Player Matchup

Izanami
Izanami
Baltimore_2k
Izanami
Level 107
God Stats
11W - 15L
1,510 SR
Queue Stats
428W - 414L
1,474 Elo+
Solo
Kuzenbo
Kuzenbo
Ganch0o0-
Kuzenbo
Level 27
God Stats
3W - 5L
1,599 SR
Queue Stats
16W - 22L
1,377 Elo+
Party 2
Sol
Sol
YohaR
Sol
Level 128
God Stats
5W - 5L
1,734 SR
Queue Stats
108W - 83L
1,571 Elo+
Party 1
Bakasura
Bakasura
cbazdrummer
Bakasura
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 104L
1,547 Elo+
Party 1
Cu Chulainn
Cu Chulainn
drykiller7845
Cu Chulainn
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,416 Elo+
Party 2
Team Averages
Level 87
1,569 SR
1,477 Elo+

VS

Team Averages
Level 108
1,571 SR
1,496 Elo+
Guan Yu
Guan Yu
BlizzMan123382
Guan Yu
Level 103
God Stats
4W - 5L
1,410 SR
Queue Stats
230W - 234L
1,432 Elo+
Solo
Sol
Sol
Lettuceman99
Sol
Level 143
God Stats
2W - 0L
1,742 SR
Queue Stats
85W - 65L
1,583 Elo+
Solo
Ra
Ra
XXtendzxx
Ra
Level 100
God Stats
11W - 10L
1,489 SR
Queue Stats
483W - 448L
1,472 Elo+
Solo
Arachne
Arachne
joshu4_espino4
Arachne
Level 86
God Stats
19W - 10L
1,681 SR
Queue Stats
224W - 174L
1,481 Elo+
Solo
Horus
Horus
truthoffire
Horus
Level 106
God Stats
3W - 2L
1,534 SR
Queue Stats
252W - 215L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Baltimore_2k
Izanami
9
0 / 0 / 0
4,752
528
2,832
3,730
967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
Ganch0o0-
Kuzenbo
2
0 / 2 / 0
3,383
376
531
2,018
1,318
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
YohaR
Sol
11
2 / 3 / 0
5,810
646
6,161
7,724
2,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
cbazdrummer
Bakasura
8
1 / 3 / 0
4,507
501
3,680
7,636
2,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cu Chulainn
drykiller7845
Cu Chulainn
7
0 / 6 / 0
4,202
467
3,848
7,822
2,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 1
6,153
684
5,315
7,674
4,585
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
3 / 0 / 1
6,155
684
3,393
3,147
697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 1
5,926
658
3,722
5,203
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 2 / 2
4,785
532
1,546
7,276
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
1 / 0 / 4
5,484
609
2,591
9,002
4,012
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
3
Kills
12
14
Deaths
3
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
Baltimore_2k
Izanami
0
0
0
0
W
5
0
1
5.5
L
Kuzenbo
Ganch0o0-
Kuzenbo
0
2
0
0
W
3
0
1
3.5
W
3
1
1
3.5
L
Sol
YohaR
Sol
2
3
0
0.67
L
Bakasura
cbazdrummer
Bakasura
1
3
0
0.33
L
Cu Chulainn
drykiller7845
Cu Chulainn
0
6
0
0
W
0
2
2
0.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,052
Damage
16,567
28,930
Taken
32,302
9,602
Mitigated
13,354
8,195
Healing
16,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Baltimore_2k
Izanami
2,832
2,223
0
1,874
3,730
967
0
1,528
2,202
0
32,269
W
5,315
1,486
236
4,308
7,674
4,585
0
0
7,384
0
33,535
L
Kuzenbo
Ganch0o0-
Kuzenbo
531
208
0
202
2,018
1,318
0
555
1,463
1,203
0
W
3,393
1,423
0
2,228
3,147
697
1,247
373
2,774
41,218
0
W
3,722
128
242
2,451
5,203
1,676
102
2,876
2,182
38,683
0
L
Sol
YohaR
Sol
6,161
2,055
0
3,467
7,724
2,070
668
3,872
3,813
38,280
8,577
L
Bakasura
cbazdrummer
Bakasura
3,680
2,434
0
2,094
7,636
2,307
0
1,121
6,515
0
19,507
L
Cu Chulainn
drykiller7845
Cu Chulainn
3,848
1,240
0
558
7,822
2,940
0
0
7,822
0
18,016
W
1,546
806
0
2,088
7,276
2,384
0
2,362
4,824
0
27,115
W
2,591
1,518
558
3,960
9,002
4,012
164
690
8,042
0
15,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,654
Gold Earned
28,503
219
Minions Killed
281
0
Camps Cleared
0
711,066
Distance Traveled
961,502
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,752
528
62
7
0
154,628
0
W
Guan Yu
6,153
684
60
7
0
183,475
2
L
Kuzenbo
3,383
376
0
0
0
48,626
0
W
Sol
6,155
684
74
8
0
161,288
1
W
Ra
5,926
658
78
9
0
188,822
0
L
Sol
5,810
646
82
9
0
159,485
0
L
Bakasura
4,507
501
53
6
0
200,247
0
L
Cu Chulainn
4,202
467
22
2
0
148,080
0
W
Arachne
4,785
532
47
5
0
239,546
0
W
Horus
5,484
609
22
2
0
188,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role