Player Matchup

Thor
Thor
JoeyNSB
Thor
Level 142
God Stats
2W - 3L
1,796 SR
Queue Stats
89W - 86L
1,526 Elo+
Party 2
King Arthur
King Arthur
JukeBoxWarrior
King Arthur
Level 106
God Stats
3W - 11L
1,254 SR
Queue Stats
254W - 239L
1,485 Elo+
Party 2
Bacchus
Bacchus
TJNSB
Bacchus
Level 4
God Stats
3W - 3L
1,515 SR
Queue Stats
3W - 5L
1,336 Elo+
Party 2
Medusa
Medusa
Xx AGEOLL xX
Medusa
Level 85
God Stats
11W - 3L
1,769 SR
Queue Stats
111W - 89L
1,521 Elo+
Solo
Scylla
Scylla
yikesaf
Scylla
Level 81
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 16L
1,515 Elo+
Party 2
Team Averages
Level 84
1,567 SR
1,477 Elo+

VS

Team Averages
Level 96
1,530 SR
1,472 Elo+
Freya
Freya
IVIahony
Freya
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 36L
1,437 Elo+
Party 1
Mulan
Mulan
Icy Jattic
Mulan
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,408 Elo+
Party 1
Hachiman
Hachiman
Krauloth
Hachiman
Level 58
God Stats
3W - 0L
1,741 SR
Queue Stats
305W - 301L
1,506 Elo+
Solo
Horus
Horus
chazspaz3
Horus
Level 128
God Stats
6W - 6L
1,410 SR
Queue Stats
182W - 165L
1,566 Elo+
Solo
Bacchus
Bacchus
g_o_o_p_0_0_0_0
Bacchus
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
351W - 337L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
JoeyNSB
Thor
15
3 / 3 / 2
8,728
485
7,594
12,775
4,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
JukeBoxWarrior
King Arthur
14
2 / 5 / 1
8,872
493
7,157
18,882
12,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
TJNSB
Bacchus
12
1 / 6 / 2
7,944
441
5,233
13,382
13,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
1 / 5 / 5
8,405
467
7,105
13,188
3,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
yikesaf
Scylla
15
2 / 5 / 0
8,559
476
1,755
8,411
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
IVIahony
Freya
17
6 / 2 / 3
10,570
587
6,295
11,156
4,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
16
3 / 1 / 7
9,699
539
9,852
12,122
9,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Krauloth
Hachiman
17
6 / 2 / 4
10,776
599
10,214
10,210
3,818
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
chazspaz3
Horus
14
4 / 1 / 12
9,674
537
11,787
14,486
10,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
5 / 4 / 7
9,328
518
9,192
14,239
8,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
9
Kills
24
24
Deaths
10
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Freya
IVIahony
Freya
6
2
3
3.75
W
Mulan
3
1
7
6.5
L
Thor
JoeyNSB
Thor
3
3
2
1.33
L
King Arthur
JukeBoxWarrior
King Arthur
2
5
1
0.5
W
Hachiman
Krauloth
Hachiman
6
2
4
4
L
Bacchus
TJNSB
Bacchus
1
6
2
0.33
L
Medusa
1
5
5
0.7
W
Horus
chazspaz3
Horus
4
1
12
10
W
5
4
7
2.13
L
Scylla
yikesaf
Scylla
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,844
Damage
47,340
66,638
Taken
62,213
35,719
Mitigated
36,329
8,577
Healing
19,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
IVIahony
Freya
6,295
1,715
0
3,186
11,156
4,000
66
893
10,183
68,833
1,129
W
Mulan
9,852
1,159
0
2,439
12,122
9,447
132
641
11,481
0
60,193
L
Thor
JoeyNSB
Thor
7,594
2,698
0
625
12,775
4,611
0
3,391
9,174
0
68,204
L
King Arthur
JukeBoxWarrior
King Arthur
7,157
533
0
3,781
18,882
12,188
0
5,571
13,182
1,308
58,043
W
Hachiman
Krauloth
Hachiman
10,214
5,938
0
5,511
10,210
3,818
846
1,586
8,624
0
80,238
L
Bacchus
TJNSB
Bacchus
5,233
796
0
1,303
13,382
13,040
46
921
12,461
21,341
1,632
L
Medusa
7,105
2,977
0
2,312
13,188
3,773
0
471
12,717
0
63,891
W
Horus
chazspaz3
Horus
11,787
5,375
992
3,998
14,486
10,531
94
2,871
11,535
0
37,429
W
9,192
816
0
3,205
14,239
8,533
102
1,373
12,815
73,478
0
L
Scylla
yikesaf
Scylla
1,755
116
0
556
8,411
2,107
0
4,550
3,617
46,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,508
Gold Earned
50,047
449
Minions Killed
526
0
Camps Cleared
0
1,700,675
Distance Traveled
1,809,203
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,570
587
148
8
0
379,249
0
W
Mulan
9,699
539
111
6
0
304,177
0
L
Thor
8,728
485
95
5
0
349,073
0
L
King Arthur
8,872
493
105
6
0
353,681
6
W
Hachiman
10,776
599
133
7
0
381,376
0
L
Bacchus
7,944
441
37
2
0
347,741
0
L
Medusa
8,405
467
91
5
0
315,561
0
W
Horus
9,674
537
48
3
0
391,681
2
W
Bacchus
9,328
518
86
5
0
352,720
0
L
Scylla
8,559
476
121
7
0
334,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role