Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Erdite
Ra
Level 185
God Stats
2W - 3L
1,505 SR
Queue Stats
89W - 91L
1,503 Elo+
Solo
Charybdis
Charybdis
Strudelscu30
Charybdis
Level 96
God Stats
1W - 2L
1,536 SR
Queue Stats
74W - 75L
1,505 Elo+
Solo
Nemesis
Nemesis
alexferre21
Nemesis
Level 135
God Stats
1W - 4L
1,339 SR
Queue Stats
74W - 72L
1,496 Elo+
Party 2
King Arthur
King Arthur
bingbong360
King Arthur
Level 143
God Stats
2W - 4L
1,516 SR
Queue Stats
102W - 98L
1,520 Elo+
Solo
Team Averages
Level 137
1,479 SR
1,505 Elo+

VS

Team Averages
Level 124
1,534 SR
1,526 Elo+
Poseidon
Poseidon
 
Poseidon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
MartLutherSkitz
Awilix
Level 127
God Stats
18W - 8L
1,652 SR
Queue Stats
88W - 81L
1,512 Elo+
Solo
Khepri
Khepri
Srduquee
Khepri
Level 101
God Stats
5W - 3L
1,659 SR
Queue Stats
35W - 23L
1,647 Elo+
Party 1
Achilles
Achilles
ismaelos2609
Achilles
Level 124
God Stats
3W - 4L
1,357 SR
Queue Stats
204W - 199L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 3 / 0
4,881
488
2,051
8,777
4,702
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
10
0 / 2 / 1
5,312
531
3,251
4,491
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Strudelscu30
Charybdis
10
1 / 2 / 0
5,429
543
5,090
6,924
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
alexferre21
Nemesis
9
1 / 4 / 0
5,124
512
3,513
8,499
3,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
bingbong360
King Arthur
8
0 / 6 / 0
4,642
464
6,212
14,123
7,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
6 / 0 / 4
6,784
678
7,491
3,906
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cernunnos
 
Cernunnos
10
3 / 1 / 1
5,602
560
6,097
6,925
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
3 / 1 / 5
5,725
573
4,489
6,759
2,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Khepri
Srduquee
Khepri
9
0 / 0 / 5
5,280
528
1,081
4,217
2,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
ismaelos2609
Achilles
12
5 / 0 / 4
6,972
697
9,865
12,216
10,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
17
17
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
0
0
W
Poseidon
 
Poseidon
6
0
4
8
W
Cernunnos
 
Cernunnos
3
1
1
3.5
L
Ra
0
2
1
0.25
W
3
1
5
5.5
W
Khepri
Srduquee
Khepri
0
0
5
2.5
L
Charybdis
Strudelscu30
Charybdis
1
2
0
0.5
L
Nemesis
alexferre21
Nemesis
1
4
0
0.25
L
King Arthur
bingbong360
King Arthur
0
6
0
0
W
Achilles
ismaelos2609
Achilles
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,117
Damage
29,023
42,814
Taken
34,023
19,122
Mitigated
17,709
9,699
Healing
12,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,051
133
0
1,722
8,777
4,702
0
1,215
7,472
13,981
0
W
Poseidon
 
Poseidon
7,491
2,138
0
2,004
3,906
1,005
501
726
3,180
58,146
1,921
W
Cernunnos
 
Cernunnos
6,097
3,367
0
2,941
6,925
1,957
0
847
6,078
0
36,056
L
Ra
3,251
635
348
1,130
4,491
1,386
0
1,597
2,750
35,236
0
W
4,489
1,865
0
1,246
6,759
2,286
0
1,821
4,938
0
30,413
W
Khepri
Srduquee
Khepri
1,081
69
108
2,032
4,217
2,322
93
1,524
2,693
8,005
0
L
Charybdis
Strudelscu30
Charybdis
5,090
2,895
0
2,482
6,924
1,836
0
933
5,951
0
38,210
L
Nemesis
alexferre21
Nemesis
3,513
1,829
0
1,090
8,499
3,618
0
2,953
5,256
0
34,286
L
King Arthur
bingbong360
King Arthur
6,212
1,369
0
2,927
14,123
7,580
0
1,224
12,867
0
31,822
W
Achilles
ismaelos2609
Achilles
9,865
1,728
0
4,482
12,216
10,139
140
384
11,832
0
46,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,388
Gold Earned
30,363
283
Minions Killed
317
0
Camps Cleared
0
949,042
Distance Traveled
1,001,766
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,881
488
5
1
0
187,703
1
W
Poseidon
6,784
678
117
12
0
211,735
0
W
Cernunnos
5,602
560
61
6
0
169,286
1
L
Ra
5,312
531
77
8
0
207,561
1
W
Awilix
5,725
573
48
5
0
235,324
0
W
Khepri
5,280
528
12
1
0
198,969
3
L
Charybdis
5,429
543
86
9
0
170,103
2
L
Nemesis
5,124
512
66
7
0
207,573
0
L
King Arthur
4,642
464
49
5
0
176,102
0
W
Achilles
6,972
697
79
8
0
186,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role