Player Matchup

Kali
Kali
Drawnker
Kali
Level 129
God Stats
0W - 2L
1,733 SR
Queue Stats
31W - 29L
1,347 Elo+
Party 1
Achilles
Achilles
HABEEEEEEEB
Achilles
Level 104
God Stats
10W - 10L
1,572 SR
Queue Stats
150W - 116L
1,545 Elo+
Party 2
Anhur
Anhur
LilRickieeee
Anhur
Level 69
God Stats
1W - 2L
1,772 SR
Queue Stats
110W - 80L
1,534 Elo+
Party 2
Ra
Ra
Viishanti
Ra
Level 119
God Stats
0W - 2L
1,513 SR
Queue Stats
27W - 24L
1,340 Elo+
Party 1
King Arthur
King Arthur
lts Me Mars
King Arthur
Level 65
God Stats
9W - 5L
1,728 SR
Queue Stats
50W - 38L
1,706 Elo+
Solo
Team Averages
Level 97
1,664 SR
1,495 Elo+

VS

Team Averages
Level 93
1,587 SR
1,517 Elo+
Apollo
Apollo
 
Apollo
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ChadTheDad420
Mercury
Level 87
God Stats
3W - 0L
1,777 SR
Queue Stats
67W - 58L
1,520 Elo+
Party 3
Anubis
Anubis
HoodieJort
Anubis
Level 92
God Stats
11W - 8L
1,551 SR
Queue Stats
117W - 104L
1,514 Elo+
Party 3
Fafnir
Fafnir
MalaCaCua
Fafnir
Level 133
God Stats
6W - 2L
1,557 SR
Queue Stats
282W - 269L
1,532 Elo+
Solo
King Arthur
King Arthur
jmyoung2
King Arthur
Level 69
God Stats
11W - 7L
1,550 SR
Queue Stats
211W - 194L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
9
1 / 2 / 0
5,282
528
1,605
8,700
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
HABEEEEEEEB
Achilles
8
1 / 4 / 0
5,099
510
4,288
8,866
5,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 4 / 1
4,884
488
2,236
6,221
1,602
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 1
5,984
598
249
3,709
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
lts Me Mars
King Arthur
13
4 / 0 / 0
7,140
714
9,221
10,641
7,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
7 / 0 / 1
6,239
624
5,069
3,895
947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Mercury
11
2 / 1 / 2
5,598
560
2,538
5,368
1,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
HoodieJort
Anubis
13
2 / 0 / 2
6,817
682
4,641
2,642
1,027
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
MalaCaCua
Fafnir
10
1 / 1 / 5
5,496
550
4,725
7,387
5,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
jmyoung2
King Arthur
10
0 / 4 / 0
5,528
553
5,825
13,489
9,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
6
Kills
12
12
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
0
1
7.5
W
Mercury
2
1
2
3
L
Kali
1
2
0
0.5
L
Achilles
HABEEEEEEEB
Achilles
1
4
0
0.25
W
Anubis
HoodieJort
Anubis
2
0
2
3
L
0
4
1
0.13
W
Fafnir
MalaCaCua
Fafnir
1
1
5
3.5
L
0
2
1
0.25
W
King Arthur
jmyoung2
King Arthur
0
4
0
0
L
King Arthur
lts Me Mars
King Arthur
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,599
Damage
22,798
38,137
Taken
32,781
17,694
Mitigated
18,915
12,675
Healing
8,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,069
3,279
0
2,350
3,895
947
0
0
3,895
0
43,838
W
Mercury
2,538
819
0
250
5,368
1,846
0
178
5,190
0
39,446
L
Kali
1,605
1,168
0
3,795
8,700
1,896
0
3,275
5,425
0
29,561
L
Achilles
HABEEEEEEEB
Achilles
4,288
667
0
2,500
8,866
5,608
0
2,063
6,609
0
18,003
W
Anubis
HoodieJort
Anubis
4,641
49
0
1,997
2,642
1,027
0
71
2,571
55,845
2,485
L
2,236
1,262
0
2,159
6,221
1,602
0
2,280
3,753
0
29,631
W
Fafnir
MalaCaCua
Fafnir
4,725
1,490
0
1,897
7,387
5,999
0
0
7,387
15,658
0
L
249
130
228
699
3,709
960
0
1,329
2,380
40,850
0
W
King Arthur
jmyoung2
King Arthur
5,825
455
0
2,170
13,489
9,096
0
0
13,489
0
40,955
L
King Arthur
lts Me Mars
King Arthur
9,221
1,041
0
3,294
10,641
7,628
0
0
10,641
0
53,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,389
Gold Earned
29,678
327
Minions Killed
347
0
Camps Cleared
0
1,062,602
Distance Traveled
1,023,519
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,239
624
77
8
0
202,299
0
W
Mercury
5,598
560
62
6
0
243,761
3
L
Kali
5,282
528
63
6
0
234,110
0
L
Achilles
5,099
510
32
3
0
215,136
0
W
Anubis
6,817
682
117
12
0
201,548
0
L
Anhur
4,884
488
46
5
0
209,307
0
W
Fafnir
5,496
550
15
2
0
209,377
2
L
Ra
5,984
598
90
9
0
206,289
2
W
King Arthur
5,528
553
76
8
0
166,534
0
L
King Arthur
7,140
714
96
10
0
197,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role