Player Matchup

Pele
Pele
 
Pele
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Hound X TY
Yu Huang
Level 128
God Stats
4W - 3L
1,607 SR
Queue Stats
539W - 598L
1,458 Elo+
Party 2
Hachiman
Hachiman
Lukake
Hachiman
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,486 Elo+
Solo
King Arthur
King Arthur
isaa_hh
King Arthur
Level 104
God Stats
3W - 4L
1,500 SR
Queue Stats
43W - 35L
1,487 Elo+
Solo
Bacchus
Bacchus
x6Havoc9x
Bacchus
Level 140
God Stats
16W - 13L
1,576 SR
Queue Stats
94W - 78L
1,538 Elo+
Solo
Team Averages
Level 118
1,537 SR
1,494 Elo+

VS

Team Averages
Level 140
1,594 SR
1,510 Elo+
Medusa
Medusa
HealthfulRain3
Medusa
Level 138
God Stats
4W - 1L
1,959 SR
Queue Stats
123W - 107L
1,541 Elo+
Party 1
Serqet
Serqet
Neo Assault
Serqet
Level 176
God Stats
6W - 6L
1,539 SR
Queue Stats
232W - 216L
1,534 Elo+
Party 1
King Arthur
King Arthur
SirXavier49
King Arthur
Level 106
God Stats
5W - 6L
1,456 SR
Queue Stats
78W - 72L
1,474 Elo+
Solo
Camazotz
Camazotz
Stoeglets Pizza
Camazotz
Level 157
God Stats
1W - 1L
1,299 SR
Queue Stats
211W - 220L
1,500 Elo+
Solo
Ix Chel
Ix Chel
reginaldinho12
Ix Chel
Level 122
God Stats
3W - 1L
1,717 SR
Queue Stats
133W - 146L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
6 / 6 / 1
7,671
590
8,641
11,941
4,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
Hound X TY
Yu Huang
12
1 / 2 / 4
7,327
564
5,229
5,813
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Lukake
Hachiman
11
0 / 3 / 1
6,054
466
5,231
9,374
2,529
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
isaa_hh
King Arthur
12
2 / 4 / 1
7,293
561
9,202
14,233
9,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
x6Havoc9x
Bacchus
10
0 / 5 / 2
6,228
479
5,514
10,462
9,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
8,774
675
9,369
7,027
2,594
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
12
2 / 0 / 7
7,503
577
3,701
13,395
11,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
SirXavier49
King Arthur
12
3 / 3 / 3
7,576
583
6,498
15,633
13,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
13
5 / 3 / 3
7,867
605
5,428
13,159
3,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 2 / 3
7,974
613
7,835
7,959
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
9
Kills
20
20
Deaths
9
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
6
6
1
1.08
W
4
1
4
6
L
Yu Huang
Hound X TY
Yu Huang
1
2
4
1.5
L
Hachiman
Lukake
Hachiman
0
3
1
0.17
W
Serqet
2
0
7
5.5
W
King Arthur
SirXavier49
King Arthur
3
3
3
1.5
W
Camazotz
5
3
3
2.17
L
King Arthur
isaa_hh
King Arthur
2
4
1
0.63
W
6
2
3
3.75
L
Bacchus
x6Havoc9x
Bacchus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,817
Damage
32,831
51,823
Taken
57,173
27,168
Mitigated
34,234
12,942
Healing
18,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,641
2,461
0
2,257
11,941
4,416
0
1,956
9,733
0
58,443
W
9,369
4,286
0
3,307
7,027
2,594
150
1,357
5,670
0
71,550
L
Yu Huang
Hound X TY
Yu Huang
5,229
597
0
687
5,813
1,676
0
2,294
3,178
44,667
1,408
L
Hachiman
Lukake
Hachiman
5,231
3,155
0
4,174
9,374
2,529
0
460
8,894
0
43,801
W
Serqet
3,701
790
0
2,038
13,395
11,042
0
3,805
9,590
2,133
14,871
W
King Arthur
SirXavier49
King Arthur
6,498
934
0
2,668
15,633
13,993
0
574
15,059
1,095
44,251
W
Camazotz
5,428
940
0
6,730
13,159
3,880
0
3,716
9,443
0
46,549
L
King Arthur
isaa_hh
King Arthur
9,202
1,164
0
3,829
14,233
9,356
0
2,962
11,087
0
49,431
W
7,835
911
954
2,439
7,959
2,725
0
2,503
5,456
46,628
0
L
Bacchus
x6Havoc9x
Bacchus
5,514
768
0
1,995
10,462
9,191
0
315
9,948
20,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,573
Gold Earned
39,694
383
Minions Killed
382
0
Camps Cleared
0
1,314,811
Distance Traveled
1,374,930
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,671
590
83
6
0
293,380
0
W
Medusa
8,774
675
111
9
0
261,155
4
L
Yu Huang
7,327
564
100
8
0
254,732
0
L
Hachiman
6,054
466
86
7
0
234,282
0
W
Serqet
7,503
577
32
2
0
284,870
2
W
King Arthur
7,576
583
73
6
0
256,480
1
W
Camazotz
7,867
605
86
7
0
308,360
0
L
King Arthur
7,293
561
91
7
0
258,408
4
W
Ix Chel
7,974
613
80
6
0
264,065
1
L
Bacchus
6,228
479
23
2
0
274,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role