Player Matchup

Sol
Sol
GilgaTier3Sub
Sol
Level 159
God Stats
0W - 1L
1,779 SR
Queue Stats
76W - 72L
1,575 Elo+
Solo
Chaac
Chaac
HankHillTank
Chaac
Level 177
God Stats
0W - 2L
1,285 SR
Queue Stats
89W - 82L
1,562 Elo+
Party 3
Achilles
Achilles
Paragonnova
Achilles
Level 172
God Stats
1W - 1L
1,729 SR
Queue Stats
92W - 80L
1,573 Elo+
Party 3
Cthulhu
Cthulhu
RecklessDash
Cthulhu
Level 141
God Stats
1W - 2L
1,460 SR
Queue Stats
94W - 86L
1,551 Elo+
Party 1
He Bo
He Bo
SoulReaperSoma
He Bo
Level 163
God Stats
0W - 1L
1,155 SR
Queue Stats
123W - 120L
1,523 Elo+
Party 1
Team Averages
Level 162
1,482 SR
1,557 Elo+

VS

Team Averages
Level 148
1,639 SR
1,649 Elo+
Cabrakan
Cabrakan
IwillwardIeft
Cabrakan
Level 57
God Stats
5W - 3L
1,691 SR
Queue Stats
195W - 178L
1,713 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Masterbiche
Ah Muzen Cab
Level 197
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 57L
1,713 Elo+
Party 2
Ymir
Ymir
PROx iDesTiiNy
Ymir
Level 135
God Stats
10W - 2L
1,818 SR
Queue Stats
488W - 494L
1,584 Elo+
Solo
Cliodhna
Cliodhna
Seitenx
Cliodhna
Level 191
God Stats
2W - 0L
1,688 SR
Queue Stats
488W - 476L
1,575 Elo+
Solo
Erlang Shen
Erlang Shen
THEKILL3RDEMON
Erlang Shen
Level 162
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 148L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 6
8,319
693
15,884
12,005
2,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 3 / 7
8,287
691
12,948
16,942
13,874
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Paragonnova
Achilles
16
5 / 2 / 5
9,318
777
16,347
18,355
18,043
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Earring

Mystical Earring

+15
Mp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
RecklessDash
Cthulhu
15
1 / 3 / 11
9,057
755
17,240
21,447
17,000
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 5 / 6
8,206
684
9,686
8,899
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
IwillwardIeft
Cabrakan
15
2 / 4 / 12
10,071
839
7,673
17,947
23,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Masterbiche
Ah Muzen Cab
17
9 / 2 / 7
10,488
874
22,298
12,668
6,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 12
9,072
756
10,026
21,715
19,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cliodhna
Seitenx
Cliodhna
17
2 / 2 / 12
9,480
790
16,668
13,540
9,241
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
THEKILL3RDEMON
Erlang Shen
17
3 / 2 / 14
9,751
813
14,047
15,807
12,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
75
11
Kills
18
18
Deaths
12
35
Assists
57
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
L
2
3
7
1.83
W
Cabrakan
IwillwardIeft
Cabrakan
2
4
12
2
W
Ah Muzen Cab
Masterbiche
Ah Muzen Cab
9
2
7
6.25
W
2
2
12
4
L
Achilles
Paragonnova
Achilles
5
2
5
3.75
L
Cthulhu
RecklessDash
Cthulhu
1
3
11
2.17
W
Cliodhna
Seitenx
Cliodhna
2
2
12
4
L
2
5
6
1
W
Erlang Shen
THEKILL3RDEMON
Erlang Shen
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,105
Damage
70,712
77,648
Taken
81,677
54,003
Mitigated
72,459
34,731
Healing
32,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,884
5,048
701
3,958
12,005
2,824
0
2,209
9,757
33,121
936
L
12,948
999
559
5,663
16,942
13,874
0
4,093
12,682
0
16,565
W
Cabrakan
IwillwardIeft
Cabrakan
7,673
572
909
3,481
17,947
23,905
448
10,332
7,210
14,590
0
W
Ah Muzen Cab
Masterbiche
Ah Muzen Cab
22,298
10,045
0
2,783
12,668
6,812
3,668
6,466
6,007
0
50,900
W
10,026
517
1,018
8,624
21,715
19,552
549
11,313
9,957
14,412
506
L
Achilles
Paragonnova
Achilles
16,347
1,151
2,299
9,027
18,355
18,043
0
3,127
14,939
0
25,908
L
Cthulhu
RecklessDash
Cthulhu
17,240
867
2,933
7,330
21,447
17,000
0
5,153
15,941
30,325
147
W
Cliodhna
Seitenx
Cliodhna
16,668
546
3,350
7,155
13,540
9,241
1,662
5,668
7,717
0
30,959
L
9,686
392
1,210
1,051
8,899
2,262
0
1,701
7,136
19,032
0
W
Erlang Shen
THEKILL3RDEMON
Erlang Shen
14,047
3,375
644
4,456
15,807
12,949
572
8,835
6,872
0
19,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,187
Gold Earned
48,862
147
Minions Killed
138
0
Camps Cleared
0
1,146,522
Distance Traveled
1,125,029
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,319
693
53
4
0
210,019
0
L
Chaac
8,287
691
12
1
0
229,019
0
W
Cabrakan
10,071
839
8
1
0
179,934
1
W
Ah Muzen Cab
10,488
874
60
5
0
232,311
1
W
Ymir
9,072
756
20
2
0
205,730
0
L
Achilles
9,318
777
24
2
0
250,090
0
L
Cthulhu
9,057
755
32
3
0
237,284
0
W
Cliodhna
9,480
790
32
3
0
248,477
0
L
He Bo
8,206
684
26
2
0
220,110
0
W
Erlang Shen
9,751
813
18
2
0
258,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role