Player Matchup

Lancelot
Lancelot
AdmiringAphid14
Lancelot
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 93L
1,509 Elo+
Solo
Ne Zha
Ne Zha
Loose Buns8171
Ne Zha
Level 128
God Stats
1W - 1L
1,366 SR
Queue Stats
184W - 202L
1,429 Elo+
Party 1
Hercules
Hercules
TheShaka22
Hercules
Level 147
God Stats
8W - 4L
1,415 SR
Queue Stats
235W - 249L
1,448 Elo+
Solo
Ah Puch
Ah Puch
Unmatchedforce
Ah Puch
Level 158
God Stats
3W - 4L
1,223 SR
Queue Stats
110W - 109L
1,449 Elo+
Solo
Sol
Sol
joehenze
Sol
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 54L
1,396 Elo+
Party 1
Team Averages
Level 133
1,401 SR
1,446 Elo+

VS

Team Averages
Level 137
1,422 SR
1,489 Elo+
Vamana
Vamana
 
Vamana
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
BertsDirtyWork
Maman Brigitte
Level 105
God Stats
1W - 1L
1,463 SR
Queue Stats
262W - 262L
1,521 Elo+
Solo
Fafnir
Fafnir
OperaxtQc
Fafnir
Level 126
God Stats
2W - 2L
1,146 SR
Queue Stats
84W - 91L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
3 / 7 / 3
7,083
885
4,251
9,750
3,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 6 / 3
6,763
845
7,232
9,402
3,525
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
TheShaka22
Hercules
13
4 / 5 / 6
7,424
928
9,639
13,486
8,825
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 0 / 0
5,012
627
0
0
0
14
1 / 2 / 4
7,093
887
7,746
5,582
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
4 / 2 / 11
9,162
1,145
5,729
10,428
9,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sol
 
Sol
13
4 / 3 / 8
7,864
983
6,820
6,715
2,687
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jing Wei
 
Jing Wei
11
1 / 2 / 9
7,029
879
3,233
4,002
1,578
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Maman Brigitte
BertsDirtyWork
Maman Brigitte
14
7 / 4 / 8
9,317
1,165
11,595
10,189
5,896
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
OperaxtQc
Fafnir
16
4 / 1 / 11
9,532
1,192
7,557
9,986
12,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
11
Kills
20
20
Deaths
12
16
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
2
11
4.75
W
Sol
 
Sol
4
3
8
2.67
W
Jing Wei
 
Jing Wei
1
2
9
2.75
L
Lancelot
3
7
3
0.64
W
Maman Brigitte
BertsDirtyWork
Maman Brigitte
7
4
8
2.75
L
3
6
3
0.75
W
Fafnir
OperaxtQc
Fafnir
4
1
11
9.5
L
Hercules
TheShaka22
Hercules
4
5
6
1.4
L
0
0
0
0
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,868
Damage
34,934
38,220
Taken
41,320
18,085
Mitigated
31,969
6,689
Healing
12,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,729
3,020
393
2,391
10,428
9,594
616
2,361
8,067
0
19,061
W
Sol
 
Sol
6,820
2,235
559
1,183
6,715
2,687
943
611
6,104
14,422
623
W
Jing Wei
 
Jing Wei
3,233
2,961
407
44
4,002
1,578
0
469
3,533
0
9,009
L
Lancelot
4,251
771
37
426
9,750
3,968
0
7,101
2,649
0
7,404
W
Maman Brigitte
BertsDirtyWork
Maman Brigitte
11,595
522
420
1,765
10,189
5,896
1,699
2,065
8,124
20,606
0
L
7,232
952
412
1,874
9,402
3,525
0
5,516
3,886
0
16,512
W
Fafnir
OperaxtQc
Fafnir
7,557
2,315
2,403
2,790
9,986
12,214
77
2,743
7,243
13,246
0
L
Hercules
TheShaka22
Hercules
9,639
1,629
236
2,334
13,486
8,825
0
9,015
4,471
503
15,510
L
0
0
0
0
0
0
0
0
0
0
0
L
7,746
372
0
1,370
5,582
1,767
0
4,108
1,474
17,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,375
Gold Earned
42,904
54
Minions Killed
93
0
Camps Cleared
0
602,712
Distance Traveled
743,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,162
1,145
18
2
0
184,031
0
W
Sol
7,864
983
21
3
0
132,789
0
W
Jing Wei
7,029
879
14
2
0
107,203
0
L
Lancelot
7,083
885
7
1
0
144,325
0
W
Maman Brigitte
9,317
1,165
28
4
0
143,573
0
L
Ne Zha
6,763
845
8
1
0
142,889
0
W
Fafnir
9,532
1,192
12
2
0
175,447
0
L
Hercules
7,424
928
17
2
0
142,759
0
L
Ah Puch
5,012
627
0
0
0
0
0
L
Sol
7,093
887
22
3
0
172,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role