Player Matchup

Skadi
Skadi
Chaoticmaple
Skadi
Level 106
God Stats
22W - 2L
1,987 SR
Queue Stats
126W - 16L
1,893 Elo+
Party 1
Erlang Shen
Erlang Shen
Cümazotz
Erlang Shen
Level 105
God Stats
8W - 1L
1,946 SR
Queue Stats
175W - 23L
1,897 Elo+
Party 1
Achilles
Achilles
RodentChild
Achilles
Level 71
God Stats
3W - 0L
1,522 SR
Queue Stats
76W - 13L
1,839 Elo+
Party 1
Cthulhu
Cthulhu
Wahllai
Cthulhu
Level 104
God Stats
9W - 1L
1,947 SR
Queue Stats
127W - 15L
1,876 Elo+
Party 1
Ra
Ra
YGBoopy
Ra
Level 102
God Stats
2W - 0L
1,836 SR
Queue Stats
93W - 11L
1,924 Elo+
Party 1
Team Averages
Level 98
1,847 SR
1,886 Elo+

VS

Team Averages
Level 139
1,592 SR
1,518 Elo+
Ra
Ra
J0quin
Ra
Level 157
God Stats
60W - 68L
1,549 SR
Queue Stats
352W - 342L
1,547 Elo+
Solo
Hun Batz
Hun Batz
Ru5tyx8
Hun Batz
Level 143
God Stats
8W - 14L
1,490 SR
Queue Stats
231W - 214L
1,508 Elo+
Solo
Neith
Neith
TheGreatestVVV
Neith
Level 104
God Stats
28W - 16L
1,697 SR
Queue Stats
40W - 46L
1,518 Elo+
Solo
Poseidon
Poseidon
Vinxere
Poseidon
Level 149
God Stats
8W - 11L
1,713 SR
Queue Stats
189W - 201L
1,547 Elo+
Solo
Hercules
Hercules
jason1456
Hercules
Level 144
God Stats
141W - 145L
1,512 SR
Queue Stats
392W - 391L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
5,628
1,126
1,964
3,219
975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
Cümazotz
Erlang Shen
10
3 / 1 / 7
5,799
1,160
4,533
4,691
2,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Achilles
RodentChild
Achilles
10
3 / 3 / 4
5,554
1,111
4,483
6,996
5,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Wahllai
Cthulhu
11
3 / 0 / 6
6,303
1,261
7,181
7,306
5,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 0 / 4
5,897
1,179
4,171
2,435
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
4 / 1 / 0
6,047
1,209
3,816
3,701
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Ru5tyx8
Hun Batz
9
1 / 3 / 0
5,065
1,013
4,550
6,425
2,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 4
5,211
1,042
3,034
4,413
1,350
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Poseidon
Vinxere
Poseidon
9
0 / 2 / 1
4,762
952
2,438
2,691
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
jason1456
Hercules
9
0 / 5 / 1
4,986
997
2,472
8,683
4,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
13
Kills
5
5
Deaths
13
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
Erlang Shen
Cümazotz
Erlang Shen
3
1
7
6.5
L
Ra
4
1
0
4
W
Achilles
RodentChild
Achilles
3
3
4
1.67
L
Hun Batz
Ru5tyx8
Hun Batz
1
3
0
0.33
L
0
2
4
1
L
Poseidon
Vinxere
Poseidon
0
2
1
0.25
W
Cthulhu
Wahllai
Cthulhu
3
0
6
6
W
3
0
4
5
L
Hercules
jason1456
Hercules
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,332
Damage
16,310
24,647
Taken
25,913
14,841
Mitigated
10,179
6,712
Healing
3,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,964
879
0
0
3,219
975
451
1,682
1,537
0
13,245
W
Erlang Shen
Cümazotz
Erlang Shen
4,533
2,520
0
1,530
4,691
2,046
656
1,127
3,524
0
9,024
L
Ra
3,816
65
403
725
3,701
1,241
0
584
3,117
18,585
0
W
Achilles
RodentChild
Achilles
4,483
697
0
715
6,996
5,364
130
1,431
5,416
0
10,677
L
Hun Batz
Ru5tyx8
Hun Batz
4,550
688
0
1,320
6,425
2,370
0
2,760
3,665
0
11,597
L
3,034
1,174
0
335
4,413
1,350
0
1,414
2,999
0
8,094
L
Poseidon
Vinxere
Poseidon
2,438
445
0
240
2,691
760
0
1,258
1,433
5,872
72
W
Cthulhu
Wahllai
Cthulhu
7,181
338
509
2,356
7,306
5,784
0
1,227
5,899
15,390
94
W
4,171
705
756
846
2,435
672
91
336
2,027
15,205
0
L
Hercules
jason1456
Hercules
2,472
677
0
956
8,683
4,458
0
5,176
3,441
0
8,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,181
Gold Earned
26,071
99
Minions Killed
86
0
Camps Cleared
0
616,090
Distance Traveled
492,905
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,628
1,126
33
7
0
108,979
0
W
Erlang Shen
5,799
1,160
11
2
0
113,619
0
L
Ra
6,047
1,209
31
6
0
123,311
0
W
Achilles
5,554
1,111
13
3
0
123,079
0
L
Hun Batz
5,065
1,013
14
3
0
110,540
0
L
Neith
5,211
1,042
13
3
0
97,969
2
L
Poseidon
4,762
952
17
3
0
60,221
0
W
Cthulhu
6,303
1,261
8
2
0
137,791
0
W
Ra
5,897
1,179
34
7
0
132,622
0
L
Hercules
4,986
997
11
2
0
100,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role