Player Matchup

Agni
Agni
DEATHSPIT6
Agni
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,498 Elo+
Solo
Ymir
Ymir
JInston
Ymir
Level 6
God Stats
1W - 1L
1,755 SR
Queue Stats
3W - 6L
1,433 Elo+
Party 1
Chaac
Chaac
ManjaFi
Chaac
Level 155
God Stats
8W - 10L
1,907 SR
Queue Stats
264W - 223L
1,508 Elo+
Solo
Izanami
Izanami
caitforden
Izanami
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,644 Elo+
Party 1
Susano
Susano
jinny8312
Susano
Level 67
God Stats
0W - 2L
1,180 SR
Queue Stats
29W - 29L
1,500 Elo+
Party 1
Team Averages
Level 78
1,568 SR
1,517 Elo+

VS

Team Averages
Level 101
1,554 SR
1,522 Elo+
Artemis
Artemis
Biglesias3
Artemis
Level 76
God Stats
2W - 2L
1,696 SR
Queue Stats
154W - 152L
1,474 Elo+
Party 3
Ne Zha
Ne Zha
Shorty2895
Ne Zha
Level 134
God Stats
5W - 5L
1,517 SR
Queue Stats
70W - 64L
1,516 Elo+
Party 2
Thoth
Thoth
The_Chamach
Thoth
Level 149
God Stats
4W - 1L
1,679 SR
Queue Stats
56W - 48L
1,535 Elo+
Party 2
Fafnir
Fafnir
harmeneiye
Fafnir
Level 79
God Stats
1W - 0L
1,521 SR
Queue Stats
17W - 13L
1,527 Elo+
Party 3
Serqet
Serqet
lugioos
Serqet
Level 69
God Stats
3W - 5L
1,358 SR
Queue Stats
119W - 103L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,721
440
2,780
5,608
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
JInston
Ymir
5
0 / 3 / 1
4,715
363
1,238
6,581
2,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
ManjaFi
Chaac
14
3 / 3 / 0
8,165
628
7,849
14,771
7,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
caitforden
Izanami
8
0 / 4 / 1
5,439
418
2,825
7,156
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
jinny8312
Susano
9
2 / 3 / 0
5,934
456
4,641
6,853
2,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Biglesias3
Artemis
13
3 / 2 / 2
7,411
570
4,459
6,603
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Shorty2895
Ne Zha
14
3 / 0 / 2
7,099
546
3,905
8,442
3,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 2 / 1
8,072
621
4,630
4,095
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
harmeneiye
Fafnir
12
1 / 2 / 0
6,416
494
6,100
10,880
8,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
lugioos
Serqet
11
4 / 0 / 5
7,556
581
5,100
8,357
6,247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
6
Kills
16
16
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
Biglesias3
Artemis
3
2
2
2
L
1
3
0
0.33
L
Ymir
JInston
Ymir
0
3
1
0.17
L
Chaac
ManjaFi
Chaac
3
3
0
1
W
Ne Zha
Shorty2895
Ne Zha
3
0
2
4
W
5
2
1
2.75
L
Izanami
caitforden
Izanami
0
4
1
0.13
W
Fafnir
harmeneiye
Fafnir
1
2
0
0.5
L
Susano
jinny8312
Susano
2
3
0
0.67
W
Serqet
lugioos
Serqet
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,333
Damage
24,194
40,969
Taken
38,377
15,906
Mitigated
22,397
10,618
Healing
11,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Biglesias3
Artemis
4,459
1,773
0
2,870
6,603
2,850
303
182
6,421
0
58,151
L
2,780
85
0
1,666
5,608
1,156
0
2,825
2,783
26,195
850
L
Ymir
JInston
Ymir
1,238
213
0
586
6,581
2,785
0
1,091
5,391
4,722
142
L
Chaac
ManjaFi
Chaac
7,849
1,616
0
6,110
14,771
7,913
0
5,387
8,584
0
60,083
W
Ne Zha
Shorty2895
Ne Zha
3,905
727
0
1,012
8,442
3,533
0
194
8,248
0
61,362
W
4,630
223
0
741
4,095
1,342
0
1,980
2,115
49,066
1,334
L
Izanami
caitforden
Izanami
2,825
1,674
0
1,719
7,156
1,609
0
257
6,843
0
33,936
W
Fafnir
harmeneiye
Fafnir
6,100
2,188
0
5,011
10,880
8,425
0
0
10,880
36,019
0
L
Susano
jinny8312
Susano
4,641
1,763
0
537
6,853
2,443
0
312
6,541
0
25,738
W
Serqet
lugioos
Serqet
5,100
2,121
0
1,991
8,357
6,247
415
1,473
6,884
0
20,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,974
Gold Earned
36,554
262
Minions Killed
376
0
Camps Cleared
0
878,343
Distance Traveled
1,275,503
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,411
570
97
7
0
238,963
2
L
Agni
5,721
440
54
4
0
163,658
0
L
Ymir
4,715
363
5
0
0
140,014
0
L
Chaac
8,165
628
104
8
0
205,500
0
W
Ne Zha
7,099
546
97
7
0
308,276
0
W
Thoth
8,072
621
102
8
0
236,366
0
L
Izanami
5,439
418
54
4
0
182,205
0
W
Fafnir
6,416
494
48
4
0
230,522
0
L
Susano
5,934
456
45
3
0
186,966
0
W
Serqet
7,556
581
32
2
0
261,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role