Player Matchup

Raijin
Raijin
ALiteralTree
Raijin
Level 106
God Stats
3W - 4L
1,310 SR
Queue Stats
336W - 341L
1,438 Elo+
Solo
Medusa
Medusa
FaithlessTrev
Medusa
Level 66
God Stats
102W - 62L
1,557 SR
Queue Stats
203W - 196L
1,443 Elo+
Party 1
Cliodhna
Cliodhna
The Deaconn
Cliodhna
Level 65
God Stats
4W - 3L
1,607 SR
Queue Stats
283W - 282L
1,399 Elo+
Party 1
Horus
Horus
extant-catnap4
Horus
Level 42
God Stats
3W - 7L
1,252 SR
Queue Stats
27W - 46L
1,275 Elo+
Solo
Atlas
Atlas
skylayo
Atlas
Level 46
God Stats
27W - 18L
1,546 SR
Queue Stats
47W - 62L
1,362 Elo+
Solo
Team Averages
Level 65
1,455 SR
1,383 Elo+

VS

Team Averages
Level 52
1,477 SR
1,408 Elo+
Zeus
Zeus
Delgado_ta-chato
Zeus
Level 36
God Stats
3W - 1L
1,300 SR
Queue Stats
137W - 143L
1,373 Elo+
Solo
Maui
Maui
Shadow_Odachi
Maui
Level 29
God Stats
5W - 0L
1,500 SR
Queue Stats
72W - 80L
1,405 Elo+
Party 2
Medusa
Medusa
ShowNoMercyCNNR
Medusa
Level 66
God Stats
23W - 15L
1,561 SR
Queue Stats
84W - 83L
1,430 Elo+
Solo
Set
Set
Xazil-_-
Set
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 35L
1,391 Elo+
Party 2
Anubis
Anubis
prisma_excesivo6
Anubis
Level 83
God Stats
12W - 10L
1,525 SR
Queue Stats
112W - 125L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
8
0 / 3 / 0
4,557
456
1,738
6,270
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

9
2 / 3 / 3
5,394
539
5,249
6,195
1,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cliodhna
The Deaconn
Cliodhna
10
4 / 3 / 1
5,854
585
5,459
8,714
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 2 / 0
4,224
422
1,598
6,522
2,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atlas
skylayo
Atlas
8
1 / 2 / 1
5,029
503
4,019
7,862
5,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,365
637
3,887
2,975
688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 4
5,295
530
3,186
7,674
4,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
4 / 3 / 0
5,725
573
5,668
6,025
1,777
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 2 / 1
6,416
642
3,142
10,332
4,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 0 / 0
6,937
694
4,306
4,783
1,950
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
7
Kills
13
13
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
0
3
0
0
W
2
1
1
2.5
L
2
3
3
1.17
W
0
2
4
1
W
4
3
0
1.33
L
Cliodhna
The Deaconn
Cliodhna
4
3
1
1.5
W
4
2
1
2.25
L
0
2
0
0
W
3
0
0
3
L
Atlas
skylayo
Atlas
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,063
Damage
20,189
35,563
Taken
31,789
13,703
Mitigated
13,564
9,268
Healing
6,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
1,738
138
0
1,798
6,270
1,489
0
3,158
3,112
21,058
975
W
3,887
468
0
0
2,975
688
1,350
850
2,125
29,460
935
L
5,249
1,642
0
670
6,195
1,808
0
1,430
4,765
0
28,460
W
3,186
748
0
1,416
7,674
4,678
0
2,031
5,643
11,794
0
W
5,668
2,413
0
1,784
6,025
1,777
185
1,679
4,346
0
34,802
L
Cliodhna
The Deaconn
Cliodhna
5,459
851
0
3,337
8,714
2,389
0
2,130
6,584
0
34,224
W
3,142
2,107
0
100
10,332
4,471
336
953
9,379
0
44,348
L
1,598
853
0
1,367
6,522
2,328
0
2,836
3,686
0
13,205
W
4,306
197
0
2,710
4,783
1,950
688
147
4,443
42,114
923
L
Atlas
skylayo
Atlas
4,019
1,823
0
2,096
7,862
5,689
0
1,643
6,219
16,657
1,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,058
Gold Earned
30,738
183
Minions Killed
277
0
Camps Cleared
0
947,656
Distance Traveled
917,009
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,557
456
37
4
0
165,721
0
W
Zeus
6,365
637
53
5
0
171,197
0
L
Medusa
5,394
539
48
5
0
192,293
0
W
Maui
5,295
530
20
2
0
193,046
0
W
Medusa
5,725
573
47
5
0
191,684
0
L
Cliodhna
5,854
585
60
6
0
227,170
2
W
Set
6,416
642
84
8
0
206,500
0
L
Horus
4,224
422
20
2
0
162,066
0
W
Anubis
6,937
694
73
7
0
154,582
0
L
Atlas
5,029
503
18
2
0
200,406
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role