Player Matchup

Odin
Odin
Kulkukant
Odin
Level 118
God Stats
4W - 1L
1,636 SR
Queue Stats
194W - 177L
1,483 Elo+
Solo
Nu Wa
Nu Wa
OwNin_yOu44
Nu Wa
Level 144
God Stats
7W - 4L
1,743 SR
Queue Stats
85W - 80L
1,535 Elo+
Party 1
Heimdallr
Heimdallr
PB1CUP
Heimdallr
Level 111
God Stats
3W - 2L
1,503 SR
Queue Stats
266W - 274L
1,434 Elo+
Party 1
Jormungandr
Jormungandr
Spirithooves
Jormungandr
Level 89
God Stats
11W - 4L
1,708 SR
Queue Stats
19W - 16L
1,512 Elo+
Party 2
Bastet
Bastet
SwiperDaFox
Bastet
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,512 Elo+
Party 2
Team Averages
Level 121
1,618 SR
1,495 Elo+

VS

Team Averages
Level 79
1,427 SR
1,488 Elo+
Merlin
Merlin
Chuck_Holliday
Merlin
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
97W - 91L
1,402 Elo+
Solo
Horus
Horus
GRIMIX 11B
Horus
Level 96
God Stats
2W - 4L
1,279 SR
Queue Stats
156W - 166L
1,474 Elo+
Solo
Sylvanus
Sylvanus
W A IP IP Y
Sylvanus
Level 33
God Stats
0W - 1L
1,544 SR
Queue Stats
4W - 6L
1,528 Elo+
Party 3
Kali
Kali
fanzyleopards428
Kali
Level 102
God Stats
15W - 14L
1,532 SR
Queue Stats
160W - 155L
1,534 Elo+
Solo
Rama
Rama
zDiggster
Rama
Level 126
God Stats
0W - 1L
1,282 SR
Queue Stats
50W - 45L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
1 / 0 / 0
10,533
585
8,711
13,027
12,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

17
3 / 0 / 1
10,964
609
10,762
4,947
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
PB1CUP
Heimdallr
16
0 / 0 / 2
9,654
536
5,808
8,166
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jormungandr
Spirithooves
Jormungandr
13
0 / 0 / 6
8,886
494
4,887
7,810
6,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bastet
17
4 / 0 / 3
10,114
562
7,760
12,329
4,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,290
461
3,260
7,270
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
12
0 / 1 / 0
7,482
416
4,580
14,185
9,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
W A IP IP Y
Sylvanus
14
0 / 0 / 0
8,020
446
2,875
8,891
4,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
0 / 3 / 0
8,259
459
7,880
17,899
7,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Rama
7
0 / 1 / 0
6,279
349
2,896
5,675
1,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
8
Kills
0
0
Deaths
8
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Horus
0
1
0
0
W
Odin
1
0
0
1
W
3
0
1
3.5
W
Heimdallr
PB1CUP
Heimdallr
0
0
2
1
W
Jormungandr
Spirithooves
Jormungandr
0
0
6
3
W
Bastet
4
0
3
5.5
L
Sylvanus
W A IP IP Y
Sylvanus
0
0
0
0
L
0
3
0
0
L
Rama
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,928
Damage
21,491
46,279
Taken
53,920
28,061
Mitigated
23,229
14,149
Healing
19,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,260
83
0
250
7,270
1,501
0
4,841
2,429
57,489
0
L
Horus
4,580
2,364
70
5,675
14,185
9,031
0
2,276
11,909
0
42,910
W
Odin
8,711
1,343
50
1,224
13,027
12,472
404
385
12,103
2,406
71,061
W
10,762
2,632
0
1,250
4,947
1,549
564
1,794
3,153
82,668
815
W
Heimdallr
PB1CUP
Heimdallr
5,808
1,418
0
4,395
8,166
3,007
727
1,702
6,464
0
80,849
W
Jormungandr
Spirithooves
Jormungandr
4,887
1,067
0
1,972
7,810
6,065
670
2,555
5,255
27,833
1,046
W
Bastet
7,760
2,883
0
5,258
12,329
4,968
66
178
12,151
0
93,788
L
Sylvanus
W A IP IP Y
Sylvanus
2,875
748
1,361
1,864
8,891
4,374
0
2,600
6,291
37,356
1,617
L
7,880
2,448
0
9,205
17,899
7,024
0
3,583
14,316
0
80,978
L
Rama
2,896
2,422
0
1,159
5,675
1,299
0
2,928
2,747
0
22,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,151
Gold Earned
38,330
563
Minions Killed
489
0
Camps Cleared
0
1,768,320
Distance Traveled
1,452,696
19
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,290
461
146
8
0
323,080
0
L
Horus
7,482
416
81
5
0
243,326
0
W
Odin
10,533
585
130
7
0
319,116
0
W
Nu Wa
10,964
609
129
7
0
327,909
3
W
Heimdallr
9,654
536
130
7
0
351,161
0
W
Jormungandr
8,886
494
51
3
0
367,134
11
W
Bastet
10,114
562
123
7
0
403,000
5
L
Sylvanus
8,020
446
73
4
0
316,484
0
L
Kali
8,259
459
140
8
0
408,694
0
L
Rama
6,279
349
49
3
0
161,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role