Player Matchup

Apollo
Apollo
Platinum IV
 
Apollo
Platinum IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum IV
 
Ao Kuang
Platinum IV
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
PuppyPunterr
Kuzenbo
Gold III
Level 89
God Stats
10W - 8L
1,411 SR
Queue Stats
241W - 234L
1,540 MMR
Party 2
Hera
Hera
Gold I
SHADOWHUNTER2337
Hera
Gold I
Level 158
God Stats
6W - 12L
1,555 SR
Queue Stats
246W - 221L
1,655 MMR
Solo
Lancelot
Lancelot
Gold I
SimplyCobbz--
Lancelot
Gold I
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 78L
1,608 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 115
1,493 SR
1,560 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,535 SR
1,647 MMR
Yu Huang
Yu Huang
Gold III
AgentCodyGanks
Yu Huang
Gold III
Level 158
God Stats
4W - 5L
1,511 SR
Queue Stats
162W - 159L
1,491 MMR
Party 3
Bacchus
Bacchus
Gold II
ayefreddyc
Bacchus
Gold II
Level 120
God Stats
12W - 8L
1,670 SR
Queue Stats
107W - 108L
1,606 MMR
Party 1
Sol
Sol
Platinum IV
blazek1ller
Sol
Platinum IV
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
357W - 359L
1,611 MMR
Solo
Susano
Susano
Platinum II
brandon121212
Susano
Platinum II
Level 162
God Stats
6W - 4L
1,382 SR
Queue Stats
144W - 128L
1,918 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold II
stoopidnoob69
Cu Chulainn
Gold II
Level 87
God Stats
3W - 2L
1,610 SR
Queue Stats
182W - 178L
1,607 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
3 / 3 / 2
8,115
580
7,655
10,538
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
 
Ao Kuang
12
2 / 6 / 0
7,107
508
7,246
13,677
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
PuppyPunterr
Kuzenbo
10
2 / 2 / 3
7,058
504
5,642
10,385
9,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 3 / 3
7,124
509
6,138
7,077
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
SimplyCobbz--
Lancelot
14
3 / 5 / 3
7,861
562
5,636
12,408
4,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
ThanatosFreyaAthenaNu Wa

VS

Bans
CharybdisMulanKing ArthurErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
14
2 / 2 / 4
8,597
614
3,479
6,044
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
ayefreddyc
Bacchus
12
2 / 5 / 3
7,667
548
4,807
11,461
10,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

14
4 / 2 / 0
8,260
590
7,207
9,456
2,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
6 / 0 / 3
8,711
622
6,939
10,288
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cu Chulainn
stoopidnoob69
Cu Chulainn
13
5 / 2 / 4
8,859
633
11,748
17,210
10,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
11
Kills
19
19
Deaths
11
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
3
2
1.33
L
Ao Kuang
 
Ao Kuang
2
6
0
0.33
W
Yu Huang
2
2
4
2
L
Kuzenbo
PuppyPunterr
Kuzenbo
2
2
3
1.75
L
1
3
3
0.83
L
Lancelot
SimplyCobbz--
Lancelot
3
5
3
0.9
W
Bacchus
ayefreddyc
Bacchus
2
5
3
0.7
W
4
2
0
2
W
6
0
3
7.5
W
Cu Chulainn
stoopidnoob69
Cu Chulainn
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,317
Damage
34,180
54,085
Taken
54,459
24,081
Mitigated
28,875
16,320
Healing
20,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,655
3,019
0
3,912
10,538
4,161
0
5,990
4,548
0
63,041
L
Ao Kuang
 
Ao Kuang
7,246
1,881
0
4,893
13,677
4,113
0
404
13,273
39,621
0
W
Yu Huang
3,479
532
0
975
6,044
1,948
172
4,201
1,843
61,999
1,031
L
Kuzenbo
PuppyPunterr
Kuzenbo
5,642
2,450
0
2,285
10,385
9,300
0
4,042
6,296
19,196
1,475
L
6,138
753
0
1,000
7,077
1,855
0
3,370
3,579
44,772
0
L
Lancelot
SimplyCobbz--
Lancelot
5,636
1,020
0
4,230
12,408
4,652
0
1,415
10,863
0
63,205
W
Bacchus
ayefreddyc
Bacchus
4,807
351
0
3,098
11,461
10,183
0
3,685
7,776
23,270
46
W
7,207
3,995
0
5,092
9,456
2,293
751
1,558
7,898
57,130
0
W
6,939
1,164
0
6,769
10,288
3,701
0
1,681
8,607
0
70,372
W
Cu Chulainn
stoopidnoob69
Cu Chulainn
11,748
1,096
0
4,695
17,210
10,750
282
7,704
9,506
0
57,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,265
Gold Earned
42,094
403
Minions Killed
489
0
Camps Cleared
0
1,434,919
Distance Traveled
1,473,190
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,115
580
116
8
0
294,286
0
L
Ao Kuang
7,107
508
58
4
0
265,226
0
W
Yu Huang
8,597
614
144
10
0
292,483
1
L
Kuzenbo
7,058
504
33
2
0
301,529
2
L
Hera
7,124
509
93
7
0
246,038
4
L
Lancelot
7,861
562
103
7
0
327,840
2
W
Bacchus
7,667
548
37
3
0
290,640
5
W
Sol
8,260
590
102
7
0
270,410
1
W
Susano
8,711
622
112
8
0
355,845
4
W
Cu Chulainn
8,859
633
94
7
0
263,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role