Player Matchup

Ymir
Ymir
Platinum V
DamDamage
Ymir
Platinum V
Level 183
God Stats
6W - 9L
1,631 SR
Queue Stats
326W - 320L
1,785 MMR
Party 3
King Arthur
King Arthur
Platinum III
HereTokillBersi
King Arthur
Platinum III
Level 128
God Stats
1W - 3L
1,360 SR
Queue Stats
108W - 99L
1,759 MMR
Party 2
Pele
Pele
Gold I
theoooooooooooo
Pele
Gold I
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
227W - 235L
1,773 MMR
Solo
Ullr
Ullr
Platinum I
toodanktyr
Ullr
Platinum I
Level 102
God Stats
4W - 2L
1,828 SR
Queue Stats
85W - 65L
1,770 MMR
Party 3
Kukulkan
Kukulkan
Platinum II
tragamonedas16
Kukulkan
Platinum II
Level 183
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 102L
1,794 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,564 SR
1,776 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,573 SR
1,720 MMR
Ao Kuang
Ao Kuang
Platinum II
 
Ao Kuang
Platinum II
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum II
Bleach1500
Artio
Platinum II
Level 166
God Stats
2W - 0L
1,769 SR
Queue Stats
6W - 6L
1,754 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Kaviem
Sun Wukong
Platinum V
Level 146
God Stats
8W - 11L
1,473 SR
Queue Stats
284W - 273L
1,755 MMR
Party 1
Artemis
Artemis
Platinum V
Kruciphy
Artemis
Platinum V
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
304W - 301L
1,774 MMR
Solo
Raijin
Raijin
Platinum V
SanguineTygr
Raijin
Platinum V
Level 102
God Stats
68W - 67L
1,623 SR
Queue Stats
539W - 538L
1,819 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 1 / 2
3,476
695
2,036
4,946
1,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
HereTokillBersi
King Arthur
1
0 / 0 / 0
2,421
484
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

6
0 / 2 / 1
3,223
645
1,519
4,099
1,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
2 / 0 / 0
3,443
689
2,423
3,366
793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
7
2 / 1 / 0
4,163
833
2,219
1,840
463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
Ix ChelErlang ShenDa Ji

VS

Bans
FreyaChang'eSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
6
2 / 0 / 2
3,617
723
2,453
3,671
1,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
5
0 / 1 / 1
3,252
650
1,739
3,734
2,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Kaviem
Sun Wukong
8
1 / 0 / 1
4,251
850
509
2,025
602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Kruciphy
Artemis
6
0 / 1 / 1
3,198
640
3,284
3,120
744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
7
1 / 2 / 2
3,774
755
1,274
2,807
742
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
4
4
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
0
2
3
W
Artio
0
1
1
0.5
L
Ymir
0
1
2
1
L
King Arthur
HereTokillBersi
King Arthur
0
0
0
0
W
Sun Wukong
Kaviem
Sun Wukong
1
0
1
1.5
W
Artemis
Kruciphy
Artemis
0
1
1
0.5
W
Raijin
1
2
2
1
L
0
2
1
0.25
L
2
0
0
2
L
Kukulkan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,197
Damage
9,259
14,251
Taken
15,357
4,227
Mitigated
5,133
5,436
Healing
6,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,453
805
0
1,354
3,671
1,021
0
569
3,102
16,913
0
W
Artio
1,739
28
184
1,621
3,734
2,024
0
1,011
2,723
6,115
0
L
Ymir
2,036
327
0
2,047
4,946
1,832
0
1,543
3,403
6,147
0
L
King Arthur
HereTokillBersi
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
Kaviem
Sun Wukong
509
0
0
747
2,025
602
0
292
1,733
0
23,255
W
Artemis
Kruciphy
Artemis
3,284
1,693
0
1,540
3,120
744
0
601
2,519
0
17,541
W
Raijin
1,274
239
0
882
2,807
742
0
1,782
1,025
16,120
375
L
1,519
747
0
946
4,099
1,139
0
2,014
2,085
0
15,831
L
2,423
1,420
0
2,019
3,366
793
0
904
2,462
0
19,168
L
Kukulkan
2,219
338
0
424
1,840
463
0
940
900
20,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,726
Gold Earned
18,092
130
Minions Killed
155
0
Camps Cleared
0
427,992
Distance Traveled
546,906
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
3,617
723
37
7
0
118,668
0
W
Artio
3,252
650
8
2
0
111,629
2
L
Ymir
3,476
695
9
2
0
102,316
0
L
King Arthur
2,421
484
0
0
0
7,312
0
W
Sun Wukong
4,251
850
48
10
0
110,644
0
W
Artemis
3,198
640
31
6
0
86,630
0
W
Raijin
3,774
755
31
6
0
119,335
0
L
Pele
3,223
645
29
6
0
116,468
0
L
Ullr
3,443
689
45
9
0
91,095
0
L
Kukulkan
4,163
833
47
9
0
110,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role