Player Matchup

Janus
Janus
CreepenChicken
Janus
Level 103
God Stats
2W - 2L
1,300 SR
Queue Stats
168W - 159L
1,521 Elo+
Party 1
Chaac
Chaac
Kritlal
Chaac
Level 147
God Stats
1W - 1L
1,430 SR
Queue Stats
135W - 153L
1,499 Elo+
Party 1
Ishtar
Ishtar
VoLtiC BeAuTy
Ishtar
Level 86
God Stats
10W - 10L
1,328 SR
Queue Stats
16W - 19L
1,469 Elo+
Party 1
Ares
Ares
olympiuss
Ares
Level 121
God Stats
4W - 4L
1,500 SR
Queue Stats
27W - 25L
1,469 Elo+
Party 1
Cabrakan
Cabrakan
v2Cactus
Cabrakan
Level 116
God Stats
2W - 0L
1,776 SR
Queue Stats
134W - 108L
1,579 Elo+
Party 1
Team Averages
Level 115
1,467 SR
1,508 Elo+

VS

Team Averages
Level 137
1,648 SR
1,569 Elo+
Sylvanus
Sylvanus
Lettuceman99
Sylvanus
Level 143
God Stats
2W - 2L
1,831 SR
Queue Stats
85W - 65L
1,596 Elo+
Solo
Cerberus
Cerberus
PNWCJ
Cerberus
Level 106
God Stats
0W - 3L
1,748 SR
Queue Stats
88W - 74L
1,560 Elo+
Solo
Bastet
Bastet
SnowieGinja
Bastet
Level 128
God Stats
25W - 18L
1,616 SR
Queue Stats
328W - 303L
1,565 Elo+
Solo
Ra
Ra
VanderHuge
Ra
Level 155
God Stats
20W - 21L
1,492 SR
Queue Stats
288W - 254L
1,576 Elo+
Solo
Nut
Nut
assassins_rule61
Nut
Level 154
God Stats
7W - 4L
1,551 SR
Queue Stats
20W - 22L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,538
756
1,262
2,145
506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Kritlal
Chaac
8
0 / 1 / 1
4,046
674
2,328
4,914
3,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 2 / 0
3,402
567
515
2,652
564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ares
7
1 / 2 / 0
4,122
687
2,356
5,795
2,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
v2Cactus
Cabrakan
7
1 / 1 / 1
4,053
676
1,571
3,802
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lettuceman99
Sylvanus
8
1 / 1 / 0
4,577
763
2,503
5,741
2,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
PNWCJ
Cerberus
8
2 / 0 / 3
4,706
784
3,209
5,703
2,895
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bastet
8
0 / 1 / 0
4,078
680
923
4,584
1,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

1
0 / 1 / 0
2,700
450
0
466
47
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
3 / 1 / 2
4,419
737
3,981
2,179
627
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
6
6
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Chaac
Kritlal
Chaac
0
1
1
0.5
L
Sylvanus
Lettuceman99
Sylvanus
1
1
0
1
L
Cerberus
PNWCJ
Cerberus
2
0
3
3.5
L
Bastet
0
1
0
0
L
0
1
0
0
W
0
2
0
0
L
3
1
2
4
W
Ares
1
2
0
0.5
W
Cabrakan
v2Cactus
Cabrakan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,032
Damage
10,616
19,308
Taken
18,673
9,027
Mitigated
7,703
7,135
Healing
6,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,262
0
0
930
2,145
506
0
0
2,145
27,518
928
W
Chaac
Kritlal
Chaac
2,328
568
0
2,602
4,914
3,489
0
1,816
3,098
0
21,497
L
Sylvanus
Lettuceman99
Sylvanus
2,503
618
0
2,677
5,741
2,704
0
707
5,034
17,932
7,978
L
Cerberus
PNWCJ
Cerberus
3,209
273
0
2,114
5,703
2,895
0
1,750
3,953
18,418
0
L
Bastet
923
181
0
1,040
4,584
1,430
0
1,136
3,322
0
28,361
L
0
0
0
0
466
47
0
0
466
0
0
W
515
269
0
802
2,652
564
0
941
1,711
0
14,622
L
3,981
2,279
0
704
2,179
627
0
1,470
709
0
24,051
W
Ares
2,356
154
0
1,468
5,795
2,465
0
2,004
3,791
13,039
0
W
Cabrakan
v2Cactus
Cabrakan
1,571
333
0
1,333
3,802
2,003
0
665
3,137
16,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,161
Gold Earned
20,480
189
Minions Killed
208
0
Camps Cleared
0
672,070
Distance Traveled
499,988
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,538
756
59
10
0
139,324
0
W
Chaac
4,046
674
43
7
0
147,823
0
L
Sylvanus
4,577
763
57
10
0
100,213
0
L
Cerberus
4,706
784
57
10
0
139,654
2
L
Bastet
4,078
680
54
9
0
142,519
0
L
Ra
2,700
450
0
0
0
14,675
0
W
Ishtar
3,402
567
36
6
0
114,469
0
L
Nut
4,419
737
40
7
0
102,927
0
W
Ares
4,122
687
12
2
0
143,280
0
W
Cabrakan
4,053
676
39
7
0
127,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role