Player Matchup

Nox
Nox
Andly
Nox
Level 164
God Stats
1W - 0L
1,829 SR
Queue Stats
50W - 41L
1,548 Elo+
Party 2
Chernobog
Chernobog
CoCoNar
Chernobog
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 15L
1,571 Elo+
Party 2
Amaterasu
Amaterasu
TheTrollano
Amaterasu
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 41L
1,570 Elo+
Party 2
Lancelot
Lancelot
Vorceful
Lancelot
Level 60
God Stats
75W - 72L
1,599 SR
Queue Stats
104W - 121L
1,540 Elo+
Party 3
Janus
Janus
saytn
Janus
Level 145
God Stats
3W - 5L
1,433 SR
Queue Stats
89W - 87L
1,550 Elo+
Party 3
Team Averages
Level 137
1,572 SR
1,556 Elo+

VS

Team Averages
Level 121
1,319 SR
1,528 Elo+
Chang'e
Chang'e
AlexanderGrand
Chang'e
Level 101
God Stats
0W - 6L
1,148 SR
Queue Stats
174W - 163L
1,490 Elo+
Solo
Da Ji
Da Ji
ClaminTime
Da Ji
Level 127
God Stats
3W - 5L
1,585 SR
Queue Stats
170W - 149L
1,583 Elo+
Party 1
Freya
Freya
OneForKong
Freya
Level 127
God Stats
0W - 3L
1,173 SR
Queue Stats
209W - 187L
1,525 Elo+
Solo
Tyr
Tyr
chavillegas
Tyr
Level 128
God Stats
4W - 3L
1,511 SR
Queue Stats
231W - 264L
1,487 Elo+
Solo
Cthulhu
Cthulhu
dragonlord23456
Cthulhu
Level 122
God Stats
4W - 10L
1,178 SR
Queue Stats
210W - 191L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Andly
Nox
11
0 / 0 / 4
6,556
546
4,107
6,661
4,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chernobog
CoCoNar
Chernobog
14
0 / 4 / 5
7,418
618
5,886
8,056
2,227
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
TheTrollano
Amaterasu
13
3 / 0 / 2
7,671
639
4,438
14,058
8,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Lancelot
Vorceful
Lancelot
13
9 / 1 / 2
7,785
649
5,581
9,547
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Janus
saytn
Janus
13
3 / 1 / 3
7,411
618
6,615
4,889
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,232
519
3,223
6,739
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
11
3 / 5 / 1
6,266
522
5,901
11,406
3,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
12
1 / 2 / 2
6,770
564
4,094
7,428
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

9
2 / 3 / 1
5,390
449
3,529
10,440
6,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
0 / 3 / 1
6,782
565
7,673
7,522
5,650
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
15
Kills
6
6
Deaths
15
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Nox
Andly
Nox
0
0
4
2
L
Da Ji
3
5
1
0.7
W
Chernobog
CoCoNar
Chernobog
0
4
5
0.63
L
Freya
1
2
2
1
W
Amaterasu
TheTrollano
Amaterasu
3
0
2
4
W
Lancelot
Vorceful
Lancelot
9
1
2
10
L
2
3
1
0.83
L
0
3
1
0.17
W
Janus
saytn
Janus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,627
Damage
24,420
43,211
Taken
43,535
19,786
Mitigated
19,948
19,280
Healing
15,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,223
0
404
2,477
6,739
1,921
0
2,319
4,242
39,600
0
W
Nox
Andly
Nox
4,107
667
0
2,887
6,661
4,168
0
1,337
4,699
24,274
776
L
Da Ji
5,901
1,199
0
4,260
11,406
3,651
0
2,944
8,236
0
42,123
W
Chernobog
CoCoNar
Chernobog
5,886
3,524
0
2,735
8,056
2,227
0
2,552
5,151
0
66,448
L
Freya
4,094
796
0
3,802
7,428
2,103
0
429
6,999
42,083
2,490
W
Amaterasu
TheTrollano
Amaterasu
4,438
2,171
0
8,055
14,058
8,658
0
7,131
6,888
0
54,411
W
Lancelot
Vorceful
Lancelot
5,581
1,142
0
4,232
9,547
3,497
0
1,710
7,687
0
37,681
L
3,529
496
0
2,345
10,440
6,623
0
4,321
5,933
0
15,714
L
7,673
1,333
51
2,309
7,522
5,650
0
0
7,522
48,120
752
W
Janus
saytn
Janus
6,615
303
0
1,371
4,889
1,236
0
1,477
3,194
49,083
608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,841
Gold Earned
31,440
417
Minions Killed
386
0
Camps Cleared
0
1,254,046
Distance Traveled
1,227,413
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,232
519
96
8
0
244,220
0
W
Nox
6,556
546
22
2
0
231,618
0
L
Da Ji
6,266
522
67
6
0
255,456
0
W
Chernobog
7,418
618
124
10
0
255,748
0
L
Freya
6,770
564
102
9
0
250,886
1
W
Amaterasu
7,671
639
103
9
0
219,361
1
W
Lancelot
7,785
649
64
5
0
287,689
0
L
Tyr
5,390
449
28
2
0
245,233
4
L
Cthulhu
6,782
565
93
8
0
231,618
0
W
Janus
7,411
618
104
9
0
259,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role