Player Matchup

Surtr
Surtr
Jaythis
Surtr
Level 88
God Stats
9W - 12L
1,514 SR
Queue Stats
26W - 34L
1,404 Elo+
Solo
Cupid
Cupid
KarolineArias
Cupid
Level 86
God Stats
1W - 1L
1,438 SR
Queue Stats
119W - 113L
1,402 Elo+
Party 1
Ymir
Ymir
M3rc_ObruXo
Ymir
Level 83
God Stats
20W - 10L
1,636 SR
Queue Stats
342W - 318L
1,419 Elo+
Party 1
Bastet
Bastet
immortal-sand304
Bastet
Level 86
God Stats
4W - 0L
1,507 SR
Queue Stats
128W - 116L
1,469 Elo+
Solo
Nu Wa
Nu Wa
sushiroll1818
Nu Wa
Level 84
God Stats
64W - 58L
1,539 SR
Queue Stats
407W - 404L
1,395 Elo+
Solo
Team Averages
Level 85
1,527 SR
1,418 Elo+

VS

Team Averages
Level 55
1,568 SR
1,426 Elo+
Sobek
Sobek
BidAcrobat83
Sobek
Level 34
God Stats
2W - 4L
1,500 SR
Queue Stats
41W - 46L
1,514 Elo+
Solo
Medusa
Medusa
CHOKOgr7229
Medusa
Level 40
God Stats
3W - 5L
1,320 SR
Queue Stats
16W - 33L
1,289 Elo+
Solo
Mulan
Mulan
Toasty_614
Mulan
Level 86
God Stats
7W - 4L
1,708 SR
Queue Stats
296W - 305L
1,437 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
silvertongue____
Morgan Le Fay
Level 49
God Stats
8W - 8L
1,518 SR
Queue Stats
69W - 83L
1,424 Elo+
Party 2
Jing Wei
Jing Wei
tensa9669
Jing Wei
Level 64
God Stats
15W - 18L
1,795 SR
Queue Stats
126W - 136L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Jaythis
Surtr
13
6 / 0 / 1
8,131
625
8,719
12,371
11,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
0 / 2 / 5
6,439
495
5,908
5,645
1,914
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
4 / 1 / 3
7,591
584
4,322
11,837
9,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
5 / 0 / 4
7,863
605
4,488
10,318
4,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 1 / 3
7,869
605
11,013
5,191
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,253
481
4,630
10,732
8,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
7
0 / 5 / 0
5,012
386
1,757
6,263
1,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mulan
13
1 / 5 / 0
7,184
553
8,014
13,852
7,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
silvertongue____
Morgan Le Fay
11
0 / 4 / 0
6,316
486
1,987
7,983
1,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
tensa9669
Jing Wei
11
3 / 2 / 0
6,806
524
4,201
6,998
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
20
Kills
4
4
Deaths
20
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Medusa
0
5
0
0
W
Surtr
Jaythis
Surtr
6
0
1
6.5
W
0
2
5
1.25
W
4
1
3
5.5
L
Mulan
1
5
0
0.2
W
5
0
4
7
L
Morgan Le Fay
silvertongue____
Morgan Le Fay
0
4
0
0
W
5
1
3
6.5
L
Jing Wei
tensa9669
Jing Wei
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,450
Damage
20,589
45,362
Taken
45,828
28,991
Mitigated
19,747
14,450
Healing
11,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,630
598
0
3,084
10,732
8,591
0
2,964
7,768
17,634
2,042
L
Medusa
1,757
589
0
738
6,263
1,077
0
2,675
3,458
0
18,717
W
Surtr
Jaythis
Surtr
8,719
2,873
0
4,851
12,371
11,920
0
0
12,371
2,080
38,038
W
5,908
3,934
723
1,857
5,645
1,914
954
1,208
4,437
0
36,131
W
4,322
911
0
2,320
11,837
9,598
29
2,656
9,181
27,512
472
L
Mulan
8,014
425
0
3,473
13,852
7,265
0
2,556
10,605
0
45,088
W
4,488
1,419
0
3,238
10,318
4,026
235
507
9,811
0
66,416
L
Morgan Le Fay
silvertongue____
Morgan Le Fay
1,987
80
0
1,206
7,983
1,249
606
5,431
2,552
39,868
3,584
W
11,013
2,896
0
1,461
5,191
1,533
1,454
1,880
3,311
52,487
0
L
Jing Wei
tensa9669
Jing Wei
4,201
2,647
0
2,946
6,998
1,565
0
2,877
4,121
0
36,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,893
Gold Earned
31,571
350
Minions Killed
299
0
Camps Cleared
0
1,303,540
Distance Traveled
1,090,746
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,253
481
26
2
0
235,551
0
L
Medusa
5,012
386
34
3
0
137,850
0
W
Surtr
8,131
625
68
5
0
233,992
3
W
Cupid
6,439
495
54
4
0
235,289
4
W
Ymir
7,591
584
53
4
0
257,409
0
L
Mulan
7,184
553
97
7
0
240,569
2
W
Bastet
7,863
605
100
8
0
326,081
0
L
Morgan Le Fay
6,316
486
73
6
0
220,659
6
W
Nu Wa
7,869
605
75
6
0
250,769
0
L
Jing Wei
6,806
524
69
5
0
256,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role