Player Matchup

Erlang Shen
Erlang Shen
Chooober
Erlang Shen
Level 27
God Stats
1W - 3L
1,595 SR
Queue Stats
9W - 23L
1,451 Elo+
Party 1
Ymir
Ymir
DetectiveMason
Ymir
Level 26
God Stats
2W - 3L
1,639 SR
Queue Stats
3W - 11L
1,384 Elo+
Party 1
Set
Set
JDragon52
Set
Level 43
God Stats
1W - 3L
1,730 SR
Queue Stats
21W - 39L
1,447 Elo+
Party 1
Hel
Hel
aKingReyes
Hel
Level 30
God Stats
1W - 3L
1,758 SR
Queue Stats
8W - 30L
1,408 Elo+
Party 1
Cernunnos
Cernunnos
tylerfarnz
Cernunnos
Level 28
God Stats
0W - 3L
1,390 SR
Queue Stats
17W - 39L
1,288 Elo+
Party 1
Team Averages
Level 31
1,622 SR
1,396 Elo+

VS

Team Averages
Level 83
1,545 SR
1,539 Elo+
Anhur
Anhur
DeePoliceOsiffer
Anhur
Level 45
God Stats
2W - 1L
1,179 SR
Queue Stats
45W - 60L
1,557 Elo+
Party 2
Discordia
Discordia
RevFTW
Discordia
Level 99
God Stats
22W - 17L
1,733 SR
Queue Stats
106W - 70L
1,625 Elo+
Solo
Sobek
Sobek
Taylor9844
Sobek
Level 105
God Stats
6W - 2L
1,500 SR
Queue Stats
204W - 191L
1,482 Elo+
Party 2
Tsukuyomi
Tsukuyomi
blockishpuppy23
Tsukuyomi
Level 102
God Stats
39W - 14L
1,668 SR
Queue Stats
246W - 199L
1,490 Elo+
Solo
Hades
Hades
juandes40k
Hades
Level 64
God Stats
122W - 82L
1,647 SR
Queue Stats
131W - 99L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chooober
Erlang Shen
13
3 / 2 / 1
7,050
504
3,189
10,911
4,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
0 / 5 / 2
6,257
447
1,607
13,268
7,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 4 / 1
8,203
586
9,095
14,210
7,952
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
0 / 3 / 1
6,484
463
2,147
7,192
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cernunnos
tylerfarnz
Cernunnos
11
1 / 4 / 0
6,557
468
5,850
9,097
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
7,894
564
7,031
6,512
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
RevFTW
Discordia
16
4 / 1 / 4
9,155
654
8,193
4,842
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
12
0 / 0 / 7
7,336
524
2,629
7,607
5,520
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Tsukuyomi
blockishpuppy23
Tsukuyomi
16
7 / 0 / 4
8,727
623
10,164
7,397
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
14
4 / 4 / 3
8,274
591
6,639
12,371
7,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
7
Kills
18
18
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Chooober
Erlang Shen
3
2
1
1.75
W
3
2
1
1.75
L
0
5
2
0.2
L
3
4
1
0.88
W
Discordia
RevFTW
Discordia
4
1
4
6
W
Sobek
0
0
7
3.5
L
0
3
1
0.17
W
Tsukuyomi
blockishpuppy23
Tsukuyomi
7
0
4
9
W
Hades
4
4
3
1.38
L
Cernunnos
tylerfarnz
Cernunnos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,888
Damage
34,656
54,678
Taken
38,729
24,146
Mitigated
19,142
12,732
Healing
17,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Chooober
Erlang Shen
3,189
1,592
0
2,457
10,911
4,737
0
2,115
8,796
0
47,275
W
7,031
4,212
0
2,510
6,512
1,653
989
327
6,185
0
63,820
L
1,607
118
0
950
13,268
7,950
261
2,569
10,699
17,255
0
L
9,095
2,626
0
3,378
14,210
7,952
0
6,512
7,698
288
54,276
W
Discordia
RevFTW
Discordia
8,193
188
0
500
4,842
1,567
322
950
3,892
76,652
1,050
W
Sobek
2,629
163
0
3,311
7,607
5,520
0
846
6,761
18,815
0
L
2,147
0
808
2,600
7,192
1,694
0
4,452
2,740
29,252
1,182
W
Tsukuyomi
blockishpuppy23
Tsukuyomi
10,164
2,899
0
4,082
7,397
2,769
0
1,207
6,190
0
80,695
W
Hades
6,639
356
152
6,620
12,371
7,633
0
375
11,996
43,657
0
L
Cernunnos
tylerfarnz
Cernunnos
5,850
3,059
0
2,539
9,097
1,813
691
1,659
7,438
0
46,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,551
Gold Earned
41,386
349
Minions Killed
485
0
Camps Cleared
0
1,389,987
Distance Traveled
1,484,318
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,050
504
78
6
0
311,786
0
W
Anhur
7,894
564
100
7
0
271,354
2
L
Ymir
6,257
447
29
2
0
276,073
0
L
Set
8,203
586
88
6
0
260,748
1
W
Discordia
9,155
654
132
9
0
300,857
0
W
Sobek
7,336
524
28
2
0
302,425
1
L
Hel
6,484
463
71
5
0
298,987
0
W
Tsukuyomi
8,727
623
138
10
0
353,432
0
W
Hades
8,274
591
87
6
0
256,250
0
L
Cernunnos
6,557
468
83
6
0
242,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role