Player Matchup

Charybdis
Charybdis
Alanluck01
Charybdis
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 21L
1,417 Elo+
Solo
Vulcan
Vulcan
JustOvii
Vulcan
Level 127
God Stats
3W - 0L
1,651 SR
Queue Stats
3W - 3L
1,376 Elo+
Party 1
Geb
Geb
ROCKINGHOST239
Geb
Level 86
God Stats
1W - 0L
1,523 SR
Queue Stats
3W - 2L
1,486 Elo+
Party 1
Cu Chulainn
Cu Chulainn
S1l3ntShad3
Cu Chulainn
Level 85
God Stats
2W - 2L
1,484 SR
Queue Stats
80W - 85L
1,438 Elo+
Solo
Thanatos
Thanatos
yellow-rhombus2
Thanatos
Level 87
God Stats
4W - 2L
1,526 SR
Queue Stats
11W - 11L
1,344 Elo+
Solo
Team Averages
Level 98
1,537 SR
1,412 Elo+

VS

Team Averages
Level 106
1,377 SR
1,413 Elo+
Thanatos
Thanatos
EddieN1794
Thanatos
Level 89
God Stats
0W - 2L
1,237 SR
Queue Stats
78W - 64L
1,283 Elo+
Solo
Kukulkan
Kukulkan
INSUFIxIENT
Kukulkan
Level 99
God Stats
0W - 3L
1,374 SR
Queue Stats
28W - 42L
1,444 Elo+
Solo
The Morrigan
The Morrigan
Paintedwarrior-e
The Morrigan
Level 129
God Stats
37W - 37L
1,495 SR
Queue Stats
86W - 93L
1,467 Elo+
Solo
Xing Tian
Xing Tian
SkyDecay5354
Xing Tian
Level 126
God Stats
0W - 2L
1,321 SR
Queue Stats
89W - 95L
1,426 Elo+
Solo
Artemis
Artemis
TheIINSANEGodess
Artemis
Level 85
God Stats
27W - 22L
1,457 SR
Queue Stats
314W - 295L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alanluck01
Charybdis
12
2 / 2 / 0
7,693
481
4,714
9,091
2,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
JustOvii
Vulcan
14
4 / 1 / 3
9,070
567
10,582
5,400
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 1 / 3
8,174
511
6,423
11,164
8,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
S1l3ntShad3
Cu Chulainn
16
4 / 1 / 3
10,320
645
8,386
12,340
7,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thanatos
15
6 / 2 / 2
8,783
549
7,196
14,144
5,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EddieN1794
Thanatos
12
2 / 5 / 0
7,318
457
4,089
10,161
3,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
INSUFIxIENT
Kukulkan
14
2 / 2 / 1
8,240
515
3,826
9,097
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Paintedwarrior-e
The Morrigan
13
0 / 4 / 0
7,506
469
3,149
10,655
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Xing Tian
SkyDecay5354
Xing Tian
11
1 / 4 / 3
7,449
466
7,058
16,763
13,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 2 / 1
7,177
449
8,431
10,117
3,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
16
Kills
7
7
Deaths
17
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Alanluck01
Charybdis
2
2
0
1
L
Thanatos
EddieN1794
Thanatos
2
5
0
0.4
L
Kukulkan
INSUFIxIENT
Kukulkan
2
2
1
1.25
W
Vulcan
JustOvii
Vulcan
4
1
3
5.5
L
The Morrigan
Paintedwarrior-e
The Morrigan
0
4
0
0
W
0
1
3
1.5
W
Cu Chulainn
S1l3ntShad3
Cu Chulainn
4
1
3
5.5
L
Xing Tian
SkyDecay5354
Xing Tian
1
4
3
0.63
L
2
2
1
1.25
W
Thanatos
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,301
Damage
26,553
52,139
Taken
56,793
26,081
Mitigated
27,237
18,109
Healing
12,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Alanluck01
Charybdis
4,714
2,169
0
2,436
9,091
2,735
887
1,226
7,865
0
47,180
L
Thanatos
EddieN1794
Thanatos
4,089
634
0
4,573
10,161
3,657
0
1,493
8,668
0
36,693
L
Kukulkan
INSUFIxIENT
Kukulkan
3,826
214
0
2,150
9,097
2,469
122
4,453
4,644
62,087
0
W
Vulcan
JustOvii
Vulcan
10,582
328
249
238
5,400
1,605
0
2,948
2,440
53,322
526
L
The Morrigan
Paintedwarrior-e
The Morrigan
3,149
917
0
1,847
10,655
3,702
0
514
10,127
51,259
0
W
6,423
590
405
4,353
11,164
8,702
179
2,547
8,617
33,219
3,417
W
Cu Chulainn
S1l3ntShad3
Cu Chulainn
8,386
1,395
0
2,291
12,340
7,413
0
3,660
8,302
522
81,608
L
Xing Tian
SkyDecay5354
Xing Tian
7,058
756
0
689
16,763
13,936
0
6,404
10,359
30,525
0
L
8,431
3,368
0
3,693
10,117
3,473
0
3,971
6,146
0
45,765
W
Thanatos
7,196
1,277
0
8,137
14,144
5,626
534
3,492
10,612
0
64,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,040
Gold Earned
37,690
476
Minions Killed
400
0
Camps Cleared
0
1,536,187
Distance Traveled
1,401,518
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,693
481
103
6
0
282,915
2
L
Thanatos
7,318
457
53
3
0
207,863
0
L
Kukulkan
8,240
515
144
9
0
306,674
0
W
Vulcan
9,070
567
94
6
0
319,929
0
L
The Morrigan
7,506
469
111
7
0
288,332
0
W
Geb
8,174
511
29
2
0
314,365
0
W
Cu Chulainn
10,320
645
149
9
0
292,854
1
L
Xing Tian
7,449
466
28
2
0
320,003
0
L
Artemis
7,177
449
64
4
0
278,646
0
W
Thanatos
8,783
549
101
6
0
326,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role