Player Matchup

Geb
Geb
 
Geb
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Dark_Hinokami
Pele
Level 89
God Stats
2W - 3L
1,528 SR
Queue Stats
147W - 142L
1,555 Elo+
Party 2
Ra
Ra
DivisionBaby
Ra
Level 57
God Stats
10W - 10L
1,594 SR
Queue Stats
81W - 107L
1,499 Elo+
Solo
Bellona
Bellona
SgtDontGank
Bellona
Level 128
God Stats
2W - 1L
1,920 SR
Queue Stats
158W - 152L
1,548 Elo+
Party 2
Xbalanque
Xbalanque
miello
Xbalanque
Level 134
God Stats
14W - 13L
1,506 SR
Queue Stats
189W - 167L
1,514 Elo+
Solo
Team Averages
Level 99
1,610 SR
1,523 Elo+

VS

Team Averages
Level 142
1,586 SR
1,487 Elo+
Ratatoskr
Ratatoskr
DTechh
Ratatoskr
Level 143
God Stats
1W - 0L
1,549 SR
Queue Stats
41W - 51L
1,533 Elo+
Party 1
Neith
Neith
J9prime
Neith
Level 120
God Stats
15W - 21L
1,426 SR
Queue Stats
24W - 47L
1,412 Elo+
Party 1
Yemoja
Yemoja
TezDaAri3s16
Yemoja
Level 154
God Stats
7W - 0L
1,950 SR
Queue Stats
149W - 158L
1,554 Elo+
Solo
Zeus
Zeus
cbtonlyfans
Zeus
Level 148
God Stats
18W - 14L
1,537 SR
Queue Stats
218W - 247L
1,472 Elo+
Party 1
King Arthur
King Arthur
spunkj
King Arthur
Level 145
God Stats
8W - 16L
1,466 SR
Queue Stats
227W - 263L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 3 / 4
6,397
492
2,745
9,168
6,564
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
5 / 7 / 1
6,630
510
6,323
13,771
5,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
3 / 4 / 2
7,628
587
5,683
7,870
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
SgtDontGank
Bellona
10
0 / 4 / 1
5,786
445
5,386
13,452
10,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
miello
Xbalanque
13
2 / 0 / 2
7,286
560
7,972
7,386
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DTechh
Ratatoskr
14
11 / 3 / 2
8,140
626
8,930
11,039
4,365
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
J9prime
Neith
10
1 / 3 / 1
5,661
435
5,176
7,322
1,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
10
0 / 2 / 3
6,239
480
2,256
9,254
5,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
2 / 2 / 4
7,175
552
6,694
5,928
1,560
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
spunkj
King Arthur
14
4 / 0 / 1
8,393
646
10,238
12,958
9,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
10
Kills
18
18
Deaths
10
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
4
0.67
W
Ratatoskr
DTechh
Ratatoskr
11
3
2
4
L
5
7
1
0.79
L
3
4
2
1
W
Neith
J9prime
Neith
1
3
1
0.5
L
Bellona
SgtDontGank
Bellona
0
4
1
0.13
W
Yemoja
0
2
3
0.75
W
2
2
4
2
L
Xbalanque
miello
Xbalanque
2
0
2
3
W
King Arthur
spunkj
King Arthur
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,109
Damage
33,294
51,647
Taken
46,501
27,987
Mitigated
22,873
16,785
Healing
11,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,745
435
0
2,734
9,168
6,564
0
2,171
6,997
14,126
0
W
Ratatoskr
DTechh
Ratatoskr
8,930
3,516
0
1,565
11,039
4,365
0
1,890
9,149
0
60,276
L
6,323
1,762
0
2,667
13,771
5,209
0
2,330
11,441
0
46,011
L
5,683
506
277
3,577
7,870
2,913
0
3,434
4,436
53,323
0
W
Neith
J9prime
Neith
5,176
917
0
1,218
7,322
1,898
0
897
6,425
0
36,783
L
Bellona
SgtDontGank
Bellona
5,386
1,504
0
2,636
13,452
10,999
0
0
13,452
0
32,185
W
Yemoja
2,256
213
1,785
2,378
9,254
5,385
0
2,813
6,353
16,466
695
W
6,694
1,397
0
1,384
5,928
1,560
0
2,645
3,188
46,039
1,178
L
Xbalanque
miello
Xbalanque
7,972
3,305
0
4,894
7,386
2,302
619
754
6,632
0
65,875
W
King Arthur
spunkj
King Arthur
10,238
1,235
0
3,535
12,958
9,665
128
0
12,958
0
66,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,727
Gold Earned
35,608
351
Minions Killed
382
0
Camps Cleared
0
1,305,193
Distance Traveled
1,282,176
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,397
492
22
2
0
276,115
3
W
Ratatoskr
8,140
626
93
7
0
305,907
0
L
Pele
6,630
510
73
6
0
293,656
1
L
Ra
7,628
587
97
7
0
251,830
0
W
Neith
5,661
435
60
5
0
246,247
0
L
Bellona
5,786
445
57
4
0
244,776
2
W
Yemoja
6,239
480
31
2
0
233,595
3
W
Zeus
7,175
552
94
7
0
233,260
1
L
Xbalanque
7,286
560
102
8
0
238,816
3
W
King Arthur
8,393
646
104
8
0
263,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role