Player Matchup

Athena
Athena
 
Athena
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ANDY930113
Da Ji
Level 119
God Stats
107W - 74L
1,586 SR
Queue Stats
165W - 149L
1,527 Elo+
Party 2
Hera
Hera
AngstyGhosts
Hera
Level 28
God Stats
0W - 3L
1,318 SR
Queue Stats
50W - 52L
1,549 Elo+
Party 3
Tyr
Tyr
Okamy
Tyr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,314 Elo+
Party 2
Olorun
Olorun
TenaciousGhosts
Olorun
Level 156
God Stats
6W - 1L
1,720 SR
Queue Stats
156W - 139L
1,588 Elo+
Party 3
Team Averages
Level 115
1,525 SR
1,496 Elo+

VS

Team Averages
Level 121
1,546 SR
1,514 Elo+
Nox
Nox
Code066
Nox
Level 127
God Stats
2W - 2L
1,433 SR
Queue Stats
93W - 93L
1,555 Elo+
Solo
Ratatoskr
Ratatoskr
Klvtzy
Ratatoskr
Level 124
God Stats
2W - 2L
1,714 SR
Queue Stats
71W - 75L
1,475 Elo+
Party 1
Ravana
Ravana
ShorteScarab
Ravana
Level 121
God Stats
11W - 8L
1,530 SR
Queue Stats
131W - 141L
1,491 Elo+
Party 1
Horus
Horus
UnseenRogue
Horus
Level 146
God Stats
6W - 7L
1,529 SR
Queue Stats
128W - 111L
1,544 Elo+
Solo
Sol
Sol
vLudicrously
Sol
Level 89
God Stats
11W - 12L
1,523 SR
Queue Stats
158W - 167L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
1
0 / 0 / 0
1,179
197
0
0
0
Da Ji
7
1 / 3 / 0
3,881
647
2,395
5,310
1,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 0 / 1
4,031
672
1,461
2,644
480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tyr
Okamy
Tyr
7
1 / 3 / 0
4,041
674
1,522
4,747
2,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

8
2 / 1 / 0
4,448
741
3,143
3,141
846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
6
0 / 1 / 1
3,723
621
982
2,426
688
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Klvtzy
Ratatoskr
9
3 / 1 / 1
5,181
864
3,566
4,289
1,784
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ravana
7
2 / 0 / 0
3,959
660
2,180
3,283
937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 0 / 1
4,581
764
1,243
3,847
2,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 2 / 1
3,912
652
1,219
3,474
782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
4
Kills
7
7
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
0
0
0
L
Da Ji
1
3
0
0.33
L
0
0
1
0.5
W
Nox
0
1
1
0.5
W
Ratatoskr
Klvtzy
Ratatoskr
3
1
1
3.5
L
Tyr
Okamy
Tyr
1
3
0
0.33
W
Ravana
2
0
0
2
L
2
1
0
2
W
2
0
1
2.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,521
Damage
9,190
15,842
Taken
17,319
5,957
Mitigated
6,313
4,980
Healing
9,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
0
0
0
0
0
0
0
0
0
0
0
L
Da Ji
2,395
915
0
1,018
5,310
1,850
0
234
5,076
0
18,988
L
1,461
164
0
1,696
2,644
480
0
748
1,896
22,044
476
W
Nox
982
321
0
921
2,426
688
0
870
1,556
17,545
878
W
Ratatoskr
Klvtzy
Ratatoskr
3,566
1,303
0
2,066
4,289
1,784
0
0
4,289
0
28,394
L
Tyr
Okamy
Tyr
1,522
431
0
1,127
4,747
2,781
0
0
4,747
0
14,743
W
Ravana
2,180
823
0
2,827
3,283
937
0
465
2,818
0
21,665
L
3,143
1,204
0
1,139
3,141
846
0
1,197
1,944
25,660
2,019
W
1,243
477
280
1,923
3,847
2,122
0
638
3,209
0
6,785
W
1,219
753
0
1,266
3,474
782
0
2,549
925
25,433
384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,580
Gold Earned
21,356
162
Minions Killed
206
0
Camps Cleared
0
478,283
Distance Traveled
652,621
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
1,179
197
0
0
0
0
0
L
Da Ji
3,881
647
36
6
0
127,193
0
L
Hera
4,031
672
44
7
0
121,940
3
W
Nox
3,723
621
34
6
0
110,614
0
W
Ratatoskr
5,181
864
59
10
0
131,863
2
L
Tyr
4,041
674
29
5
0
121,285
0
W
Ravana
3,959
660
55
9
0
150,031
0
L
Olorun
4,448
741
53
9
0
107,865
0
W
Horus
4,581
764
13
2
0
143,182
2
W
Sol
3,912
652
45
8
0
116,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role