Player Matchup

Anubis
Anubis
Deku422004
Anubis
Level 58
God Stats
4W - 4L
1,621 SR
Queue Stats
193W - 161L
1,461 Elo+
Solo
Cabrakan
Cabrakan
HOGINAMUG
Cabrakan
Level 157
God Stats
21W - 14L
1,708 SR
Queue Stats
74W - 86L
1,504 Elo+
Party 2
Thor
Thor
Reemotley
Thor
Level 22
God Stats
0W - 2L
1,280 SR
Queue Stats
5W - 14L
1,410 Elo+
Party 2
Cupid
Cupid
Vxktrr
Cupid
Level 27
God Stats
3W - 5L
1,574 SR
Queue Stats
34W - 45L
1,442 Elo+
Party 2
Horus
Horus
melamamaz
Horus
Level 114
God Stats
0W - 1L
1,345 SR
Queue Stats
112W - 203L
1,392 Elo+
Party 2
Team Averages
Level 76
1,506 SR
1,442 Elo+

VS

Team Averages
Level 73
1,556 SR
1,478 Elo+
Susano
Susano
Dionixx-8
Susano
Level 124
God Stats
1W - 0L
1,306 SR
Queue Stats
66W - 77L
1,453 Elo+
Solo
Ah Puch
Ah Puch
Doofenshmood
Ah Puch
Level 82
God Stats
16W - 11L
1,610 SR
Queue Stats
189W - 178L
1,513 Elo+
Solo
Ymir
Ymir
MorenoBlack94
Ymir
Level 104
God Stats
10W - 1L
1,862 SR
Queue Stats
82W - 78L
1,503 Elo+
Party 1
Bellona
Bellona
Sebasc73
Bellona
Level 28
God Stats
2W - 1L
1,407 SR
Queue Stats
75W - 83L
1,461 Elo+
Party 1
Izanami
Izanami
santy02
Izanami
Level 29
God Stats
1W - 3L
1,594 SR
Queue Stats
46W - 57L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Deku422004
Anubis
14
6 / 5 / 2
8,801
550
8,305
12,040
6,007
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
HOGINAMUG
Cabrakan
14
5 / 2 / 3
9,232
577
12,036
11,771
13,263
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Thor
11
1 / 7 / 1
6,597
412
2,305
12,071
4,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Vxktrr
Cupid
13
1 / 3 / 0
7,302
456
2,205
6,749
1,898
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
melamamaz
Horus
12
2 / 3 / 2
8,181
511
3,476
14,325
11,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dionixx-8
Susano
14
3 / 4 / 3
7,896
494
5,501
11,612
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ah Puch
Doofenshmood
Ah Puch
16
7 / 5 / 5
9,765
610
12,432
8,862
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 12
8,741
546
7,137
11,668
11,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
Sebasc73
Bellona
14
5 / 4 / 3
8,341
521
4,123
11,112
6,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
santy02
Izanami
16
3 / 1 / 6
9,593
600
9,458
6,267
1,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
15
Kills
20
20
Deaths
16
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anubis
Deku422004
Anubis
6
5
2
1.4
W
Susano
Dionixx-8
Susano
3
4
3
1.13
W
Ah Puch
Doofenshmood
Ah Puch
7
5
5
1.9
L
Cabrakan
HOGINAMUG
Cabrakan
5
2
3
3.25
W
2
2
12
4
L
Thor
1
7
1
0.21
W
Bellona
Sebasc73
Bellona
5
4
3
1.63
L
Cupid
Vxktrr
Cupid
1
3
0
0.33
L
Horus
melamamaz
Horus
2
3
2
1
W
Izanami
santy02
Izanami
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,327
Damage
38,651
56,956
Taken
49,521
37,361
Mitigated
26,348
16,853
Healing
11,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Deku422004
Anubis
8,305
325
0
4,173
12,040
6,007
0
6,495
5,053
59,823
813
W
Susano
Dionixx-8
Susano
5,501
734
0
4,252
11,612
3,982
0
2,819
8,793
0
54,359
W
Ah Puch
Doofenshmood
Ah Puch
12,432
231
0
1,167
8,862
2,364
0
6,313
2,549
74,454
0
L
Cabrakan
HOGINAMUG
Cabrakan
12,036
1,157
0
3,490
11,771
13,263
0
4,027
7,639
59,987
1,879
W
7,137
1,445
0
2,028
11,668
11,993
0
2,751
8,917
28,793
0
L
Thor
2,305
438
0
1,369
12,071
4,548
0
2,572
9,259
0
33,444
W
Bellona
Sebasc73
Bellona
4,123
1,256
0
1,952
11,112
6,065
0
6,222
4,890
0
41,504
L
Cupid
Vxktrr
Cupid
2,205
821
137
1,622
6,749
1,898
0
997
5,752
0
42,915
L
Horus
melamamaz
Horus
3,476
1,373
924
5,138
14,325
11,645
0
4,430
9,684
0
20,732
W
Izanami
santy02
Izanami
9,458
6,057
0
2,261
6,267
1,944
95
2,333
3,934
0
77,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,113
Gold Earned
44,336
400
Minions Killed
470
0
Camps Cleared
0
1,440,142
Distance Traveled
1,558,138
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,801
550
118
7
0
264,526
0
W
Susano
7,896
494
93
6
0
336,683
0
W
Ah Puch
9,765
610
141
9
0
295,276
5
L
Cabrakan
9,232
577
116
7
0
241,986
0
W
Ymir
8,741
546
42
3
0
310,257
4
L
Thor
6,597
412
60
4
0
305,525
0
W
Bellona
8,341
521
76
5
0
326,985
0
L
Cupid
7,302
456
90
6
0
300,895
0
L
Horus
8,181
511
16
1
0
327,210
2
W
Izanami
9,593
600
118
7
0
288,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role