Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
MAICONIGHT89
Ganesha
Level 225
God Stats
10W - 12L
1,638 SR
Queue Stats
1,130W - 1,099L
1,495 Elo+
Solo
Bastet
Bastet
YaDeadManz-_-
Bastet
Level 113
God Stats
17W - 8L
1,688 SR
Queue Stats
338W - 312L
1,570 Elo+
Party 1
Janus
Janus
sloppyaussie
Janus
Level 64
God Stats
2W - 2L
1,194 SR
Queue Stats
63W - 52L
1,640 Elo+
Party 1
Danzaburou
Danzaburou
whereyamomat
Danzaburou
Level 118
God Stats
4W - 5L
1,532 SR
Queue Stats
275W - 247L
1,630 Elo+
Party 1
Team Averages
Level 154
1,510 SR
1,567 Elo+

VS

Team Averages
Level 125
1,473 SR
1,540 Elo+
Freya
Freya
 
Freya
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
 
Ishtar
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Lahg
Thanatos
Level 107
God Stats
5W - 3L
1,680 SR
Queue Stats
64W - 51L
1,589 Elo+
Party 2
Sylvanus
Sylvanus
NeverQuig
Sylvanus
Level 167
God Stats
5W - 4L
1,528 SR
Queue Stats
166W - 154L
1,554 Elo+
Party 3
King Arthur
King Arthur
TheGhostParadox
King Arthur
Level 154
God Stats
4W - 7L
1,157 SR
Queue Stats
157W - 151L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
4
0 / 2 / 0
3,066
511
1,495
3,302
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
MAICONIGHT89
Ganesha
6
0 / 2 / 1
3,608
601
1,520
4,385
2,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

6
0 / 1 / 1
3,448
575
1,066
4,275
960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 1 / 0
3,783
631
1,061
1,606
291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
whereyamomat
Danzaburou
6
1 / 1 / 0
3,546
591
5,150
4,502
1,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
7
0 / 0 / 2
4,039
673
1,554
2,481
609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
 
Ishtar
7
1 / 0 / 2
3,838
640
3,425
2,932
782
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Lahg
Thanatos
7
2 / 0 / 2
4,199
700
1,884
4,301
1,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
NeverQuig
Sylvanus
6
1 / 1 / 1
4,037
673
2,770
5,798
2,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
TheGhostParadox
King Arthur
8
3 / 0 / 0
4,879
813
2,122
3,437
1,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
7
7
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
0
0
W
Freya
 
Freya
0
0
2
1
W
Ishtar
 
Ishtar
1
0
2
2
W
Thanatos
Lahg
Thanatos
2
0
2
3
L
Ganesha
MAICONIGHT89
Ganesha
0
2
1
0.25
W
Sylvanus
NeverQuig
Sylvanus
1
1
1
1.5
W
King Arthur
TheGhostParadox
King Arthur
3
0
0
3
L
0
1
1
0.5
L
0
1
0
0
L
Danzaburou
whereyamomat
Danzaburou
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,292
Damage
11,755
18,070
Taken
18,949
5,545
Mitigated
6,609
6,304
Healing
8,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,495
60
0
1,215
3,302
1,189
0
0
3,302
8,089
0
W
Freya
 
Freya
1,554
521
0
1,426
2,481
609
0
678
1,679
15,476
402
W
Ishtar
 
Ishtar
3,425
2,577
0
1,116
2,932
782
0
366
2,566
0
22,923
W
Thanatos
Lahg
Thanatos
1,884
368
0
3,133
4,301
1,316
0
416
3,801
0
21,462
L
Ganesha
MAICONIGHT89
Ganesha
1,520
127
0
785
4,385
2,043
0
1,261
3,092
6,369
257
W
Sylvanus
NeverQuig
Sylvanus
2,770
1,363
113
2,053
5,798
2,831
0
978
4,820
11,125
0
W
King Arthur
TheGhostParadox
King Arthur
2,122
342
0
860
3,437
1,071
104
983
2,213
0
25,366
L
1,066
544
0
2,408
4,275
960
0
345
3,842
0
13,863
L
1,061
0
0
131
1,606
291
0
226
1,312
13,987
379
L
Danzaburou
whereyamomat
Danzaburou
5,150
2,992
0
1,765
4,502
1,062
0
2,286
2,198
0
21,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,451
Gold Earned
20,992
144
Minions Killed
188
0
Camps Cleared
0
550,577
Distance Traveled
615,745
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,066
511
31
5
0
45,476
0
W
Freya
4,039
673
41
7
0
123,198
0
W
Ishtar
3,838
640
47
8
0
110,743
0
W
Thanatos
4,199
700
38
6
0
146,239
0
L
Ganesha
3,608
601
1
0
0
132,514
1
W
Sylvanus
4,037
673
14
2
0
113,477
0
W
King Arthur
4,879
813
48
8
0
122,088
0
L
Bastet
3,448
575
33
6
0
145,901
0
L
Janus
3,783
631
37
6
0
118,300
0
L
Danzaburou
3,546
591
42
7
0
108,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role