Player Matchup

Sobek
Sobek
Dracolich16
Sobek
Level 109
God Stats
13W - 14L
1,570 SR
Queue Stats
370W - 328L
1,539 Elo+
Solo
Eset
Eset
HannahGotNoMana
Eset
Level 109
God Stats
5W - 5L
1,333 SR
Queue Stats
240W - 218L
1,559 Elo+
Party 2
King Arthur
King Arthur
Mikeg0708
King Arthur
Level 47
God Stats
3W - 5L
1,860 SR
Queue Stats
54W - 48L
1,466 Elo+
Solo
Mercury
Mercury
Steele382
Mercury
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 160L
1,568 Elo+
Party 2
Danzaburou
Danzaburou
Swidit1028
Danzaburou
Level 43
God Stats
1W - 1L
1,516 SR
Queue Stats
12W - 20L
1,505 Elo+
Solo
Team Averages
Level 83
1,556 SR
1,527 Elo+

VS

Team Averages
Level 77
1,557 SR
1,552 Elo+
Artio
Artio
Chadiffer
Artio
Level 68
God Stats
1W - 4L
1,411 SR
Queue Stats
95W - 88L
1,561 Elo+
Party 1
Apollo
Apollo
FueledByWrath
Apollo
Level 88
God Stats
1W - 3L
1,586 SR
Queue Stats
173W - 165L
1,514 Elo+
Party 1
Chronos
Chronos
GolfGroup22
Chronos
Level 56
God Stats
3W - 1L
1,837 SR
Queue Stats
31W - 26L
1,566 Elo+
Solo
Kali
Kali
LAWMATO
Kali
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 32L
1,621 Elo+
Solo
Surtr
Surtr
Tenchikaimei
Surtr
Level 109
God Stats
11W - 16L
1,450 SR
Queue Stats
44W - 52L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 4
5,123
569
2,807
7,547
4,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
6 / 3 / 1
6,062
674
7,010
5,554
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Mikeg0708
King Arthur
11
0 / 0 / 0
6,090
677
3,335
5,376
2,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
Steele382
Mercury
9
0 / 1 / 6
4,843
538
2,081
6,819
2,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Swidit1028
Danzaburou
8
2 / 1 / 1
4,991
555
3,141
5,528
1,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Chadiffer
Artio
7
1 / 4 / 1
4,689
521
2,077
8,220
4,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
2 / 1 / 1
5,502
611
5,399
5,450
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
GolfGroup22
Chronos
11
4 / 3 / 0
6,121
680
5,872
8,032
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
LAWMATO
Kali
8
0 / 3 / 1
4,423
491
1,576
5,911
1,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

10
0 / 0 / 0
4,876
542
2,752
6,747
3,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
10
Kills
7
7
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artio
Chadiffer
Artio
1
4
1
0.38
W
2
2
4
2
L
2
1
1
2.5
L
Chronos
GolfGroup22
Chronos
4
3
0
1.33
W
6
3
1
2.17
L
Kali
LAWMATO
Kali
0
3
1
0.17
W
King Arthur
Mikeg0708
King Arthur
0
0
0
0
W
Mercury
Steele382
Mercury
0
1
6
3
W
Danzaburou
Swidit1028
Danzaburou
2
1
1
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,374
Damage
17,676
30,824
Taken
34,360
12,732
Mitigated
14,353
7,790
Healing
14,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Chadiffer
Artio
2,077
146
549
2,025
8,220
4,880
26
2,310
5,910
8,875
0
W
2,807
233
0
2,905
7,547
4,820
0
619
6,928
14,752
0
L
5,399
3,335
0
2,849
5,450
1,646
0
1,201
4,249
0
42,079
L
Chronos
GolfGroup22
Chronos
5,872
1,758
0
2,135
8,032
2,419
0
4,877
3,155
36,299
1,562
W
7,010
775
75
991
5,554
1,694
0
3,805
1,749
32,212
1,005
L
Kali
LAWMATO
Kali
1,576
821
0
2,337
5,911
1,569
0
1,330
4,581
0
26,667
W
King Arthur
Mikeg0708
King Arthur
3,335
660
0
1,688
5,376
2,649
0
166
5,210
0
50,214
W
Mercury
Steele382
Mercury
2,081
706
0
589
6,819
2,090
0
2,362
4,457
0
25,795
W
Danzaburou
Swidit1028
Danzaburou
3,141
1,662
0
1,542
5,528
1,479
0
1,147
4,381
0
22,766
L
2,752
1,413
0
4,373
6,747
3,839
0
0
6,747
937
28,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,109
Gold Earned
25,611
265
Minions Killed
277
0
Camps Cleared
0
979,486
Distance Traveled
858,812
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,689
521
6
1
0
184,158
3
W
Sobek
5,123
569
12
1
0
196,639
3
L
Apollo
5,502
611
81
9
0
174,137
0
L
Chronos
6,121
680
73
8
0
174,830
1
W
Eset
6,062
674
61
7
0
192,012
0
L
Kali
4,423
491
51
6
0
170,639
0
W
King Arthur
6,090
677
105
12
0
183,083
0
W
Mercury
4,843
538
42
5
0
245,385
0
W
Danzaburou
4,991
555
45
5
0
162,367
2
L
Surtr
4,876
542
66
7
0
155,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role