanami
Level 81
God Stats
2W - 2L
1,569 SR
Queue Stats
5W - 10L
1,482 Elo+
Party 2
Team Averages
Level 142
1,621 SR
1,600 Elo+

VS

Team Averages
Level 113
1,765 SR
1,611 Elo+
Scylla
Scylla
Frog27v
Scylla
Level 156
God Stats
13W - 1L
1,833 SR
Queue Stats
412W - 172L
1,710 Elo+
Party 1
Osiris
Osiris
TVSimplicity
Osiris
Level 140
God Stats
3W - 3L
1,442 SR
Queue Stats
185W - 158L
1,537 Elo+
Solo
Sylvanus
Sylvanus
attempt9
Sylvanus
Level 68
God Stats
24W - 7L
1,780 SR
Queue Stats
158W - 124L
1,653 Elo+
Party 1
Anhur
Anhur
drankdrink
Anhur
Level 154
God Stats
2W - 2L
1,894 SR
Queue Stats
37W - 20L
1,500 Elo+
Solo
Set
Set
shroooooooooom
Set
Level 48
God Stats
9W - 0L
1,879 SR
Queue Stats
45W - 20L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
5,266
527
3,225
6,655
923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
HollyKNN
King Arthur
12
4 / 1 / 2
6,600
660
8,842
13,217
8,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
SourLovesYou
Cerberus
8
1 / 4 / 2
5,135
514
4,627
11,616
5,895
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
TONKUH
Nemesis
11
2 / 3 / 2
5,826
583
3,527
8,650
3,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
okgoalex
Izanami
10
2 / 2 / 0
5,615
562
1,301
3,567
792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Frog27v
Scylla
12
3 / 3 / 3
6,357
636
3,157
6,893
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Osiris
11
0 / 3 / 3
6,458
646
6,091
10,321
6,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
attempt9
Sylvanus
10
2 / 2 / 6
6,415
642
4,909
9,120
7,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Anhur
11
2 / 2 / 2
6,457
646
6,375
6,322
1,661
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
10 / 0 / 1
8,186
819
9,284
7,486
4,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
9
Kills
17
17
Deaths
10
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Scylla
Frog27v
Scylla
3
3
3
1.5
L
King Arthur
HollyKNN
King Arthur
4
1
2
5
L
Cerberus
SourLovesYou
Cerberus
1
4
2
0.5
L
Nemesis
TONKUH
Nemesis
2
3
2
1
W
Osiris
0
3
3
0.5
W
Sylvanus
attempt9
Sylvanus
2
2
6
2.5
W
Anhur
2
2
2
1.5
L
Izanami
okgoalex
Izanami
2
2
0
1
W
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,522
Damage
29,816
43,705
Taken
40,142
19,683
Mitigated
22,257
10,499
Healing
16,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,225
678
0
440
6,655
923
0
1,083
5,297
31,547
0
W
Scylla
Frog27v
Scylla
3,157
476
0
2,919
6,893
1,751
0
198
6,695
45,580
0
L
King Arthur
HollyKNN
King Arthur
8,842
1,097
0
3,786
13,217
8,817
0
1,814
11,364
0
49,621
L
Cerberus
SourLovesYou
Cerberus
4,627
149
99
4,473
11,616
5,895
0
2,504
9,069
16,149
0
L
Nemesis
TONKUH
Nemesis
3,527
1,023
0
954
8,650
3,256
0
2,101
6,469
0
41,242
W
Osiris
6,091
2,384
0
3,374
10,321
6,980
0
0
10,321
0
44,603
W
Sylvanus
attempt9
Sylvanus
4,909
1,580
878
3,640
9,120
7,546
47
3,139
5,981
23,130
0
W
Anhur
6,375
3,962
0
2,161
6,322
1,661
589
1,424
4,898
0
45,239
L
Izanami
okgoalex
Izanami
1,301
748
0
747
3,567
792
0
564
3,003
0
34,728
W
9,284
3,872
0
3,298
7,486
4,319
0
3,091
4,395
0
54,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,442
Gold Earned
33,873
324
Minions Killed
386
0
Camps Cleared
0
1,077,928
Distance Traveled
1,041,443
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,266
527
63
6
0
200,525
0
W
Scylla
6,357
636
86
9
0
226,755
0
L
King Arthur
6,600
660
76
8
0
224,245
0
L
Cerberus
5,135
514
28
3
0
205,647
0
L
Nemesis
5,826
583
78
8
0
245,317
0
W
Osiris
6,458
646
78
8
0
176,213
3
W
Sylvanus
6,415
642
33
3
0
199,500
0
W
Anhur
6,457
646
83
8
0
201,382
0
L
Izanami
5,615
562
79
8
0
202,194
0
W
Set
8,186
819
106
11
0
237,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role