Player Matchup

Lancelot
Lancelot
Alexvier01
Lancelot
Level 136
God Stats
1W - 4L
1,146 SR
Queue Stats
197W - 182L
1,491 Elo+
Solo
Loki
Loki
AvadaKedavra8761
Loki
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,440 Elo+
Party 1
Terra
Terra
AwsomeBrian5
Terra
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,329 Elo+
Party 1
Hera
Hera
NuzzlesYouOWO
Hera
Level 147
God Stats
0W - 3L
1,145 SR
Queue Stats
31W - 49L
1,468 Elo+
Solo
Danzaburou
Danzaburou
Terpz710
Danzaburou
Level 39
God Stats
0W - 1L
1,644 SR
Queue Stats
2W - 4L
1,443 Elo+
Solo
Team Averages
Level 130
1,387 SR
1,434 Elo+

VS

Team Averages
Level 133
1,406 SR
1,513 Elo+
Horus
Horus
Chief Matuna
Horus
Level 146
God Stats
62W - 72L
1,478 SR
Queue Stats
495W - 509L
1,506 Elo+
Solo
Maui
Maui
Kindasaturn5922
Maui
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 210L
1,530 Elo+
Party 2
Artemis
Artemis
MayhapsMercury
Artemis
Level 129
God Stats
4W - 2L
1,628 SR
Queue Stats
118W - 121L
1,507 Elo+
Party 2
Bellona
Bellona
NexusNatural
Bellona
Level 107
God Stats
5W - 13L
1,232 SR
Queue Stats
273W - 268L
1,476 Elo+
Solo
Discordia
Discordia
seckkooooo
Discordia
Level 128
God Stats
1W - 1L
1,194 SR
Queue Stats
67W - 56L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Alexvier01
Lancelot
13
2 / 1 / 1
7,418
571
7,364
11,924
7,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
4 / 5 / 3
6,683
514
7,143
9,924
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 3 / 5
7,111
547
4,737
12,226
9,651
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 2 / 1
6,463
497
4,220
5,381
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Terpz710
Danzaburou
10
1 / 7 / 2
6,129
471
4,022
11,051
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
7,360
566
1,912
10,094
5,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 10
7,615
586
5,039
12,612
7,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
8 / 5 / 6
8,570
659
15,286
10,183
3,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bellona
NexusNatural
Bellona
12
1 / 3 / 0
7,415
570
8,173
13,570
13,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Discordia
seckkooooo
Discordia
15
3 / 0 / 2
8,224
633
5,689
3,973
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
10
Kills
18
18
Deaths
11
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Alexvier01
Lancelot
2
1
1
2.5
L
4
5
3
1.1
L
3
3
5
1.83
W
3
2
1
1.75
W
3
1
10
8
W
8
5
6
2.2
W
Bellona
NexusNatural
Bellona
1
3
0
0.33
L
0
2
1
0.25
L
Danzaburou
Terpz710
Danzaburou
1
7
2
0.29
W
Discordia
seckkooooo
Discordia
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,486
Damage
36,099
50,506
Taken
50,432
25,477
Mitigated
31,235
14,308
Healing
20,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Alexvier01
Lancelot
7,364
1,545
0
4,056
11,924
7,845
0
0
11,924
0
50,781
L
7,143
2,214
0
3,139
9,924
3,008
57
1,403
8,441
0
42,394
L
4,737
712
511
3,139
12,226
9,651
0
2,826
9,302
15,549
0
W
1,912
1,130
355
5,371
10,094
5,058
689
1,292
8,802
0
52,826
W
5,039
1,354
2,080
4,516
12,612
7,834
297
3,038
9,574
15,752
659
W
15,286
9,967
0
2,154
10,183
3,773
2,552
1,959
8,224
0
53,541
W
Bellona
NexusNatural
Bellona
8,173
3,817
0
5,222
13,570
13,504
0
110
13,460
0
58,187
L
4,220
603
0
1,070
5,381
1,689
0
2,728
2,383
50,628
0
L
Danzaburou
Terpz710
Danzaburou
4,022
2,136
0
2,393
11,051
3,284
116
3,203
7,764
0
31,868
W
Discordia
seckkooooo
Discordia
5,689
200
0
677
3,973
1,066
0
2,558
1,415
60,826
616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,804
Gold Earned
39,184
336
Minions Killed
423
0
Camps Cleared
0
1,311,360
Distance Traveled
1,257,817
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,418
571
90
7
0
281,910
2
L
Loki
6,683
514
72
6
0
263,349
2
L
Terra
7,111
547
25
2
0
262,573
0
W
Horus
7,360
566
98
8
0
291,349
0
W
Maui
7,615
586
23
2
0
257,270
0
W
Artemis
8,570
659
81
6
0
228,988
0
W
Bellona
7,415
570
99
8
0
223,461
0
L
Hera
6,463
497
100
8
0
265,539
1
L
Danzaburou
6,129
471
49
4
0
237,989
0
W
Discordia
8,224
633
122
9
0
256,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role