Player Matchup

Sol
Sol
Afrozen123
Sol
Level 73
God Stats
3W - 5L
1,294 SR
Queue Stats
88W - 85L
1,558 Elo+
Solo
Da Ji
Da Ji
DashingEnds
Da Ji
Level 110
God Stats
2W - 2L
1,345 SR
Queue Stats
283W - 274L
1,508 Elo+
Party 2
Hercules
Hercules
GodShacka
Hercules
Level 148
God Stats
6W - 1L
1,451 SR
Queue Stats
166W - 162L
1,449 Elo+
Solo
The Morrigan
The Morrigan
Unoriginal12
The Morrigan
Level 141
God Stats
9W - 13L
1,363 SR
Queue Stats
345W - 338L
1,463 Elo+
Party 2
Heimdallr
Heimdallr
jostyv009
Heimdallr
Level 126
God Stats
2W - 2L
1,187 SR
Queue Stats
203W - 200L
1,453 Elo+
Solo
Team Averages
Level 120
1,328 SR
1,486 Elo+

VS

Team Averages
Level 102
1,610 SR
1,444 Elo+
Bastet
Bastet
 
Bastet
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Kakester00
Horus
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 34L
1,247 Elo+
Party 1
Neith
Neith
PANCHAM543
Neith
Level 120
God Stats
12W - 8L
1,717 SR
Queue Stats
157W - 156L
1,490 Elo+
Party 1
Freya
Freya
XXtendzxx
Freya
Level 100
God Stats
3W - 4L
1,501 SR
Queue Stats
483W - 448L
1,483 Elo+
Solo
Janus
Janus
allanon91
Janus
Level 127
God Stats
2W - 1L
1,834 SR
Queue Stats
129W - 129L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
6,234
623
5,494
5,460
1,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 2
5,952
595
3,664
7,174
2,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
GodShacka
Hercules
11
4 / 0 / 3
6,172
617
3,820
5,872
2,794
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Morrigan
Unoriginal12
The Morrigan
11
3 / 1 / 3
6,767
677
5,824
3,920
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
jostyv009
Heimdallr
8
0 / 3 / 0
4,736
474
1,291
4,509
1,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
1 / 4 / 2
5,255
526
4,609
10,022
3,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Horus
8
1 / 3 / 0
4,744
474
2,194
6,300
3,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
12
5 / 0 / 0
7,511
751
3,963
5,269
1,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Freya
XXtendzxx
Freya
10
0 / 3 / 1
5,262
526
2,944
6,128
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Janus
allanon91
Janus
10
1 / 2 / 1
5,768
577
895
3,968
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
12
Kills
8
8
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
4
2
0.5
W
2
2
3
1.75
W
3
2
2
2
W
Hercules
GodShacka
Hercules
4
0
3
5.5
L
Horus
1
3
0
0.33
L
Neith
5
0
0
5
W
The Morrigan
Unoriginal12
The Morrigan
3
1
3
4.5
L
Freya
XXtendzxx
Freya
0
3
1
0.17
L
Janus
allanon91
Janus
1
2
1
0.75
W
Heimdallr
jostyv009
Heimdallr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,093
Damage
14,605
26,935
Taken
31,687
9,603
Mitigated
11,437
5,444
Healing
8,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,609
1,875
0
1,997
10,022
3,372
0
2,978
6,720
0
38,264
W
5,494
2,380
0
1,895
5,460
1,290
1,070
1,884
3,227
41,308
3,254
W
3,664
1,492
0
441
7,174
2,743
0
92
7,006
0
39,769
W
Hercules
GodShacka
Hercules
3,820
1,029
0
1,898
5,872
2,794
0
540
4,985
0
29,110
L
Horus
2,194
951
420
1,314
6,300
3,271
0
2,189
4,111
0
14,443
L
Neith
3,963
1,353
0
2,196
5,269
1,628
770
0
5,269
0
48,452
W
The Morrigan
Unoriginal12
The Morrigan
5,824
842
0
360
3,920
1,279
432
653
3,157
36,026
1,059
L
Freya
XXtendzxx
Freya
2,944
952
0
1,684
6,128
2,040
0
3,241
2,887
27,986
499
L
Janus
allanon91
Janus
895
43
0
854
3,968
1,126
0
2,251
1,433
30,830
0
W
Heimdallr
jostyv009
Heimdallr
1,291
354
0
850
4,509
1,497
0
0
4,509
0
19,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,861
Gold Earned
28,540
296
Minions Killed
304
0
Camps Cleared
0
969,928
Distance Traveled
988,744
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,255
526
56
6
0
229,905
0
W
Sol
6,234
623
84
8
0
180,077
5
W
Da Ji
5,952
595
61
6
0
242,752
0
W
Hercules
6,172
617
47
5
0
218,949
1
L
Horus
4,744
474
31
3
0
189,432
0
L
Neith
7,511
751
90
9
0
185,048
0
W
The Morrigan
6,767
677
78
8
0
210,839
0
L
Freya
5,262
526
49
5
0
197,368
0
L
Janus
5,768
577
78
8
0
186,991
0
W
Heimdallr
4,736
474
26
3
0
117,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role