Player Matchup

Mulan
Mulan
Hamster_Master30
Mulan
Level 97
God Stats
7W - 5L
1,548 SR
Queue Stats
302W - 304L
1,512 Elo+
Solo
Horus
Horus
RichieSlapz
Horus
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 62L
1,466 Elo+
Solo
Hou Yi
Hou Yi
TheGodOfShinobi-
Hou Yi
Level 107
God Stats
2W - 1L
1,437 SR
Queue Stats
103W - 136L
1,457 Elo+
Party 2
Discordia
Discordia
VolcanicSwordii
Discordia
Level 99
God Stats
8W - 9L
1,475 SR
Queue Stats
34W - 35L
1,507 Elo+
Party 2
Pele
Pele
everstale
Pele
Level 60
God Stats
5W - 7L
1,455 SR
Queue Stats
22W - 29L
1,471 Elo+
Party 2
Team Averages
Level 84
1,483 SR
1,483 Elo+

VS

Team Averages
Level 106
1,466 SR
1,489 Elo+
Ares
Ares
JoyfulMarker262
Ares
Level 66
God Stats
8W - 11L
1,421 SR
Queue Stats
625W - 625L
1,437 Elo+
Solo
Mercury
Mercury
KevinGuaitero
Mercury
Level 68
God Stats
91W - 80L
1,511 SR
Queue Stats
114W - 110L
1,474 Elo+
Solo
Achilles
Achilles
RidgedFury
Achilles
Level 157
God Stats
1W - 4L
1,201 SR
Queue Stats
289W - 264L
1,499 Elo+
Party 1
Poseidon
Poseidon
Samus1310
Poseidon
Level 120
God Stats
3W - 1L
1,834 SR
Queue Stats
184W - 178L
1,562 Elo+
Solo
Anhur
Anhur
Zay The Man7340
Anhur
Level 118
God Stats
1W - 5L
1,361 SR
Queue Stats
410W - 384L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,767
615
7,047
9,469
7,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

10
0 / 1 / 7
6,408
583
2,843
6,441
4,539
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 1 / 2
6,694
609
5,446
6,206
1,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
VolcanicSwordii
Discordia
11
0 / 3 / 2
6,433
585
3,561
5,856
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
12
3 / 2 / 1
6,338
576
2,572
7,391
2,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,228
384
1,913
4,619
3,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
13
5 / 1 / 2
6,914
629
6,913
9,206
3,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Achilles
RidgedFury
Achilles
11
0 / 1 / 1
5,771
525
6,006
11,839
8,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Samus1310
Poseidon
10
1 / 2 / 3
5,960
542
2,136
4,015
1,002
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
1 / 2 / 2
5,309
483
2,784
5,407
1,469
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
9
Kills
7
8
Deaths
9
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
0
3
0
0
L
Mercury
5
1
2
6
W
0
1
7
3.5
L
Achilles
RidgedFury
Achilles
0
1
1
0.5
L
Poseidon
Samus1310
Poseidon
1
2
3
1.25
W
5
1
2
6
W
Discordia
VolcanicSwordii
Discordia
0
3
2
0.33
L
1
2
2
1
W
Pele
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,469
Damage
19,752
35,363
Taken
35,086
17,900
Mitigated
18,282
11,733
Healing
11,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,047
502
0
3,744
9,469
7,159
0
0
8,633
0
48,016
L
1,913
101
0
304
4,619
3,661
0
0
4,619
5,543
0
L
Mercury
6,913
3,221
0
2,170
9,206
3,609
0
1,397
7,809
0
53,875
W
2,843
1,510
1,293
2,402
6,441
4,539
163
1,923
4,518
0
15,111
L
Achilles
RidgedFury
Achilles
6,006
612
0
5,488
11,839
8,541
0
0
11,839
0
36,470
L
Poseidon
Samus1310
Poseidon
2,136
153
0
1,482
4,015
1,002
0
1,547
2,468
37,134
0
W
5,446
2,921
0
2,128
6,206
1,796
728
754
5,452
0
40,341
W
Discordia
VolcanicSwordii
Discordia
3,561
261
0
1,372
5,856
1,815
0
1,048
4,808
44,784
1,937
L
2,784
1,845
0
1,802
5,407
1,469
0
543
4,864
0
29,974
W
Pele
2,572
295
0
794
7,391
2,591
0
324
7,036
0
38,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,640
Gold Earned
28,182
356
Minions Killed
301
0
Camps Cleared
0
1,095,508
Distance Traveled
1,078,393
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,767
615
89
8
0
209,701
0
L
Ares
4,228
384
10
1
0
169,693
0
L
Mercury
6,914
629
91
8
0
288,373
0
W
Horus
6,408
583
33
3
0
231,031
0
L
Achilles
5,771
525
62
6
0
219,960
0
L
Poseidon
5,960
542
76
7
0
189,964
1
W
Hou Yi
6,694
609
64
6
0
197,742
2
W
Discordia
6,433
585
97
9
0
188,411
0
L
Anhur
5,309
483
62
6
0
210,403
2
W
Pele
6,338
576
73
7
0
268,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role