Player Matchup

Anubis
Anubis
DirtyDan1771513
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,297 Elo+
Party 2
Artemis
Artemis
Gingerbeerd
Artemis
Level 153
God Stats
4W - 8L
1,326 SR
Queue Stats
283W - 298L
1,464 Elo+
Solo
Ymir
Ymir
OffBeast24
Ymir
Level 37
God Stats
10W - 22L
1,353 SR
Queue Stats
93W - 146L
1,395 Elo+
Party 2
Susano
Susano
RockHard CHEEKS
Susano
Level 156
God Stats
3W - 4L
1,468 SR
Queue Stats
167W - 191L
1,475 Elo+
Party 2
Bellona
Bellona
SCOURGE5860
Bellona
Level 76
God Stats
34W - 32L
1,553 SR
Queue Stats
101W - 96L
1,592 Elo+
Solo
Team Averages
Level 86
1,440 SR
1,444 Elo+

VS

Team Averages
Level 146
1,426 SR
1,477 Elo+
Sun Wukong
Sun Wukong
Elusive1170
Sun Wukong
Level 228
God Stats
2W - 1L
1,515 SR
Queue Stats
120W - 119L
1,569 Elo+
Solo
Medusa
Medusa
KNGZ xlx FREAK
Medusa
Level 146
God Stats
89W - 98L
1,477 SR
Queue Stats
369W - 402L
1,435 Elo+
Party 1
Janus
Janus
TH3 FEARLESS 1x
Janus
Level 142
God Stats
3W - 6L
1,247 SR
Queue Stats
612W - 640L
1,429 Elo+
Party 1
Mercury
Mercury
ZEPIDIXX
Mercury
Level 145
God Stats
3W - 10L
1,356 SR
Queue Stats
233W - 231L
1,557 Elo+
Solo
Baron Samedi
Baron Samedi
Zenguy21
Baron Samedi
Level 71
God Stats
5W - 3L
1,534 SR
Queue Stats
53W - 46L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,214
1,036
2,969
6,277
2,775
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Gingerbeerd
Artemis
11
1 / 1 / 2
6,362
1,060
3,088
2,399
799
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 3
7,360
1,227
2,983
10,604
7,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 3 / 3
7,247
1,208
4,052
6,163
2,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
SCOURGE5860
Bellona
12
2 / 4 / 4
6,976
1,163
6,613
9,885
7,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Team 1 Tickets

277

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Elusive1170
Sun Wukong
12
4 / 3 / 9
7,718
1,286
6,472
8,775
7,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
4 / 2 / 7
7,773
1,296
4,744
5,046
1,673
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
0 / 0 / 7
6,545
1,091
5,466
833
257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
ZEPIDIXX
Mercury
13
5 / 0 / 8
7,974
1,329
7,179
4,831
1,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Zenguy21
Baron Samedi
13
3 / 1 / 9
7,789
1,298
6,689
3,213
1,471
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
6
Kills
16
16
Deaths
6
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Sun Wukong
Elusive1170
Sun Wukong
4
3
9
2.83
L
Artemis
Gingerbeerd
Artemis
1
1
2
2
W
4
2
7
3.75
L
1
4
3
0.63
L
2
3
3
1.17
L
Bellona
SCOURGE5860
Bellona
2
4
4
1
W
0
0
7
3.5
W
Mercury
ZEPIDIXX
Mercury
5
0
8
9
W
Baron Samedi
Zenguy21
Baron Samedi
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,705
Damage
30,550
35,328
Taken
22,698
21,232
Mitigated
12,590
3,154
Healing
2,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,969
560
0
537
6,277
2,775
0
1,770
4,447
10,546
0
W
Sun Wukong
Elusive1170
Sun Wukong
6,472
1,050
0
182
8,775
7,839
0
2,372
6,178
0
11,831
L
Artemis
Gingerbeerd
Artemis
3,088
1,296
0
120
2,399
799
0
299
2,060
0
9,634
W
4,744
1,580
171
84
5,046
1,673
0
1,273
3,651
0
15,155
L
2,983
158
0
637
10,604
7,706
0
4,334
5,910
13,626
0
L
4,052
1,531
0
0
6,163
2,132
0
1,511
4,570
0
18,041
L
Bellona
SCOURGE5860
Bellona
6,613
3,208
0
1,860
9,885
7,820
0
3,358
6,385
0
14,042
W
5,466
75
0
0
833
257
0
177
656
14,896
392
W
Mercury
ZEPIDIXX
Mercury
7,179
3,777
0
81
4,831
1,350
0
1,605
3,048
0
13,764
W
Baron Samedi
Zenguy21
Baron Samedi
6,689
212
1,533
801
3,213
1,471
0
525
2,580
19,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,159
Gold Earned
37,799
104
Minions Killed
111
3
Camps Cleared
6
495,988
Distance Traveled
622,906
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,214
1,036
19
3
0
105,150
0
W
Sun Wukong
7,718
1,286
10
2
0
107,316
0
L
Artemis
6,362
1,060
22
4
2
49,192
0
W
Medusa
7,773
1,296
33
6
2
117,915
0
L
Ymir
7,360
1,227
14
2
0
107,440
0
L
Susano
7,247
1,208
32
5
1
115,021
0
L
Bellona
6,976
1,163
17
3
0
119,185
0
W
Janus
6,545
1,091
22
4
0
121,591
0
W
Mercury
7,974
1,329
11
2
3
151,054
0
W
Baron Samedi
7,789
1,298
35
6
1
125,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role