Player Matchup

Ravana
Ravana
Platinum IV
AlejoMW023
Ravana
Platinum IV
Level 147
God Stats
17W - 16L
1,601 SR
Queue Stats
324W - 320L
1,699 MMR
Solo
Danzaburou
Danzaburou
Gold III
Muffled Legend
Danzaburou
Gold III
Level 154
God Stats
5W - 2L
1,726 SR
Queue Stats
19W - 11L
1,695 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum IV
Nxrukamii
Sun Wukong
Platinum IV
Level 154
God Stats
0W - 7L
1,067 SR
Queue Stats
357W - 362L
1,724 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
PistoI
Erlang Shen
Platinum V
Level 125
God Stats
1W - 3L
1,440 SR
Queue Stats
86W - 87L
1,696 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
xiFates
Morgan Le Fay
Gold III
Level 156
God Stats
4W - 1L
1,849 SR
Queue Stats
19W - 11L
1,695 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 147
1,537 SR
1,702 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,519 SR
1,730 MMR
Geb
Geb
Gold I
Frostyin9730
Geb
Gold I
Level 118
God Stats
3W - 0L
1,678 SR
Queue Stats
69W - 68L
1,760 MMR
Solo
Hercules
Hercules
Platinum V
Geewhizz45
Hercules
Platinum V
Level 172
God Stats
6W - 2L
1,518 SR
Queue Stats
60W - 45L
1,705 MMR
Party 1
Bastet
Bastet
Platinum III
SkollNidas45
Bastet
Platinum III
Level 162
God Stats
5W - 6L
1,191 SR
Queue Stats
440W - 451L
1,677 MMR
Solo
Hachiman
Hachiman
Platinum V
Tekvo
Hachiman
Platinum V
Level 127
God Stats
27W - 22L
1,603 SR
Queue Stats
179W - 182L
1,778 MMR
Solo
Ix Chel
Ix Chel
Platinum IV
leahbamxo
Ix Chel
Platinum IV
Level 195
God Stats
10W - 9L
1,603 SR
Queue Stats
104W - 104L
1,729 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AlejoMW023
Ravana
17
4 / 3 / 1
9,379
494
6,626
11,233
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Muffled Legend
Danzaburou
16
1 / 4 / 0
10,055
529
4,825
12,577
4,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Nxrukamii
Sun Wukong
17
3 / 2 / 1
10,570
556
13,117
23,348
23,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
PistoI
Erlang Shen
11
0 / 5 / 4
7,555
398
4,494
15,894
12,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Morgan Le Fay
xiFates
Morgan Le Fay
17
2 / 1 / 5
10,274
541
16,646
8,481
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
MulanFreyaChronosMedusa

VS

Bans
AthenaThanatosNemesisKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 5
10,019
527
15,235
14,182
15,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Geewhizz45
Hercules
14
1 / 2 / 7
9,736
512
7,291
21,442
24,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bastet
18
6 / 3 / 6
10,657
561
14,942
18,390
6,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
Tekvo
Hachiman
19
5 / 1 / 2
11,879
625
10,212
8,626
3,420
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
leahbamxo
Ix Chel
17
1 / 2 / 5
10,171
535
6,328
8,859
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
10
Kills
15
15
Deaths
10
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ravana
AlejoMW023
Ravana
4
3
1
1.5
W
2
2
5
2.25
W
Hercules
Geewhizz45
Hercules
1
2
7
2.25
L
Danzaburou
Muffled Legend
Danzaburou
1
4
0
0.25
L
Sun Wukong
Nxrukamii
Sun Wukong
3
2
1
1.75
L
Erlang Shen
PistoI
Erlang Shen
0
5
4
0.4
W
Bastet
6
3
6
3
W
Hachiman
Tekvo
Hachiman
5
1
2
6
W
Ix Chel
leahbamxo
Ix Chel
1
2
5
1.75
L
Morgan Le Fay
xiFates
Morgan Le Fay
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,708
Damage
54,008
71,533
Taken
71,499
48,168
Mitigated
52,359
21,863
Healing
31,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
AlejoMW023
Ravana
6,626
1,307
0
6,268
11,233
4,107
0
2,332
8,737
0
88,093
W
15,235
1,442
0
4,380
14,182
15,145
175
881
13,267
58,956
1,883
W
Hercules
Geewhizz45
Hercules
7,291
1,817
0
10,070
21,442
24,804
0
5,520
15,424
661
33,116
L
Danzaburou
Muffled Legend
Danzaburou
4,825
1,686
0
3,652
12,577
4,612
0
1,319
11,166
0
71,464
L
Sun Wukong
Nxrukamii
Sun Wukong
13,117
2,801
0
4,814
23,348
23,832
0
9,259
13,031
372
87,492
L
Erlang Shen
PistoI
Erlang Shen
4,494
1,991
0
4,425
15,894
12,248
0
4,273
11,226
0
17,254
W
Bastet
14,942
3,463
0
7,363
18,390
6,021
241
5,036
13,000
0
84,724
W
Hachiman
Tekvo
Hachiman
10,212
4,611
0
5,863
8,626
3,420
530
277
8,349
0
111,270
W
Ix Chel
leahbamxo
Ix Chel
6,328
570
1,953
2,277
8,859
2,969
456
4,345
3,941
88,839
0
L
Morgan Le Fay
xiFates
Morgan Le Fay
16,646
243
0
2,704
8,481
3,369
162
2,518
5,787
81,381
761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,833
Gold Earned
52,462
615
Minions Killed
615
0
Camps Cleared
0
1,915,342
Distance Traveled
2,052,245
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,379
494
143
8
0
408,078
0
W
Geb
10,019
527
113
6
0
409,062
7
W
Hercules
9,736
512
31
2
0
414,271
5
L
Danzaburou
10,055
529
138
7
0
380,551
5
L
Sun Wukong
10,570
556
162
9
0
363,509
4
L
Erlang Shen
7,555
398
22
1
0
357,179
0
W
Bastet
10,657
561
112
6
0
471,663
2
W
Hachiman
11,879
625
188
10
0
372,918
2
W
Ix Chel
10,171
535
171
9
0
384,331
5
L
Morgan Le Fay
10,274
541
150
8
0
406,025
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role