Player Matchup

Nox
Nox
GodShacka
Nox
Level 148
God Stats
4W - 2L
1,500 SR
Queue Stats
133W - 131L
1,460 Elo+
Solo
Nike
Nike
Icarus_Rose
Nike
Level 90
God Stats
3W - 6L
1,248 SR
Queue Stats
14W - 24L
1,323 Elo+
Party 3
Sol
Sol
Orchid_Eclipsed
Sol
Level 125
God Stats
4W - 2L
1,508 SR
Queue Stats
31W - 45L
1,375 Elo+
Party 3
Cthulhu
Cthulhu
Rosily
Cthulhu
Level 17
God Stats
13W - 17L
1,370 SR
Queue Stats
16W - 29L
1,327 Elo+
Party 3
Camazotz
Camazotz
That_Inkboy_Nero
Camazotz
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,385 Elo+
Party 3
Team Averages
Level 105
1,425 SR
1,374 Elo+

VS

Team Averages
Level 98
1,592 SR
1,438 Elo+
Charybdis
Charybdis
 
Charybdis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
KekuCAI93
Sylvanus
Level 121
God Stats
12W - 6L
1,473 SR
Queue Stats
180W - 171L
1,404 Elo+
Solo
Shiva
Shiva
SuperiorCloaker
Shiva
Level 125
God Stats
29W - 23L
1,581 SR
Queue Stats
199W - 202L
1,397 Elo+
Party 2
Scylla
Scylla
chimmy900
Scylla
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,437 Elo+
Party 1
Loki
Loki
lilzushivert
Loki
Level 66
God Stats
7W - 2L
1,908 SR
Queue Stats
29W - 29L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
3,972
662
1,575
2,165
666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 0 / 0
2,695
449
0
422
165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 1 / 0
3,675
613
2,026
3,053
602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Rosily
Cthulhu
5
0 / 2 / 0
3,345
558
1,301
3,891
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 1 / 0
3,224
537
976
3,933
1,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
0 / 0 / 1
3,751
625
1,184
2,385
610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
KekuCAI93
Sylvanus
6
1 / 0 / 0
3,740
623
829
3,162
1,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
3 / 0 / 0
5,240
873
2,055
3,337
1,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
chimmy900
Scylla
7
1 / 0 / 0
4,068
678
826
1,948
481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 0
3,601
600
867
3,485
807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
5
5
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
0
1
0.5
L
0
1
0
0
L
0
0
0
0
W
Sylvanus
KekuCAI93
Sylvanus
1
0
0
1
L
0
1
0
0
L
Cthulhu
Rosily
Cthulhu
0
2
0
0
W
3
0
0
3
L
0
1
0
0
W
Scylla
chimmy900
Scylla
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,878
Damage
5,761
13,464
Taken
14,317
4,521
Mitigated
4,243
3,894
Healing
6,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
1,184
689
0
1,383
2,385
610
683
669
1,716
0
18,665
L
1,575
144
0
825
2,165
666
0
513
1,600
22,919
1,035
L
0
0
0
24
422
165
0
0
422
0
609
W
Sylvanus
KekuCAI93
Sylvanus
829
252
371
1,518
3,162
1,106
360
1,349
1,813
8,864
3,920
L
2,026
905
0
1,637
3,053
602
0
720
2,333
18,869
1,290
L
Cthulhu
Rosily
Cthulhu
1,301
308
0
460
3,891
1,981
0
0
3,891
14,478
0
W
2,055
719
0
1,045
3,337
1,239
0
1,200
2,137
0
28,045
L
976
499
0
948
3,933
1,107
0
289
3,606
0
17,870
W
Scylla
chimmy900
Scylla
826
0
0
750
1,948
481
0
959
989
16,887
0
W
867
193
0
1,828
3,485
807
0
661
2,824
0
16,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,911
Gold Earned
20,400
157
Minions Killed
180
0
Camps Cleared
0
503,987
Distance Traveled
511,982
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
3,751
625
27
5
0
104,373
0
L
Nox
3,972
662
41
7
0
114,137
0
L
Nike
2,695
449
3
1
0
15,297
0
W
Sylvanus
3,740
623
27
5
0
66,691
3
L
Sol
3,675
613
48
8
0
116,429
0
L
Cthulhu
3,345
558
31
5
0
121,726
2
W
Shiva
5,240
873
53
9
0
98,147
0
L
Camazotz
3,224
537
34
6
0
136,398
0
W
Scylla
4,068
678
40
7
0
108,458
2
W
Loki
3,601
600
33
6
0
134,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role