Player Matchup

Nu Wa
Nu Wa
ChewyAngel
Nu Wa
Level 124
God Stats
2W - 1L
1,666 SR
Queue Stats
123W - 113L
1,571 Elo+
Party 1
Xbalanque
Xbalanque
Frankyp1
Xbalanque
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 52L
1,489 Elo+
Party 1
Erlang Shen
Erlang Shen
ImmLoco
Erlang Shen
Level 99
God Stats
3W - 5L
1,434 SR
Queue Stats
150W - 151L
1,485 Elo+
Party 1
Ymir
Ymir
Salmonhb
Ymir
Level 149
God Stats
5W - 2L
1,684 SR
Queue Stats
120W - 101L
1,525 Elo+
Party 1
Odin
Odin
WillsterEdge
Odin
Level 73
God Stats
14W - 6L
1,695 SR
Queue Stats
235W - 207L
1,553 Elo+
Solo
Team Averages
Level 118
1,596 SR
1,524 Elo+

VS

Team Averages
Level 106
1,528 SR
1,571 Elo+
Nut
Nut
Grrrit7590
Nut
Level 72
God Stats
9W - 11L
1,550 SR
Queue Stats
267W - 244L
1,562 Elo+
Party 2
Ne Zha
Ne Zha
Kingbee
Ne Zha
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 166L
1,504 Elo+
Party 2
Serqet
Serqet
MadiryasQc
Serqet
Level 92
God Stats
4W - 11L
1,455 SR
Queue Stats
143W - 119L
1,642 Elo+
Solo
Janus
Janus
Magic Max1132
Janus
Level 121
God Stats
1W - 3L
1,566 SR
Queue Stats
121W - 125L
1,531 Elo+
Party 2
King Arthur
King Arthur
Manquito25
King Arthur
Level 100
God Stats
4W - 3L
1,569 SR
Queue Stats
107W - 87L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
2 / 0 / 7
9,098
569
10,969
5,480
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Frankyp1
Xbalanque
16
5 / 1 / 4
8,937
559
9,341
9,544
3,066
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
ImmLoco
Erlang Shen
14
0 / 4 / 3
7,738
484
8,767
18,429
12,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
17
10 / 1 / 5
9,912
620
16,248
13,015
6,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 1 / 10
8,547
534
6,551
13,192
11,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,913
495
7,030
12,120
4,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
Kingbee
Ne Zha
13
0 / 4 / 0
6,976
436
2,587
14,235
5,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Serqet
MadiryasQc
Serqet
11
0 / 6 / 0
6,812
426
4,219
14,011
10,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
0 / 2 / 0
8,062
504
4,721
7,761
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Manquito25
King Arthur
15
5 / 4 / 0
9,398
587
16,053
22,671
18,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
20
Kills
7
7
Deaths
20
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
2
0
7
5.5
W
Xbalanque
Frankyp1
Xbalanque
5
1
4
7
L
2
4
0
0.5
W
Erlang Shen
ImmLoco
Erlang Shen
0
4
3
0.38
L
Ne Zha
Kingbee
Ne Zha
0
4
0
0
L
Serqet
MadiryasQc
Serqet
0
6
0
0
L
0
2
0
0
L
King Arthur
Manquito25
King Arthur
5
4
0
1.25
W
Ymir
10
1
5
12.5
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,876
Damage
34,610
59,660
Taken
70,798
35,169
Mitigated
40,419
16,496
Healing
15,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
10,969
2,188
0
409
5,480
1,514
377
1,710
3,336
67,495
1,047
W
Xbalanque
Frankyp1
Xbalanque
9,341
5,312
0
3,228
9,544
3,066
364
0
9,340
0
73,385
L
7,030
4,358
0
2,344
12,120
4,079
0
3,094
8,840
0
66,221
W
Erlang Shen
ImmLoco
Erlang Shen
8,767
4,102
0
3,443
18,429
12,439
105
0
18,429
0
50,532
L
Ne Zha
Kingbee
Ne Zha
2,587
379
0
1,814
14,235
5,178
0
5,479
8,520
0
62,356
L
Serqet
MadiryasQc
Serqet
4,219
638
0
2,125
14,011
10,844
0
4,562
9,214
0
14,672
L
4,721
184
0
2,346
7,761
2,252
0
3,856
3,572
75,080
1,475
L
King Arthur
Manquito25
King Arthur
16,053
1,680
0
6,492
22,671
18,066
0
8,418
13,224
0
72,272
W
Ymir
16,248
3,860
0
5,217
13,015
6,691
425
1,022
11,782
76,710
1,384
W
6,551
726
325
3,874
13,192
11,459
85
1,337
11,589
0
35,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,232
Gold Earned
39,161
509
Minions Killed
518
0
Camps Cleared
0
1,698,396
Distance Traveled
1,539,033
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,098
569
144
9
0
341,712
1
W
Xbalanque
8,937
559
121
8
0
321,336
0
L
Nut
7,913
495
123
8
0
271,821
0
W
Erlang Shen
7,738
484
86
5
0
305,544
2
L
Ne Zha
6,976
436
88
6
0
341,563
0
L
Serqet
6,812
426
25
2
0
325,950
7
L
Janus
8,062
504
164
10
0
309,748
0
L
King Arthur
9,398
587
118
7
0
289,951
2
W
Ymir
9,912
620
114
7
0
360,568
0
W
Odin
8,547
534
44
3
0
369,236
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role