Player Matchup

Nemesis
Nemesis
Expecto_Patronot
Nemesis
Level 116
God Stats
6W - 3L
1,616 SR
Queue Stats
177W - 179L
1,472 Elo+
Solo
Charon
Charon
KH4LIGAN
Charon
Level 38
God Stats
11W - 20L
1,416 SR
Queue Stats
156W - 154L
1,393 Elo+
Party 1
Nox
Nox
Manjaro
Nox
Level 165
God Stats
51W - 41L
1,656 SR
Queue Stats
173W - 158L
1,523 Elo+
Solo
Surtr
Surtr
Mickeal_
Surtr
Level 49
God Stats
25W - 31L
1,415 SR
Queue Stats
34W - 50L
1,381 Elo+
Solo
Skadi
Skadi
horrorwhorror
Skadi
Level 29
God Stats
110W - 103L
1,467 SR
Queue Stats
160W - 158L
1,396 Elo+
Party 1
Team Averages
Level 79
1,514 SR
1,433 Elo+

VS

Team Averages
Level 125
1,600 SR
1,460 Elo+
Hera
Hera
 
Hera
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
LOKI010302
Kali
Level 116
God Stats
3W - 3L
1,618 SR
Queue Stats
165W - 168L
1,529 Elo+
Solo
Agni
Agni
Nahum824
Agni
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,364 Elo+
Solo
Ares
Ares
nikolaigore
Ares
Level 145
God Stats
19W - 15L
1,659 SR
Queue Stats
203W - 207L
1,464 Elo+
Solo
Danzaburou
Danzaburou
opt1muspr1m3r1b
Danzaburou
Level 151
God Stats
4W - 2L
1,723 SR
Queue Stats
108W - 122L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,733
622
1,061
5,251
1,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charon
KH4LIGAN
Charon
6
2 / 2 / 1
4,116
686
1,988
2,821
1,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nox
7
4 / 0 / 1
4,441
740
3,854
1,850
521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
Mickeal_
Surtr
7
3 / 1 / 0
4,378
730
2,071
3,973
1,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

6
0 / 0 / 1
3,361
560
3,800
2,075
448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
5
0 / 1 / 0
3,245
541
899
2,131
556
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

5
0 / 3 / 1
3,229
538
661
4,238
1,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
5
1 / 4 / 0
3,571
595
1,116
2,834
521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
0 / 1 / 2
3,862
644
1,001
5,288
3,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
opt1muspr1m3r1b
Danzaburou
5
2 / 1 / 0
3,739
623
1,690
4,187
1,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
9
Kills
3
3
Deaths
10
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
1
0
0
W
0
0
0
0
W
Charon
KH4LIGAN
Charon
2
2
1
1.25
L
0
3
1
0.17
W
Nox
4
0
1
4.5
W
Surtr
Mickeal_
Surtr
3
1
0
3
L
Agni
1
4
0
0.25
W
0
0
1
0.5
L
0
1
2
1
L
Danzaburou
opt1muspr1m3r1b
Danzaburou
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,774
Damage
5,367
15,970
Taken
18,678
6,038
Mitigated
6,530
3,283
Healing
5,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
899
41
0
691
2,131
556
0
1,522
609
8,047
0
W
1,061
432
0
1,439
5,251
1,633
0
766
4,485
0
26,118
W
Charon
KH4LIGAN
Charon
1,988
755
0
284
2,821
1,748
0
270
2,551
10,438
0
L
661
106
0
1,376
4,238
1,152
0
1,811
2,427
0
12,441
W
Nox
3,854
194
0
706
1,850
521
0
670
1,180
16,141
0
W
Surtr
Mickeal_
Surtr
2,071
690
0
374
3,973
1,688
14
1,116
2,857
478
18,320
L
Agni
1,116
196
0
290
2,834
521
0
119
2,502
8,958
0
W
3,800
1,467
0
480
2,075
448
0
194
1,881
0
17,809
L
1,001
190
0
1,980
5,288
3,225
0
1,068
4,220
8,189
0
L
Danzaburou
opt1muspr1m3r1b
Danzaburou
1,690
760
0
1,609
4,187
1,076
0
1,441
2,746
0
15,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,029
Gold Earned
17,646
147
Minions Killed
99
0
Camps Cleared
0
628,478
Distance Traveled
525,797
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
3,245
541
18
3
0
79,148
0
W
Nemesis
3,733
622
49
8
0
144,494
0
W
Charon
4,116
686
14
2
0
112,675
0
L
Kali
3,229
538
23
4
0
125,284
0
W
Nox
4,441
740
28
5
0
137,968
3
W
Surtr
4,378
730
28
5
0
106,151
0
L
Agni
3,571
595
26
4
0
106,649
0
W
Skadi
3,361
560
28
5
0
127,190
1
L
Ares
3,862
644
9
2
0
115,806
0
L
Danzaburou
3,739
623
23
4
0
98,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role