Player Matchup

Mercury
Mercury
Platinum IV
 
Mercury
Platinum IV
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Gold III
 
Agni
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Gold IV
Gankings
Mulan
Gold IV
Level 66
God Stats
2W - 4L
1,334 SR
Queue Stats
41W - 43L
1,580 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
LeoViBe
Kuzenbo
Platinum V
Level 249
God Stats
18W - 16L
1,610 SR
Queue Stats
417W - 420L
1,595 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
TNT Hydr0
Danzaburou
Platinum IV
Level 195
God Stats
3W - 3L
1,626 SR
Queue Stats
233W - 226L
1,628 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 169
1,514 SR
1,561 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 100
1,544 SR
1,601 MMR
Poseidon
Poseidon
Silver I
ChunkyDude
Poseidon
Silver I
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,575 MMR
Solo
Neith
Neith
Platinum V
Dat_N
Neith
Platinum V
Level 69
God Stats
1W - 3L
1,587 SR
Queue Stats
34W - 29L
1,796 MMR
Party 2
Amaterasu
Amaterasu
Platinum V
ImOnlyHueman
Amaterasu
Platinum V
Level 148
God Stats
399W - 355L
1,573 SR
Queue Stats
764W - 777L
1,611 MMR
Solo
Bakasura
Bakasura
Gold IV
TerrosMortis
Bakasura
Gold IV
Level 145
God Stats
3W - 2L
1,559 SR
Queue Stats
139W - 144L
1,416 MMR
Party 2
Artio
Artio
Gold III
bS Form
Artio
Gold III
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 73L
1,609 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
10 / 1 / 5
9,935
662
8,840
10,398
4,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
 
Agni
14
3 / 2 / 6
8,876
592
9,910
5,875
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mulan
Gankings
Mulan
13
4 / 3 / 3
8,738
583
15,252
18,824
13,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
LeoViBe
Kuzenbo
13
3 / 0 / 4
8,061
537
6,580
7,120
4,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Danzaburou
TNT Hydr0
Danzaburou
17
3 / 0 / 2
9,976
665
7,722
10,357
3,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
Ao KuangErlang ShenAthenaKukulkan

VS

Bans
BastetChang'eArtemisFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ChunkyDude
Poseidon
11
1 / 6 / 0
6,679
445
2,889
8,350
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Dat_N
Neith
15
2 / 4 / 0
8,416
561
7,453
10,703
4,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Amaterasu
ImOnlyHueman
Amaterasu
13
1 / 6 / 2
8,115
541
11,887
19,848
19,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bakasura
TerrosMortis
Bakasura
14
2 / 6 / 0
8,249
550
4,995
15,650
7,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
bS Form
Artio
10
0 / 1 / 1
6,470
431
2,451
13,733
6,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
23
Kills
6
6
Deaths
23
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
1
5
12.5
W
Agni
 
Agni
3
2
6
3
L
Poseidon
ChunkyDude
Poseidon
1
6
0
0.17
L
Neith
Dat_N
Neith
2
4
0
0.5
W
Mulan
Gankings
Mulan
4
3
3
1.83
L
Amaterasu
ImOnlyHueman
Amaterasu
1
6
2
0.33
W
Kuzenbo
LeoViBe
Kuzenbo
3
0
4
5
W
Danzaburou
TNT Hydr0
Danzaburou
3
0
2
4
L
Bakasura
TerrosMortis
Bakasura
2
6
0
0.33
L
Artio
bS Form
Artio
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,304
Damage
29,675
52,574
Taken
68,284
28,639
Mitigated
40,002
19,240
Healing
22,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,840
4,919
0
2,922
10,398
4,218
0
622
9,146
0
72,068
W
Agni
 
Agni
9,910
654
0
1,087
5,875
1,831
0
2,884
2,991
66,001
1,786
L
Poseidon
ChunkyDude
Poseidon
2,889
618
0
1,204
8,350
2,444
0
5,862
2,488
43,267
0
L
Neith
Dat_N
Neith
7,453
1,562
0
3,000
10,703
4,081
814
882
9,821
0
76,734
W
Mulan
Gankings
Mulan
15,252
3,919
0
6,923
18,824
13,676
0
0
18,078
0
67,935
L
Amaterasu
ImOnlyHueman
Amaterasu
11,887
6,703
0
7,450
19,848
19,414
0
1,383
18,465
0
64,391
W
Kuzenbo
LeoViBe
Kuzenbo
6,580
2,420
0
2,331
7,120
4,965
21
2,031
5,089
24,917
1,659
W
Danzaburou
TNT Hydr0
Danzaburou
7,722
3,031
0
5,977
10,357
3,949
397
433
9,857
0
90,570
L
Bakasura
TerrosMortis
Bakasura
4,995
3,143
0
5,255
15,650
7,087
0
1,042
14,608
0
49,584
L
Artio
bS Form
Artio
2,451
133
1,459
4,219
13,733
6,976
0
7,169
6,564
19,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,586
Gold Earned
37,929
510
Minions Killed
480
0
Camps Cleared
0
1,540,814
Distance Traveled
1,366,381
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,935
662
110
7
0
368,467
5
W
Agni
8,876
592
117
8
0
310,551
3
L
Poseidon
6,679
445
93
6
0
246,279
4
L
Neith
8,416
561
144
10
0
266,898
0
W
Mulan
8,738
583
91
6
0
280,236
2
L
Amaterasu
8,115
541
101
7
0
289,886
4
W
Kuzenbo
8,061
537
37
2
0
296,732
0
W
Danzaburou
9,976
665
155
10
0
284,828
0
L
Bakasura
8,249
550
106
7
0
332,338
0
L
Artio
6,470
431
36
2
0
230,980
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role