Player Matchup

Kali
Kali
BaldosMom
Kali
Level 149
God Stats
0W - 1L
1,238 SR
Queue Stats
68W - 64L
1,551 Elo+
Solo
Raijin
Raijin
CallMeEsquire
Raijin
Level 158
God Stats
1W - 5L
1,245 SR
Queue Stats
243W - 258L
1,530 Elo+
Solo
Chronos
Chronos
Daxcer3675
Chronos
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 36L
1,559 Elo+
Party 1
Terra
Terra
J0hnnySinz22
Terra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 52L
1,480 Elo+
Party 1
Sol
Sol
churro 561
Sol
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,468 Elo+
Party 1
Team Averages
Level 126
1,397 SR
1,518 Elo+

VS

Team Averages
Level 130
1,531 SR
1,523 Elo+
Merlin
Merlin
Bluestar069
Merlin
Level 123
God Stats
2W - 5L
1,255 SR
Queue Stats
395W - 429L
1,511 Elo+
Solo
Zeus
Zeus
ImGerthy
Zeus
Level 140
God Stats
9W - 2L
1,797 SR
Queue Stats
308W - 303L
1,470 Elo+
Solo
Sylvanus
Sylvanus
Shake Suma
Sylvanus
Level 129
God Stats
7W - 3L
1,843 SR
Queue Stats
236W - 259L
1,456 Elo+
Solo
Bacchus
Bacchus
SyanStormtamer
Bacchus
Level 149
God Stats
1W - 1L
1,258 SR
Queue Stats
583W - 239L
1,704 Elo+
Solo
Chaac
Chaac
pocmark
Chaac
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 46L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
8
0 / 4 / 0
4,622
924
2,389
4,867
1,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 5 / 1
4,653
931
2,896
5,823
3,850
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Daxcer3675
Chronos
5
0 / 0 / 0
4,272
854
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 1 / 1
5,203
1,041
384
5,454
4,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 0 / 0
5,439
1,088
5,856
2,444
1,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 1 / 9
5,942
1,188
3,870
2,447
1,038
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
11
4 / 0 / 5
6,658
1,332
5,774
1,220
508
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Shake Suma
Sylvanus
11
1 / 0 / 9
6,395
1,279
1,692
4,335
2,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 5
5,818
1,164
2,115
5,417
6,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
pocmark
Chaac
12
4 / 0 / 6
6,725
1,345
3,540
5,249
4,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
10
10
Deaths
2
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kali
0
4
0
0
W
Merlin
0
1
9
4.5
L
0
5
1
0.1
L
Chronos
Daxcer3675
Chronos
0
0
0
0
W
Zeus
4
0
5
6.5
L
0
1
1
0.5
W
Sylvanus
Shake Suma
Sylvanus
1
0
9
5.5
W
1
1
5
3.5
L
2
0
0
2
W
Chaac
pocmark
Chaac
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,525
Damage
16,991
18,588
Taken
18,668
11,337
Mitigated
14,186
6,563
Healing
11,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
2,389
680
536
368
4,867
1,562
0
3,635
1,162
0
4,452
W
Merlin
3,870
434
318
101
2,447
1,038
1,441
1,732
575
12,785
0
L
2,896
339
0
34
5,823
3,850
0
3,787
1,889
5,549
126
L
Chronos
Daxcer3675
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
5,774
293
787
532
1,220
508
646
1,015
137
14,132
0
L
384
20
1,839
2,229
5,454
4,833
0
4,012
1,414
1,938
0
W
Sylvanus
Shake Suma
Sylvanus
1,692
364
4,309
2,521
4,335
2,329
793
2,873
1,162
3,741
329
W
2,115
219
92
888
5,417
6,190
450
1,746
3,356
3,361
0
L
5,856
944
565
992
2,444
1,092
0
1,932
475
15,538
0
W
Chaac
pocmark
Chaac
3,540
199
681
1,666
5,249
4,121
351
719
4,378
0
11,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,189
Gold Earned
31,538
44
Minions Killed
68
0
Camps Cleared
0
344,292
Distance Traveled
475,001
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,622
924
8
2
0
84,763
0
W
Merlin
5,942
1,188
18
4
0
72,321
0
L
Raijin
4,653
931
5
1
0
72,825
0
L
Chronos
4,272
854
0
0
0
9,863
0
W
Zeus
6,658
1,332
27
5
0
95,514
0
L
Terra
5,203
1,041
13
3
0
82,517
0
W
Sylvanus
6,395
1,279
4
1
0
93,535
0
W
Bacchus
5,818
1,164
6
1
0
100,497
0
L
Sol
5,439
1,088
18
4
0
94,324
0
W
Chaac
6,725
1,345
13
3
0
113,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role