Player Matchup

Bellona
Bellona
Balsevich
Bellona
Level 157
God Stats
1W - 2L
1,312 SR
Queue Stats
126W - 123L
1,460 Elo+
Solo
Khepri
Khepri
BanjosOhnishi
Khepri
Level 161
God Stats
4W - 5L
1,688 SR
Queue Stats
348W - 325L
1,521 Elo+
Solo
Erlang Shen
Erlang Shen
Busterdgmn
Erlang Shen
Level 153
God Stats
3W - 7L
1,454 SR
Queue Stats
308W - 298L
1,496 Elo+
Solo
Ishtar
Ishtar
GODDESS 0F KAOS
Ishtar
Level 207
God Stats
23W - 30L
1,477 SR
Queue Stats
387W - 365L
1,547 Elo+
Solo
Thoth
Thoth
Sahanni
Thoth
Level 158
God Stats
0W - 1L
1,298 SR
Queue Stats
74W - 74L
1,487 Elo+
Solo
Team Averages
Level 167
1,446 SR
1,502 Elo+

VS

Team Averages
Level 154
1,481 SR
1,435 Elo+
Geb
Geb
Hex_17_alv
Geb
Level 149
God Stats
1W - 2L
1,147 SR
Queue Stats
185W - 190L
1,515 Elo+
Solo
Erlang Shen
Erlang Shen
Mickeyyaboi
Erlang Shen
Level 155
God Stats
34W - 18L
1,608 SR
Queue Stats
486W - 477L
1,486 Elo+
Party 1
King Arthur
King Arthur
Thecheeksterz
King Arthur
Level 146
God Stats
3W - 3L
1,569 SR
Queue Stats
8W - 9L
1,271 Elo+
Party 1
Charybdis
Charybdis
wazzzup23
Charybdis
Level 174
God Stats
170W - 144L
1,524 SR
Queue Stats
570W - 540L
1,446 Elo+
Solo
Aphrodite
Aphrodite
x_CepTic_x
Aphrodite
Level 148
God Stats
27W - 23L
1,557 SR
Queue Stats
338W - 324L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Balsevich
Bellona
14
2 / 5 / 1
7,837
522
7,252
17,211
14,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 4 / 6
7,636
509
3,659
13,003
10,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Busterdgmn
Erlang Shen
15
7 / 4 / 2
8,639
576
10,882
14,489
9,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
2 / 3 / 7
7,833
522
13,331
11,877
3,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Sahanni
Thoth
11
1 / 7 / 0
7,252
483
5,176
9,863
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 6
7,944
530
5,732
15,830
13,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Erlang Shen
Mickeyyaboi
Erlang Shen
14
8 / 3 / 3
8,557
570
7,540
15,430
7,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

King Arthur
Thecheeksterz
King Arthur
17
8 / 2 / 2
10,549
703
17,310
18,050
16,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
wazzzup23
Charybdis
15
4 / 4 / 5
8,412
561
11,167
12,306
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Aphrodite
x_CepTic_x
Aphrodite
16
2 / 0 / 4
9,117
608
7,092
7,597
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
13
Kills
23
23
Deaths
13
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
Balsevich
Bellona
2
5
1
0.5
L
1
4
6
1
L
Erlang Shen
Busterdgmn
Erlang Shen
7
4
2
2
L
2
3
7
1.83
W
1
4
6
1
W
Erlang Shen
Mickeyyaboi
Erlang Shen
8
3
3
3.17
L
Thoth
Sahanni
Thoth
1
7
0
0.14
W
King Arthur
Thecheeksterz
King Arthur
8
2
2
4.5
W
Charybdis
wazzzup23
Charybdis
4
4
5
1.63
W
Aphrodite
x_CepTic_x
Aphrodite
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,300
Damage
48,841
66,443
Taken
69,213
40,569
Mitigated
43,646
14,052
Healing
24,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Balsevich
Bellona
7,252
3,254
0
5,657
17,211
14,304
0
1,127
16,032
0
49,334
L
3,659
249
0
1,268
13,003
10,126
30
2,397
10,524
22,820
0
L
Erlang Shen
Busterdgmn
Erlang Shen
10,882
6,053
0
2,828
14,489
9,823
0
1,943
12,454
0
59,595
L
13,331
7,919
0
3,839
11,877
3,940
233
2,569
9,308
0
59,282
W
5,732
870
0
1,880
15,830
13,028
30
1,339
14,491
25,290
991
W
Erlang Shen
Mickeyyaboi
Erlang Shen
7,540
4,187
0
6,444
15,430
7,151
31
1,967
13,463
0
67,507
L
Thoth
Sahanni
Thoth
5,176
444
0
460
9,863
2,376
0
4,085
5,414
40,158
607
W
King Arthur
Thecheeksterz
King Arthur
17,310
1,862
0
5,709
18,050
16,364
0
2,109
15,941
0
83,261
W
Charybdis
wazzzup23
Charybdis
11,167
6,097
0
3,468
12,306
4,235
0
615
11,691
0
68,977
W
Aphrodite
x_CepTic_x
Aphrodite
7,092
106
1,603
5,286
7,597
2,868
0
2,927
4,670
58,987
870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,197
Gold Earned
44,579
395
Minions Killed
477
0
Camps Cleared
0
1,584,479
Distance Traveled
1,559,679
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,837
522
86
6
0
329,344
0
L
Khepri
7,636
509
34
2
0
305,810
0
L
Erlang Shen
8,639
576
90
6
0
361,796
0
L
Ishtar
7,833
522
96
6
0
287,222
0
W
Geb
7,944
530
24
2
0
306,270
5
W
Erlang Shen
8,557
570
76
5
0
329,177
2
L
Thoth
7,252
483
89
6
0
300,307
2
W
King Arthur
10,549
703
125
8
0
318,944
3
W
Charybdis
8,412
561
119
8
0
289,814
0
W
Aphrodite
9,117
608
133
9
0
315,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role