Player Matchup

Raijin
Raijin
 
Raijin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Cynical__J0k3r
Guan Yu
Level 165
God Stats
2W - 3L
1,303 SR
Queue Stats
370W - 338L
1,505 Elo+
Solo
Serqet
Serqet
ImBeta-Haze
Serqet
Level 147
God Stats
0W - 1L
1,227 SR
Queue Stats
63W - 69L
1,501 Elo+
Solo
Bellona
Bellona
MasterOfAir8
Bellona
Level 84
God Stats
0W - 2L
1,479 SR
Queue Stats
14W - 17L
1,454 Elo+
Solo
Bacchus
Bacchus
SoulLessAngel78
Bacchus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,402 Elo+
Solo
Team Averages
Level 135
1,402 SR
1,472 Elo+

VS

Team Averages
Level 166
1,491 SR
1,452 Elo+
Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
CelticxMain
Cu Chulainn
Level 157
God Stats
4W - 3L
1,409 SR
Queue Stats
44W - 77L
1,445 Elo+
Party 1
Sobek
Sobek
Cobracon07
Sobek
Level 173
God Stats
4W - 3L
1,453 SR
Queue Stats
341W - 402L
1,457 Elo+
Solo
Kali
Kali
OK DJ97
Kali
Level 185
God Stats
2W - 0L
1,707 SR
Queue Stats
49W - 81L
1,420 Elo+
Party 1
Chang'e
Chang'e
TP_Dogs
Chang'e
Level 157
God Stats
3W - 3L
1,388 SR
Queue Stats
128W - 153L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
1 / 5 / 4
6,750
750
13,064
8,388
2,897
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
2,468
274
0
0
0
Serqet
13
3 / 3 / 6
7,560
840
5,919
10,530
12,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
MasterOfAir8
Bellona
15
5 / 3 / 3
7,564
840
7,422
12,435
10,688
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
1 / 5 / 4
6,791
755
7,727
15,129
8,606
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 3 / 10
7,560
840
9,122
8,914
3,992
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
CelticxMain
Cu Chulainn
17
8 / 1 / 6
9,756
1,084
11,997
12,546
9,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
14
1 / 2 / 11
7,927
881
5,870
9,271
9,949
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
OK DJ97
Kali
14
3 / 3 / 11
8,330
926
7,514
11,130
4,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
TP_Dogs
Chang'e
14
3 / 1 / 11
8,107
901
6,764
5,611
3,159
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
10
Kills
16
16
Deaths
10
17
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
5
4
0.6
W
Anubis
 
Anubis
1
3
10
2
W
Cu Chulainn
CelticxMain
Cu Chulainn
8
1
6
11
W
Sobek
1
2
11
3.25
L
0
0
0
0
L
Serqet
3
3
6
2
L
Bellona
MasterOfAir8
Bellona
5
3
3
2.17
W
Kali
OK DJ97
Kali
3
3
11
2.83
L
1
5
4
0.6
W
Chang'e
TP_Dogs
Chang'e
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,132
Damage
41,267
46,482
Taken
47,472
34,989
Mitigated
30,648
11,760
Healing
22,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
13,064
1,240
726
807
8,388
2,897
0
2,669
5,558
24,416
0
W
Anubis
 
Anubis
9,122
522
735
3,234
8,914
3,992
397
5,107
3,362
25,052
0
W
Cu Chulainn
CelticxMain
Cu Chulainn
11,997
1,083
404
3,373
12,546
9,139
823
5,940
6,530
0
28,873
W
Sobek
5,870
144
856
2,018
9,271
9,949
360
6,016
3,075
8,579
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Serqet
5,919
1,553
899
2,295
10,530
12,798
0
4,746
5,304
0
8,095
L
Bellona
MasterOfAir8
Bellona
7,422
838
428
1,919
12,435
10,688
0
6,281
5,688
3,936
13,018
W
Kali
OK DJ97
Kali
7,514
2,942
1,280
4,234
11,130
4,409
554
4,049
6,745
0
14,328
L
7,727
869
720
3,966
15,129
8,606
0
6,481
8,376
15,474
0
W
Chang'e
TP_Dogs
Chang'e
6,764
367
4,354
2,453
5,611
3,159
272
1,947
3,491
9,551
312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,133
Gold Earned
41,680
67
Minions Killed
105
0
Camps Cleared
0
668,477
Distance Traveled
903,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,750
750
19
2
0
166,692
0
W
Anubis
7,560
840
29
3
0
157,870
0
W
Cu Chulainn
9,756
1,084
30
3
0
194,520
0
W
Sobek
7,927
881
12
1
0
184,987
0
L
Guan Yu
2,468
274
0
0
0
0
0
L
Serqet
7,560
840
5
1
0
171,917
0
L
Bellona
7,564
840
24
3
0
156,774
0
W
Kali
8,330
926
24
3
0
200,121
0
L
Bacchus
6,791
755
19
2
0
173,094
0
W
Chang'e
8,107
901
10
1
0
166,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role