Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BrunoInestroza
Hun Batz
Level 148
God Stats
8W - 7L
1,809 SR
Queue Stats
212W - 188L
1,539 Elo+
Party 2
Medusa
Medusa
Crilefo
Medusa
Level 142
God Stats
44W - 53L
1,508 SR
Queue Stats
288W - 275L
1,531 Elo+
Party 2
Odin
Odin
DivineBeast687
Odin
Level 47
God Stats
4W - 2L
1,756 SR
Queue Stats
167W - 161L
1,536 Elo+
Party 3
Tiamat
Tiamat
SWAG OVERLOAD63
Tiamat
Level 158
God Stats
0W - 1L
1,751 SR
Queue Stats
267W - 285L
1,531 Elo+
Party 3
Team Averages
Level 129
1,665 SR
1,527 Elo+

VS

Team Averages
Level 113
1,551 SR
1,569 Elo+
Neith
Neith
CallMeStevoh
Neith
Level 82
God Stats
1W - 0L
1,692 SR
Queue Stats
26W - 11L
1,704 Elo+
Party 1
Cliodhna
Cliodhna
CastofDawn
Cliodhna
Level 181
God Stats
3W - 4L
1,487 SR
Queue Stats
296W - 289L
1,603 Elo+
Solo
Persephone
Persephone
Joshgc
Persephone
Level 151
God Stats
47W - 41L
1,625 SR
Queue Stats
351W - 344L
1,548 Elo+
Solo
Freya
Freya
JungleJon37
Freya
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 74L
1,508 Elo+
Party 1
Ymir
Ymir
Mandrake45
Ymir
Level 42
God Stats
6W - 12L
1,451 SR
Queue Stats
61W - 66L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
8
1 / 2 / 0
5,276
528
2,340
6,088
3,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
11
0 / 1 / 0
5,060
506
1,713
5,162
1,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Medusa
Crilefo
Medusa
10
0 / 0 / 1
5,778
578
2,303
3,500
947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 5 / 0
4,861
486
777
6,856
3,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 4 / 0
4,796
480
1,668
4,862
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
6,545
655
6,090
3,943
1,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
CastofDawn
Cliodhna
12
3 / 0 / 2
6,159
616
1,735
4,521
1,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Persephone
Joshgc
Persephone
12
4 / 0 / 1
7,513
751
4,597
3,915
1,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 1 / 0
5,521
552
2,492
5,194
1,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 0 / 1
5,330
533
1,699
5,709
2,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
12
12
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
2
0
0.5
L
Hun Batz
0
1
0
0
W
4
0
2
5
W
Cliodhna
CastofDawn
Cliodhna
3
0
2
4
L
Medusa
Crilefo
Medusa
0
0
1
0.5
L
0
5
0
0
W
Persephone
Joshgc
Persephone
4
0
1
4.5
W
1
1
0
1
W
0
0
1
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,801
Damage
16,613
26,468
Taken
23,282
11,819
Mitigated
8,076
5,319
Healing
9,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,340
461
64
1,819
6,088
3,691
0
1,286
4,802
20,420
0
L
Hun Batz
1,713
331
0
485
5,162
1,733
0
429
4,733
0
44,652
W
6,090
3,300
0
1,568
3,943
1,253
0
1,733
2,210
0
46,295
W
Cliodhna
CastofDawn
Cliodhna
1,735
291
0
359
4,521
1,766
0
323
4,198
0
50,227
L
Medusa
Crilefo
Medusa
2,303
802
0
378
3,500
947
0
2,062
1,438
0
39,235
L
777
146
0
1,444
6,856
3,555
0
4,137
2,259
0
20,889
W
Persephone
Joshgc
Persephone
4,597
117
0
2,066
3,915
1,285
56
0
3,756
48,456
487
W
2,492
866
0
2,069
5,194
1,501
0
462
4,732
32,197
6,850
W
1,699
265
1,406
2,096
5,709
2,271
0
1,431
4,278
18,299
2,249
L
1,668
250
0
1,129
4,862
1,893
0
227
4,635
18,397
716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,771
Gold Earned
31,068
292
Minions Killed
378
0
Camps Cleared
0
1,008,556
Distance Traveled
1,020,733
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,276
528
30
3
0
175,991
1
L
Hun Batz
5,060
506
90
9
0
242,083
0
W
Neith
6,545
655
94
9
0
181,362
0
W
Cliodhna
6,159
616
81
8
0
245,685
2
L
Medusa
5,778
578
83
8
0
211,131
2
L
Odin
4,861
486
44
4
0
178,818
1
W
Persephone
7,513
751
96
10
0
177,778
3
W
Freya
5,521
552
75
8
0
202,486
0
W
Ymir
5,330
533
32
3
0
213,422
0
L
Tiamat
4,796
480
45
5
0
200,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role