Player Matchup

Sylvanus
Sylvanus
CyberneticoRD
Sylvanus
Level 82
God Stats
9W - 5L
1,690 SR
Queue Stats
88W - 40L
1,799 Elo+
Party 1
Ra
Ra
Guunnar
Ra
Level 17
God Stats
1W - 0L
1,287 SR
Queue Stats
15W - 1L
1,919 Elo+
Party 1
Da Ji
Da Ji
dlock114
Da Ji
Level 89
God Stats
1W - 2L
1,731 SR
Queue Stats
116W - 63L
1,748 Elo+
Party 1
Team Averages
Level 63
1,569 SR
1,822 Elo+

VS

Team Averages
Level 93
1,599 SR
1,569 Elo+
Nemesis
Nemesis
 
Nemesis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
LotusMisery
Surtr
Level 45
God Stats
0W - 1L
1,578 SR
Queue Stats
22W - 20L
1,564 Elo+
Party 2
Vulcan
Vulcan
Tarkalark
Vulcan
Level 87
God Stats
0W - 1L
1,718 SR
Queue Stats
10W - 6L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CyberneticoRD
Sylvanus
13
1 / 2 / 13
8,316
832
5,884
14,324
12,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 4 / 8
9,283
928
7,634
6,795
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Da Ji
dlock114
Da Ji
15
9 / 1 / 6
9,987
999
12,415
12,699
12,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
3 / 8 / 3
8,312
831
8,317
11,953
9,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 5 / 3
9,143
914
8,080
9,711
5,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Tarkalark
Vulcan
14
1 / 3 / 2
8,266
827
9,077
7,297
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
16
Kills
7
7
Deaths
16
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
8
3
0.56
W
Sylvanus
CyberneticoRD
Sylvanus
1
2
13
3.75
W
6
4
8
2.5
L
3
5
3
0.9
L
Vulcan
Tarkalark
Vulcan
1
3
2
0.67
W
Da Ji
dlock114
Da Ji
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,933
Damage
25,474
33,818
Taken
28,961
27,690
Mitigated
16,953
13,669
Healing
3,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,317
2,083
0
1,638
11,953
9,116
0
4,309
6,780
0
13,852
W
Sylvanus
CyberneticoRD
Sylvanus
5,884
1,389
2,152
6,311
14,324
12,245
654
4,156
9,563
18,728
0
W
7,634
434
703
1,159
6,795
2,679
410
1,263
5,202
35,470
0
L
8,080
2,654
0
1,069
9,711
5,095
365
5,134
3,743
484
13,418
L
Vulcan
Tarkalark
Vulcan
9,077
191
0
515
7,297
2,742
490
2,319
4,684
42,337
659
W
Da Ji
dlock114
Da Ji
12,415
3,359
0
3,344
12,699
12,766
0
3,939
8,178
0
31,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,586
Gold Earned
25,721
134
Minions Killed
98
0
Camps Cleared
0
550,693
Distance Traveled
541,249
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,312
831
12
1
0
165,025
0
W
Sylvanus
8,316
832
15
2
0
168,924
2
W
Ra
9,283
928
84
8
0
182,671
0
L
Surtr
9,143
914
21
2
0
164,159
0
L
Vulcan
8,266
827
65
7
0
212,065
0
W
Da Ji
9,987
999
35
4
0
199,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role