Player Matchup

Hun Batz
Hun Batz
AndreBoss
Hun Batz
Level 77
God Stats
2W - 1L
1,725 SR
Queue Stats
7W - 10L
1,346 Elo+
Solo
Athena
Athena
AyumiHamasaaki
Athena
Level 148
God Stats
0W - 2L
1,302 SR
Queue Stats
67W - 61L
1,497 Elo+
Party 1
Baron Samedi
Baron Samedi
Jakeybbe123
Baron Samedi
Level 122
God Stats
24W - 10L
1,841 SR
Queue Stats
163W - 170L
1,479 Elo+
Solo
Medusa
Medusa
Wilbertius
Medusa
Level 107
God Stats
7W - 6L
1,582 SR
Queue Stats
98W - 103L
1,488 Elo+
Solo
Thoth
Thoth
scrat83z
Thoth
Level 31
God Stats
2W - 4L
1,685 SR
Queue Stats
56W - 59L
1,477 Elo+
Party 1
Team Averages
Level 97
1,627 SR
1,458 Elo+

VS

Team Averages
Level 77
1,471 SR
1,439 Elo+
Bastet
Bastet
 
Bastet
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
 
Freya
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Tanghil
Bacchus
Level 48
God Stats
65W - 64L
1,440 SR
Queue Stats
143W - 147L
1,377 Elo+
Solo
Gilgamesh
Gilgamesh
TheTrueKurt
Gilgamesh
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 49L
1,348 Elo+
Solo
Baron Samedi
Baron Samedi
semigod7
Baron Samedi
Level 77
God Stats
46W - 53L
1,415 SR
Queue Stats
225W - 254L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AndreBoss
Hun Batz
15
5 / 1 / 0
7,506
626
4,168
9,750
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 1 / 6
6,435
536
5,263
9,808
8,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Jakeybbe123
Baron Samedi
11
0 / 5 / 0
6,631
553
5,272
7,720
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Medusa
Wilbertius
Medusa
11
2 / 1 / 2
6,616
551
6,334
6,371
1,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
scrat83z
Thoth
12
1 / 4 / 1
6,594
550
1,839
5,191
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
3 / 2 / 6
7,204
600
6,999
10,861
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
 
Freya
11
1 / 2 / 0
6,207
517
4,203
5,773
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bacchus
Tanghil
Bacchus
10
2 / 2 / 2
6,065
505
3,058
7,247
5,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
TheTrueKurt
Gilgamesh
13
2 / 0 / 4
7,791
649
3,829
7,959
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
semigod7
Baron Samedi
12
4 / 3 / 2
6,720
560
5,325
6,919
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
9
Kills
12
12
Deaths
9
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
2
6
3
W
Freya
 
Freya
1
2
0
0.5
L
Hun Batz
AndreBoss
Hun Batz
5
1
0
5
L
1
1
6
4
L
Baron Samedi
Jakeybbe123
Baron Samedi
0
5
0
0
W
Bacchus
Tanghil
Bacchus
2
2
2
1.5
W
Gilgamesh
TheTrueKurt
Gilgamesh
2
0
4
4
L
Medusa
Wilbertius
Medusa
2
1
2
3
L
Thoth
scrat83z
Thoth
1
4
1
0.38
W
Baron Samedi
semigod7
Baron Samedi
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,876
Damage
23,414
38,840
Taken
38,759
19,474
Mitigated
16,882
11,706
Healing
12,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,999
1,427
0
4,445
10,861
3,213
0
2,063
8,706
0
42,964
W
Freya
 
Freya
4,203
620
0
1,852
5,773
1,706
0
666
5,107
33,809
2,315
L
Hun Batz
AndreBoss
Hun Batz
4,168
727
0
4,929
9,750
3,226
0
1,382
8,290
0
66,280
L
5,263
1,592
202
3,334
9,808
8,795
0
3,635
5,721
19,867
0
L
Baron Samedi
Jakeybbe123
Baron Samedi
5,272
513
0
1,180
7,720
4,123
0
713
6,961
39,054
1,070
W
Bacchus
Tanghil
Bacchus
3,058
206
0
2,134
7,247
5,861
0
1,810
5,401
9,087
2,244
W
Gilgamesh
TheTrueKurt
Gilgamesh
3,829
965
0
2,409
7,959
3,464
0
3,728
3,820
0
45,406
L
Medusa
Wilbertius
Medusa
6,334
1,965
0
1,729
6,371
1,863
0
2,697
3,399
0
46,897
L
Thoth
scrat83z
Thoth
1,839
52
0
332
5,191
1,467
68
2,868
2,323
42,907
1,037
W
Baron Samedi
semigod7
Baron Samedi
5,325
467
126
1,336
6,919
2,638
0
3,286
3,593
40,879
890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,782
Gold Earned
33,987
373
Minions Killed
347
0
Camps Cleared
0
1,198,165
Distance Traveled
1,239,884
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,204
600
75
6
0
300,973
0
W
Freya
6,207
517
91
8
0
236,661
0
L
Hun Batz
7,506
626
114
10
0
265,966
0
L
Athena
6,435
536
30
3
0
268,692
6
L
Baron Samedi
6,631
553
81
7
0
191,373
0
W
Bacchus
6,065
505
6
1
0
239,237
1
W
Gilgamesh
7,791
649
102
9
0
216,491
0
L
Medusa
6,616
551
65
5
0
242,158
0
L
Thoth
6,594
550
83
7
0
229,976
0
W
Baron Samedi
6,720
560
73
6
0
246,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role