Player Matchup

Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
NyoToxic
Baron Samedi
Level 94
God Stats
0W - 2L
1,413 SR
Queue Stats
13W - 22L
1,357 Elo+
Party 1
Khepri
Khepri
szequinoxsz
Khepri
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 27L
1,384 Elo+
Party 1
Team Averages
Level 97
1,471 SR
1,414 Elo+

VS

Team Averages
Level 175
1,560 SR
1,588 Elo+
Raijin
Raijin
 
Raijin
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
 
Mulan
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
LV4K
Nemesis
Level 174
God Stats
9W - 4L
1,680 SR
Queue Stats
410W - 195L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 7 / 0
6,414
641
2,758
10,734
3,410
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
NyoToxic
Baron Samedi
11
0 / 6 / 1
6,531
653
4,034
9,800
4,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
11
1 / 8 / 0
6,640
664
2,704
13,140
10,001
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
12 / 0 / 8
10,547
1,055
16,024
6,465
2,149
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
 
Mulan
14
2 / 1 / 16
8,663
866
6,961
8,151
6,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nemesis
LV4K
Nemesis
15
7 / 0 / 13
9,450
945
8,516
8,564
6,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
58
1
Kills
21
21
Deaths
1
1
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
7
0
0
W
Raijin
 
Raijin
12
0
8
16
W
Mulan
 
Mulan
2
1
16
10
W
Nemesis
LV4K
Nemesis
7
0
13
13.5
L
Baron Samedi
NyoToxic
Baron Samedi
0
6
1
0.08
L
Khepri
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,496
Damage
31,501
33,674
Taken
23,180
17,620
Mitigated
15,962
4,472
Healing
6,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,758
689
0
1,250
10,734
3,410
0
6,179
3,898
0
13,564
W
Raijin
 
Raijin
16,024
1,912
90
2,486
6,465
2,149
1,115
2,294
4,171
54,319
853
W
Mulan
 
Mulan
6,961
875
0
1,597
8,151
6,852
342
2,722
5,429
0
20,298
W
Nemesis
LV4K
Nemesis
8,516
2,598
0
2,115
8,564
6,961
157
1,786
6,778
0
22,188
L
Baron Samedi
NyoToxic
Baron Samedi
4,034
384
539
1,542
9,800
4,209
0
2,781
6,363
14,792
0
L
Khepri
2,704
431
0
1,141
13,140
10,001
0
6,022
6,291
7,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,585
Gold Earned
28,660
67
Minions Killed
154
0
Camps Cleared
0
488,561
Distance Traveled
539,122
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,414
641
30
3
0
159,874
2
W
Raijin
10,547
1,055
99
10
0
157,665
0
W
Mulan
8,663
866
28
3
0
174,134
0
W
Nemesis
9,450
945
27
3
0
207,323
0
L
Baron Samedi
6,531
653
22
2
0
160,963
0
L
Khepri
6,640
664
15
2
0
167,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role