Player Matchup

Athena
Athena
BelaGerant
Athena
Level 148
God Stats
5W - 6L
1,542 SR
Queue Stats
111W - 145L
1,485 Elo+
Party 1
Erlang Shen
Erlang Shen
DaffyTheDuckk
Erlang Shen
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 40L
1,461 Elo+
Party 1
Hachiman
Hachiman
Panguïn
Hachiman
Level 34
God Stats
4W - 5L
1,539 SR
Queue Stats
64W - 81L
1,513 Elo+
Party 1
Baron Samedi
Baron Samedi
eugene-sexy
Baron Samedi
Level 129
God Stats
34W - 33L
1,565 SR
Queue Stats
266W - 273L
1,476 Elo+
Solo
Cu Chulainn
Cu Chulainn
xMrJohnson
Cu Chulainn
Level 125
God Stats
31W - 32L
1,706 SR
Queue Stats
226W - 243L
1,545 Elo+
Party 1
Team Averages
Level 112
1,570 SR
1,496 Elo+

VS

Team Averages
Level 121
1,596 SR
1,559 Elo+
Bacchus
Bacchus
Cmensauce
Bacchus
Level 31
God Stats
2W - 5L
1,392 SR
Queue Stats
103W - 106L
1,535 Elo+
Party 3
Artemis
Artemis
GalaxyEffect
Artemis
Level 127
God Stats
2W - 2L
1,862 SR
Queue Stats
113W - 88L
1,603 Elo+
Party 2
King Arthur
King Arthur
TP2Oden
King Arthur
Level 142
God Stats
2W - 5L
1,184 SR
Queue Stats
194W - 172L
1,521 Elo+
Party 2
Set
Set
lazymarshmello
Set
Level 184
God Stats
5W - 1L
2,032 SR
Queue Stats
233W - 193L
1,541 Elo+
Party 3
Sol
Sol
twinkmercy
Sol
Level 123
God Stats
9W - 8L
1,508 SR
Queue Stats
331W - 325L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BelaGerant
Athena
12
3 / 2 / 6
8,328
555
5,099
14,435
14,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
DaffyTheDuckk
Erlang Shen
14
2 / 2 / 4
7,945
530
3,417
14,762
6,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hachiman
Panguïn
Hachiman
17
7 / 1 / 2
10,281
685
8,475
7,558
2,960
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
eugene-sexy
Baron Samedi
15
1 / 1 / 2
8,633
576
5,444
7,254
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
xMrJohnson
Cu Chulainn
15
5 / 3 / 2
9,380
625
9,858
14,326
10,889
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cmensauce
Bacchus
10
0 / 1 / 3
6,736
449
3,864
6,737
5,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
GalaxyEffect
Artemis
12
0 / 2 / 1
6,573
438
6,751
6,773
1,992
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

King Arthur
TP2Oden
King Arthur
14
4 / 6 / 0
8,830
589
9,174
14,844
13,747
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
4 / 4 / 1
7,334
489
7,494
12,494
5,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 5 / 1
6,587
439
3,755
7,624
1,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
18
Kills
9
9
Deaths
18
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
BelaGerant
Athena
3
2
6
3
L
Bacchus
Cmensauce
Bacchus
0
1
3
1.5
W
Erlang Shen
DaffyTheDuckk
Erlang Shen
2
2
4
2
L
Artemis
GalaxyEffect
Artemis
0
2
1
0.25
W
Hachiman
Panguïn
Hachiman
7
1
2
8
L
King Arthur
TP2Oden
King Arthur
4
6
0
0.67
W
Baron Samedi
eugene-sexy
Baron Samedi
1
1
2
2
L
4
4
1
1.13
L
1
5
1
0.3
W
Cu Chulainn
xMrJohnson
Cu Chulainn
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,293
Damage
31,038
58,335
Taken
48,472
38,246
Mitigated
28,453
23,790
Healing
9,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BelaGerant
Athena
5,099
1,326
428
4,189
14,435
14,234
0
2,862
11,573
18,494
0
L
Bacchus
Cmensauce
Bacchus
3,864
455
0
2,441
6,737
5,266
0
2,880
3,817
16,136
0
W
Erlang Shen
DaffyTheDuckk
Erlang Shen
3,417
1,338
0
7,435
14,762
6,611
0
1,869
12,893
0
66,511
L
Artemis
GalaxyEffect
Artemis
6,751
2,798
0
1,552
6,773
1,992
0
2,588
4,185
0
43,160
W
Hachiman
Panguïn
Hachiman
8,475
4,365
0
5,026
7,558
2,960
4,442
1,533
6,025
0
83,390
L
King Arthur
TP2Oden
King Arthur
9,174
1,612
0
2,878
14,844
13,747
0
1,364
12,653
0
54,444
W
Baron Samedi
eugene-sexy
Baron Samedi
5,444
324
425
2,050
7,254
3,552
0
1,224
6,030
57,537
444
L
7,494
3,070
0
1,676
12,494
5,751
0
2,562
9,894
0
49,745
L
3,755
2,120
0
850
7,624
1,697
0
1,160
6,464
41,476
2,694
W
Cu Chulainn
xMrJohnson
Cu Chulainn
9,858
1,604
0
4,237
14,326
10,889
0
452
13,874
246
65,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,567
Gold Earned
36,060
479
Minions Killed
339
0
Camps Cleared
0
1,558,122
Distance Traveled
1,295,740
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,328
555
30
2
0
335,167
0
L
Bacchus
6,736
449
15
1
0
213,494
0
W
Erlang Shen
7,945
530
92
6
0
337,262
0
L
Artemis
6,573
438
89
6
0
262,010
1
W
Hachiman
10,281
685
146
10
0
299,951
4
L
King Arthur
8,830
589
93
6
0
275,908
0
W
Baron Samedi
8,633
576
102
7
0
292,223
0
L
Set
7,334
489
81
5
0
326,460
0
L
Sol
6,587
439
61
4
0
217,868
0
W
Cu Chulainn
9,380
625
109
7
0
293,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role