Player Matchup

Sun Wukong
Sun Wukong
Gold II
BIuxrrr
Sun Wukong
Gold II
Level 158
God Stats
33W - 33L
1,630 SR
Queue Stats
414W - 415L
1,530 MMR
Solo
Bacchus
Bacchus
Platinum V
Dìllow
Bacchus
Platinum V
Level 154
God Stats
11W - 4L
1,772 SR
Queue Stats
320W - 316L
1,652 MMR
Party 1
Ra
Ra
Gold I
Smlyeon3
Ra
Gold I
Level 238
God Stats
15W - 13L
1,512 SR
Queue Stats
404W - 398L
1,542 MMR
Solo
Awilix
Awilix
Gold III
ZynPeppermint
Awilix
Gold III
Level 74
God Stats
2W - 2L
1,402 SR
Queue Stats
77W - 77L
1,393 MMR
Party 1
Cernunnos
Cernunnos
Platinum V
stevietaye
Cernunnos
Platinum V
Level 167
God Stats
38W - 32L
1,427 SR
Queue Stats
464W - 473L
1,549 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 158
1,549 SR
1,533 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,455 SR
1,530 MMR
Susano
Susano
Gold III
 
Susano
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Anhur
Anhur
Gold V
DeutschHogsy
Anhur
Gold V
Level 125
God Stats
3W - 1L
1,379 SR
Queue Stats
33W - 34L
1,499 MMR
Party 2
Vamana
Vamana
Gold II
EndMeMate
Vamana
Gold II
Level 125
God Stats
0W - 1L
1,828 SR
Queue Stats
86W - 82L
1,548 MMR
Party 3
Ganesha
Ganesha
Gold V
King Tom XP
Ganesha
Gold V
Level 145
God Stats
0W - 3L
1,267 SR
Queue Stats
29W - 31L
1,586 MMR
Party 2
Chang'e
Chang'e
Gold III
dreigonprain
Chang'e
Gold III
Level 155
God Stats
2W - 2L
1,302 SR
Queue Stats
290W - 292L
1,518 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BIuxrrr
Sun Wukong
18
1 / 0 / 4
11,946
629
13,027
21,159
15,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bacchus
Dìllow
Bacchus
16
4 / 0 / 10
11,298
595
10,893
18,375
24,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
8 / 0 / 4
12,127
638
17,317
7,511
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
6 / 5 / 7
11,506
606
10,222
14,930
5,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
stevietaye
Cernunnos
19
3 / 1 / 5
12,214
643
10,315
10,257
3,473
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
ThorErlang ShenCu ChulainnThanatosFreya

VS

Bans
MulanArtioCerberusMedusaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
2 / 6 / 2
8,539
449
6,782
16,050
4,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 4 / 0
8,750
461
4,368
12,284
3,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
EndMeMate
Vamana
15
0 / 4 / 1
9,396
495
12,571
23,544
15,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ganesha
King Tom XP
Ganesha
11
0 / 4 / 2
7,818
411
3,063
15,100
10,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
dreigonprain
Chang'e
17
2 / 4 / 1
9,784
515
7,421
15,518
4,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
22
Kills
5
6
Deaths
22
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
6
2
0.5
W
Sun Wukong
BIuxrrr
Sun Wukong
1
0
4
3
L
1
4
0
0.25
W
Bacchus
Dìllow
Bacchus
4
0
10
9
L
Vamana
EndMeMate
Vamana
0
4
1
0.13
L
Ganesha
King Tom XP
Ganesha
0
4
2
0.25
W
8
0
4
10
W
6
5
7
1.9
L
Chang'e
dreigonprain
Chang'e
2
4
1
0.63
W
Cernunnos
stevietaye
Cernunnos
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,774
Damage
34,205
72,232
Taken
82,496
52,465
Mitigated
38,671
31,507
Healing
17,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
6,782
1,942
0
3,678
16,050
4,792
0
4,713
11,128
0
56,078
W
Sun Wukong
BIuxrrr
Sun Wukong
13,027
2,616
0
7,958
21,159
15,893
59
1,932
19,227
0
92,539
L
4,368
2,319
0
2,433
12,284
3,286
964
5,428
6,672
0
55,279
W
Bacchus
Dìllow
Bacchus
10,893
1,644
0
5,210
18,375
24,216
989
4,721
11,971
32,148
0
L
Vamana
EndMeMate
Vamana
12,571
5,575
0
3,548
23,544
15,350
0
4,438
18,887
0
81,743
L
Ganesha
King Tom XP
Ganesha
3,063
325
0
2,007
15,100
10,251
0
5,923
8,683
18,532
0
W
17,317
347
3,921
5,044
7,511
3,371
2,684
2,196
5,315
95,523
0
W
10,222
3,715
0
4,274
14,930
5,512
996
3,358
11,036
0
90,765
L
Chang'e
dreigonprain
Chang'e
7,421
286
430
5,280
15,518
4,992
0
6,350
8,916
77,916
3,450
W
Cernunnos
stevietaye
Cernunnos
10,315
4,767
0
5,100
10,257
3,473
9,161
1,854
8,403
0
107,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,091
Gold Earned
44,287
619
Minions Killed
528
0
Camps Cleared
0
1,952,934
Distance Traveled
1,710,575
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,539
449
88
5
0
435,462
5
W
Sun Wukong
11,946
629
151
8
0
384,515
2
L
Anhur
8,750
461
123
6
0
293,538
6
W
Bacchus
11,298
595
29
2
0
412,154
2
L
Vamana
9,396
495
144
8
0
339,879
2
L
Ganesha
7,818
411
6
0
0
328,774
4
W
Ra
12,127
638
152
8
0
379,844
4
W
Awilix
11,506
606
121
6
0
426,901
0
L
Chang'e
9,784
515
167
9
0
312,922
4
W
Cernunnos
12,214
643
166
9
0
349,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role