Player Matchup

Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
 
Ullr
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
LuiisG
Scylla
Level 159
God Stats
11W - 8L
1,653 SR
Queue Stats
365W - 328L
1,621 Elo+
Party 1
Ah Puch
Ah Puch
Rapid50
Ah Puch
Level 150
God Stats
0W - 2L
1,303 SR
Queue Stats
85W - 74L
1,585 Elo+
Solo
Atlas
Atlas
TekRecka
Atlas
Level 197
God Stats
3W - 2L
1,874 SR
Queue Stats
301W - 310L
1,486 Elo+
Party 3
Team Averages
Level 165
1,566 SR
1,538 Elo+

VS

Team Averages
Level 177
1,902 SR
1,897 Elo+
Charon
Charon
Elitewarrior1019
Charon
Level 156
God Stats
8W - 0L
2,199 SR
Queue Stats
364W - 8L
2,331 Elo+
Party 2
Yu Huang
Yu Huang
Mîkey
Yu Huang
Level 183
God Stats
1W - 1L
1,715 SR
Queue Stats
98W - 73L
1,470 Elo+
Solo
Anhur
Anhur
OdiousJimmy
Anhur
Level 168
God Stats
13W - 0L
2,043 SR
Queue Stats
1,177W - 48L
2,085 Elo+
Party 2
Persephone
Persephone
The-Legend8901
Persephone
Level 185
God Stats
24W - 0L
2,230 SR
Queue Stats
1,163W - 46L
2,113 Elo+
Party 2
Odin
Odin
TuTurambar
Odin
Level 191
God Stats
7W - 9L
1,324 SR
Queue Stats
712W - 734L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 2 / 1
7,933
793
4,676
6,145
2,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ullr
 
Ullr
11
0 / 2 / 2
6,568
657
4,720
7,521
2,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
LuiisG
Scylla
13
0 / 2 / 2
7,384
738
2,004
3,583
1,406
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Rapid50
Ah Puch
13
1 / 7 / 1
7,032
703
9,944
10,363
2,892
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
TekRecka
Atlas
11
1 / 3 / 1
6,877
688
3,323
6,191
5,187
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 9
8,645
865
4,842
10,986
9,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
Mîkey
Yu Huang
15
9 / 2 / 4
9,247
925
8,082
7,006
3,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
1 / 1 / 6
8,963
896
5,478
7,795
3,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
The-Legend8901
Persephone
14
4 / 2 / 8
8,755
876
13,290
6,536
2,748
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 1 / 11
8,077
808
1,750
5,359
4,474
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
5
Kills
16
16
Deaths
8
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
2
1
1.75
L
Ullr
 
Ullr
0
2
2
0.5
W
1
2
9
2.75
L
Scylla
LuiisG
Scylla
0
2
2
0.5
W
Yu Huang
Mîkey
Yu Huang
9
2
4
5.5
W
1
1
6
4
L
Ah Puch
Rapid50
Ah Puch
1
7
1
0.21
L
Atlas
TekRecka
Atlas
1
3
1
0.5
W
Persephone
The-Legend8901
Persephone
4
2
8
4
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,667
Damage
33,442
33,803
Taken
37,682
14,452
Mitigated
23,906
6,413
Healing
10,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,676
559
429
1,173
6,145
2,196
0
4,931
1,202
0
10,963
L
Ullr
 
Ullr
4,720
557
1,216
1,843
7,521
2,771
0
5,799
1,716
0
9,145
W
4,842
97
1,875
3,359
10,986
9,978
935
3,909
6,822
12,440
0
L
Scylla
LuiisG
Scylla
2,004
0
0
205
3,583
1,406
0
3,388
195
15,831
281
W
Yu Huang
Mîkey
Yu Huang
8,082
395
1,378
1,347
7,006
3,165
138
3,640
2,949
24,154
468
W
5,478
1,147
1,062
1,107
7,795
3,541
2,109
2,885
4,559
0
20,149
L
Ah Puch
Rapid50
Ah Puch
9,944
0
0
1,211
10,363
2,892
0
7,620
2,615
18,126
537
L
Atlas
TekRecka
Atlas
3,323
600
0
336
6,191
5,187
0
3,541
2,644
5,023
0
W
Persephone
The-Legend8901
Persephone
13,290
38
0
181
6,536
2,748
746
1,725
4,625
23,472
848
W
1,750
210
0
438
5,359
4,474
30
1,349
3,951
0
4,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,794
Gold Earned
43,687
83
Minions Killed
138
0
Camps Cleared
0
774,934
Distance Traveled
896,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,933
793
9
1
0
184,672
0
L
Ullr
6,568
657
11
1
0
157,628
0
W
Charon
8,645
865
17
2
0
163,419
0
L
Scylla
7,384
738
50
5
0
139,496
0
W
Yu Huang
9,247
925
42
4
0
178,142
0
W
Anhur
8,963
896
56
6
0
173,549
0
L
Ah Puch
7,032
703
13
1
0
157,823
0
L
Atlas
6,877
688
0
0
0
135,315
0
W
Persephone
8,755
876
18
2
0
205,511
0
W
Odin
8,077
808
5
1
0
175,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role