Player Matchup

Discordia
Discordia
 
Discordia
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Certes_de_Bowe
Jormungandr
Level 126
God Stats
3W - 1L
1,470 SR
Queue Stats
85W - 72L
1,541 Elo+
Solo
Nox
Nox
Garco_Taco
Nox
Level 147
God Stats
2W - 3L
1,409 SR
Queue Stats
237W - 246L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Telor28
Ah Muzen Cab
Level 159
God Stats
4W - 2L
1,678 SR
Queue Stats
169W - 187L
1,475 Elo+
Solo
Baba Yaga
Baba Yaga
vasal1991
Baba Yaga
Level 153
God Stats
6W - 7L
1,484 SR
Queue Stats
827W - 849L
1,449 Elo+
Solo
Team Averages
Level 146
1,508 SR
1,493 Elo+

VS

Team Averages
Level 107
1,607 SR
1,458 Elo+
Hera
Hera
KillaDew
Hera
Level 149
God Stats
2W - 2L
1,784 SR
Queue Stats
167W - 195L
1,476 Elo+
Solo
Anubis
Anubis
Papasweiners
Anubis
Level 89
God Stats
4W - 5L
1,417 SR
Queue Stats
186W - 199L
1,477 Elo+
Solo
Izanami
Izanami
SavenDay
Izanami
Level 124
God Stats
8W - 2L
1,788 SR
Queue Stats
307W - 338L
1,466 Elo+
Solo
Ne Zha
Ne Zha
ToLo3131
Ne Zha
Level 58
God Stats
19W - 28L
1,446 SR
Queue Stats
668W - 765L
1,446 Elo+
Solo
Cthulhu
Cthulhu
TouchableTree80
Cthulhu
Level 115
God Stats
12W - 5L
1,598 SR
Queue Stats
167W - 207L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
3 / 3 / 10
9,357
851
8,336
9,623
3,190
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jormungandr
Certes_de_Bowe
Jormungandr
17
8 / 5 / 5
10,557
960
11,203
14,102
15,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

16
7 / 3 / 8
9,461
860
9,558
6,057
2,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Telor28
Ah Muzen Cab
15
1 / 4 / 11
8,742
795
6,996
10,665
3,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
vasal1991
Baba Yaga
16
5 / 3 / 11
9,282
844
9,103
10,031
3,679
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
6 / 5 / 8
9,633
876
10,646
7,902
3,132
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
15
5 / 4 / 7
9,171
834
6,859
8,392
4,261
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SavenDay
Izanami
12
0 / 4 / 8
7,320
665
4,173
6,920
2,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
ToLo3131
Ne Zha
13
2 / 8 / 8
8,185
744
12,529
14,341
6,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

17
4 / 4 / 10
9,451
859
7,019
14,292
12,907
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
58
24
Kills
17
18
Deaths
25
45
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
3
10
2.67
W
Jormungandr
Certes_de_Bowe
Jormungandr
8
5
5
2.1
W
7
3
8
3.67
L
Hera
6
5
8
2
L
Anubis
5
4
7
2.13
L
Izanami
SavenDay
Izanami
0
4
8
1
W
Ah Muzen Cab
Telor28
Ah Muzen Cab
1
4
11
1.63
L
Ne Zha
ToLo3131
Ne Zha
2
8
8
0.75
L
4
4
10
2.25
W
Baba Yaga
vasal1991
Baba Yaga
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,196
Damage
41,226
50,478
Taken
51,847
27,467
Mitigated
28,693
11,519
Healing
12,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,336
219
789
1,854
9,623
3,190
491
5,381
4,242
20,625
426
W
Jormungandr
Certes_de_Bowe
Jormungandr
11,203
1,644
531
1,481
14,102
15,111
207
5,519
8,583
20,582
1,831
W
9,558
91
1,269
300
6,057
2,065
165
2,641
3,416
12,768
1,322
L
Hera
10,646
1,696
819
338
7,902
3,132
0
4,174
3,519
22,015
0
L
Anubis
6,859
0
397
2,099
8,392
4,261
54
6,536
1,589
18,427
0
L
Izanami
SavenDay
Izanami
4,173
2,160
159
671
6,920
2,202
40
4,695
2,053
0
6,533
W
Ah Muzen Cab
Telor28
Ah Muzen Cab
6,996
2,869
478
916
10,665
3,422
645
6,196
4,469
0
20,712
L
Ne Zha
ToLo3131
Ne Zha
12,529
2,239
1,313
3,203
14,341
6,191
0
10,522
3,457
0
22,341
L
7,019
323
1,176
2,642
14,292
12,907
264
9,380
4,255
22,582
500
W
Baba Yaga
vasal1991
Baba Yaga
9,103
316
1,142
2,759
10,031
3,679
265
4,287
5,744
21,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,399
Gold Earned
43,760
121
Minions Killed
133
0
Camps Cleared
0
1,029,689
Distance Traveled
945,404
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,357
851
30
3
0
222,036
0
W
Jormungandr
10,557
960
23
2
0
216,977
0
W
Nox
9,461
860
17
2
0
195,959
0
L
Hera
9,633
876
45
4
0
193,099
0
L
Anubis
9,171
834
35
3
0
192,910
0
L
Izanami
7,320
665
11
1
0
148,566
0
W
Ah Muzen Cab
8,742
795
29
3
0
195,185
0
L
Ne Zha
8,185
744
17
2
0
177,289
0
L
Cthulhu
9,451
859
25
2
0
233,540
1
W
Baba Yaga
9,282
844
22
2
0
199,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role