Player Matchup

Bake Kujira
Bake Kujira
Boosterloo
Bake Kujira
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 111L
1,549 Elo+
Party 2
Medusa
Medusa
ReaperOfHavok7
Medusa
Level 159
God Stats
518W - 546L
1,481 SR
Queue Stats
654W - 704L
1,442 Elo+
Solo
Mercury
Mercury
UG Kelso
Mercury
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 106L
1,536 Elo+
Party 2
Erlang Shen
Erlang Shen
superslink6
Erlang Shen
Level 148
God Stats
1W - 3L
1,488 SR
Queue Stats
162W - 149L
1,517 Elo+
Party 2
Freya
Freya
tu_dymez
Freya
Level 146
God Stats
2W - 7L
1,340 SR
Queue Stats
302W - 340L
1,569 Elo+
Solo
Team Averages
Level 130
1,462 SR
1,523 Elo+

VS

Team Averages
Level 122
1,737 SR
1,450 Elo+
Bellona
Bellona
EloraOne
Bellona
Level 67
God Stats
7W - 7L
1,638 SR
Queue Stats
13W - 21L
1,413 Elo+
Party 1
Nu Wa
Nu Wa
Garithen
Nu Wa
Level 122
God Stats
3W - 2L
1,749 SR
Queue Stats
19W - 21L
1,443 Elo+
Party 1
Athena
Athena
NVerezza
Athena
Level 139
God Stats
1W - 1L
1,726 SR
Queue Stats
58W - 48L
1,441 Elo+
Party 1
Chernobog
Chernobog
Shandinhill
Chernobog
Level 159
God Stats
19W - 16L
1,913 SR
Queue Stats
189W - 200L
1,495 Elo+
Solo
Ne Zha
Ne Zha
SwabbieMente
Ne Zha
Level 124
God Stats
4W - 5L
1,658 SR
Queue Stats
63W - 54L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Boosterloo
Bake Kujira
13
0 / 4 / 1
7,467
933
1,424
7,163
4,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

13
0 / 7 / 1
8,045
1,006
7,480
13,839
4,377
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
UG Kelso
Mercury
13
1 / 3 / 3
8,391
1,049
4,985
7,100
2,174
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
superslink6
Erlang Shen
13
1 / 4 / 1
8,069
1,009
8,798
15,659
11,776
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
tu_dymez
Freya
14
2 / 6 / 1
9,098
1,137
9,749
11,942
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Team 1 Tickets

161

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EloraOne
Bellona
15
0 / 1 / 17
8,264
1,033
7,892
6,643
6,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Garithen
Nu Wa
15
4 / 1 / 16
9,586
1,198
11,205
4,773
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
NVerezza
Athena
15
3 / 0 / 17
9,017
1,127
8,740
11,059
12,294
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Chernobog
Shandinhill
Chernobog
15
6 / 1 / 12
9,770
1,221
9,533
4,652
2,048
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ne Zha
15
11 / 1 / 10
10,891
1,361
15,470
10,496
3,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
96
4
Kills
24
24
Deaths
4
7
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
Boosterloo
Bake Kujira
0
4
1
0.13
W
Bellona
EloraOne
Bellona
0
1
17
8.5
W
Nu Wa
Garithen
Nu Wa
4
1
16
12
W
Athena
NVerezza
Athena
3
0
17
11.5
L
0
7
1
0.07
W
Chernobog
Shandinhill
Chernobog
6
1
12
12
W
Ne Zha
11
1
10
16
L
Mercury
UG Kelso
Mercury
1
3
3
0.83
L
Erlang Shen
superslink6
Erlang Shen
1
4
1
0.38
L
Freya
tu_dymez
Freya
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,436
Damage
52,840
55,703
Taken
37,623
26,482
Mitigated
26,218
3,895
Healing
3,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
Boosterloo
Bake Kujira
1,424
740
0
172
7,163
4,228
0
3,081
3,763
3,304
0
W
Bellona
EloraOne
Bellona
7,892
1,181
0
1,271
6,643
6,416
0
1,589
4,577
0
13,592
W
Nu Wa
Garithen
Nu Wa
11,205
1,800
0
250
4,773
1,729
0
1,257
3,146
27,231
0
W
Athena
NVerezza
Athena
8,740
3,416
0
0
11,059
12,294
0
3,118
7,238
12,897
203
L
7,480
1,911
0
538
13,839
4,377
0
4,226
9,230
0
35,761
W
Chernobog
Shandinhill
Chernobog
9,533
5,500
295
446
4,652
2,048
0
546
3,964
0
27,578
W
Ne Zha
15,470
5,533
0
1,331
10,496
3,731
0
3,212
6,766
0
32,227
L
Mercury
UG Kelso
Mercury
4,985
915
0
198
7,100
2,174
0
2,341
4,525
0
15,523
L
Erlang Shen
superslink6
Erlang Shen
8,798
3,086
12
2,200
15,659
11,776
0
5,105
9,927
0
20,761
L
Freya
tu_dymez
Freya
9,749
2,932
0
775
11,942
3,927
0
4,089
7,653
22,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,070
Gold Earned
47,528
138
Minions Killed
167
7
Camps Cleared
5
679,522
Distance Traveled
787,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
7,467
933
7
1
0
56,314
0
W
Bellona
8,264
1,033
12
2
0
161,395
0
W
Nu Wa
9,586
1,198
57
7
1
135,035
0
W
Athena
9,017
1,127
13
2
0
173,679
0
L
Medusa
8,045
1,006
53
7
1
149,762
0
W
Chernobog
9,770
1,221
47
6
1
152,901
0
W
Ne Zha
10,891
1,361
38
5
3
164,735
0
L
Mercury
8,391
1,049
20
3
2
165,770
0
L
Erlang Shen
8,069
1,009
21
3
1
161,404
0
L
Freya
9,098
1,137
37
5
3
146,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role