Player Matchup

Susano
Susano
BidensDiaper
Susano
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 81L
1,447 Elo+
Party 1
Janus
Janus
Brandonsmaid
Janus
Level 53
God Stats
28W - 24L
1,574 SR
Queue Stats
66W - 75L
1,441 Elo+
Party 1
Hachiman
Hachiman
KermitTheFuhrer
Hachiman
Level 42
God Stats
11W - 12L
1,511 SR
Queue Stats
82W - 102L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
Samuelp344
Cthulhu
Level 104
God Stats
24W - 21L
1,379 SR
Queue Stats
298W - 300L
1,403 Elo+
Party 3
Bellona
Bellona
ySebxs
Bellona
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
310W - 308L
1,343 Elo+
Party 3
Team Averages
Level 62
1,493 SR
1,411 Elo+

VS

Team Averages
Level 43
1,273 SR
1,343 Elo+
Sun Wukong
Sun Wukong
ItsFaydo
Sun Wukong
Level 7
God Stats
0W - 1L
1,316 SR
Queue Stats
0W - 2L
1,245 Elo+
Party 2
Hun Batz
Hun Batz
Jabephee
Hun Batz
Level 49
God Stats
9W - 12L
1,491 SR
Queue Stats
26W - 41L
1,365 Elo+
Solo
Cthulhu
Cthulhu
MTpokkits3
Cthulhu
Level 49
God Stats
0W - 1L
1,145 SR
Queue Stats
3W - 9L
1,319 Elo+
Party 2
Neith
Neith
TipzyJ
Neith
Level 5
God Stats
0W - 1L
1,254 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
VictiniDazed-
Kukulkan
Level 106
God Stats
0W - 1L
1,158 SR
Queue Stats
1W - 5L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
2 / 1 / 4
6,656
512
4,626
8,590
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 2
7,205
554
3,229
5,089
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
11
4 / 0 / 1
6,743
519
3,789
4,018
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Samuelp344
Cthulhu
11
1 / 0 / 6
6,774
521
4,314
3,059
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
ySebxs
Bellona
10
0 / 1 / 0
5,849
450
1,609
4,774
3,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ItsFaydo
Sun Wukong
10
1 / 2 / 0
6,380
491
2,300
6,835
4,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hun Batz
Jabephee
Hun Batz
13
0 / 1 / 2
6,587
507
1,475
8,001
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
MTpokkits3
Cthulhu
9
0 / 2 / 0
5,470
421
1,649
6,333
3,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
TipzyJ
Neith
9
0 / 3 / 0
5,312
409
1,686
4,380
1,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
VictiniDazed-
Kukulkan
12
2 / 3 / 0
6,963
536
2,337
6,403
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
10
Kills
3
3
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Susano
2
1
4
4
W
3
1
2
4
L
Sun Wukong
ItsFaydo
Sun Wukong
1
2
0
0.5
L
Hun Batz
Jabephee
Hun Batz
0
1
2
1
W
Hachiman
4
0
1
4.5
L
Cthulhu
MTpokkits3
Cthulhu
0
2
0
0
W
Cthulhu
Samuelp344
Cthulhu
1
0
6
4
L
Neith
TipzyJ
Neith
0
3
0
0
L
Kukulkan
VictiniDazed-
Kukulkan
2
3
0
0.67
W
Bellona
ySebxs
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,567
Damage
9,447
25,530
Taken
31,952
11,205
Mitigated
13,915
11,930
Healing
6,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
4,626
948
0
4,854
8,590
2,797
0
1,376
7,214
0
39,401
W
3,229
38
0
1,250
5,089
1,509
639
1,068
4,021
48,275
1,189
L
Sun Wukong
ItsFaydo
Sun Wukong
2,300
414
0
469
6,835
4,765
88
56
6,779
0
31,483
L
Hun Batz
Jabephee
Hun Batz
1,475
435
0
4,064
8,001
2,639
397
791
7,154
0
49,991
W
Hachiman
3,789
2,219
0
2,864
4,018
1,287
0
665
3,353
0
33,304
L
Cthulhu
MTpokkits3
Cthulhu
1,649
0
0
805
6,333
3,467
0
1,458
4,525
29,750
513
W
Cthulhu
Samuelp344
Cthulhu
4,314
122
52
496
3,059
1,633
94
762
2,297
33,859
0
L
Neith
TipzyJ
Neith
1,686
518
0
585
4,380
1,151
0
1,417
2,647
0
21,701
L
Kukulkan
VictiniDazed-
Kukulkan
2,337
355
0
844
6,403
1,893
370
2,765
3,304
35,781
1,068
W
Bellona
ySebxs
Bellona
1,609
399
0
2,414
4,774
3,979
77
0
4,774
0
25,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,227
Gold Earned
30,712
326
Minions Killed
347
0
Camps Cleared
0
1,167,951
Distance Traveled
1,271,531
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,656
512
63
5
0
307,915
1
W
Janus
7,205
554
95
7
0
251,289
5
L
Sun Wukong
6,380
491
57
4
0
231,043
0
L
Hun Batz
6,587
507
97
7
0
292,190
0
W
Hachiman
6,743
519
48
4
0
243,314
4
L
Cthulhu
5,470
421
64
5
0
247,981
0
W
Cthulhu
6,774
521
78
6
0
243,624
4
L
Neith
5,312
409
39
3
0
248,452
0
L
Kukulkan
6,963
536
90
7
0
251,865
0
W
Bellona
5,849
450
42
3
0
121,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role