Player Matchup

Cerberus
Cerberus
ArashiJaeger35
Cerberus
Level 85
God Stats
1W - 1L
1,313 SR
Queue Stats
94W - 104L
1,482 Elo+
Solo
Xbalanque
Xbalanque
Blast Psycho
Xbalanque
Level 124
God Stats
1W - 1L
1,260 SR
Queue Stats
63W - 65L
1,468 Elo+
Solo
Hun Batz
Hun Batz
DrinkChockyMilk
Hun Batz
Level 122
God Stats
3W - 0L
1,711 SR
Queue Stats
35W - 38L
1,467 Elo+
Solo
Kumbhakarna
Kumbhakarna
LigerLionheart
Kumbhakarna
Level 116
God Stats
1W - 1L
1,282 SR
Queue Stats
183W - 166L
1,504 Elo+
Solo
Cupid
Cupid
allamein420
Cupid
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 200L
1,480 Elo+
Solo
Team Averages
Level 108
1,413 SR
1,480 Elo+

VS

Team Averages
Level 100
1,428 SR
1,447 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
 
Vamana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
OrionWhiteLion
Rama
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,467 Elo+
Solo
Sol
Sol
WeepyJupiter242
Sol
Level 29
God Stats
0W - 3L
1,175 SR
Queue Stats
14W - 34L
1,333 Elo+
Solo
Cupid
Cupid
leDMsupreme
Cupid
Level 158
God Stats
7W - 11L
1,467 SR
Queue Stats
519W - 516L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
2 / 2 / 8
6,305
1,051
1,821
6,132
5,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
Blast Psycho
Xbalanque
12
3 / 0 / 10
6,650
1,108
6,086
4,882
2,217
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hun Batz
12
3 / 0 / 9
6,581
1,097
7,886
4,516
2,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
LigerLionheart
Kumbhakarna
11
2 / 1 / 10
6,684
1,114
2,235
7,904
7,653
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
3 / 0 / 10
7,008
1,168
6,162
3,767
1,813
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
1 / 4 / 2
5,566
928
4,874
4,857
1,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
 
Vamana
10
0 / 1 / 2
5,262
877
1,225
4,515
4,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 5 / 1
5,724
954
5,989
7,751
2,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 1
5,242
874
3,344
3,610
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 3 / 1
5,828
971
3,807
4,931
1,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
13
Kills
3
3
Deaths
13
47
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
4
2
0.5
L
Vamana
 
Vamana
0
1
2
1
W
Cerberus
2
2
8
3
W
Xbalanque
Blast Psycho
Xbalanque
3
0
10
8
W
Hun Batz
3
0
9
7.5
W
Kumbhakarna
LigerLionheart
Kumbhakarna
2
1
10
7
L
1
5
1
0.3
L
0
0
1
0.5
W
3
0
10
8
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,190
Damage
19,239
27,201
Taken
25,664
19,727
Mitigated
10,841
9,628
Healing
6,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,874
342
0
186
4,857
1,969
0
904
3,953
0
6,766
L
Vamana
 
Vamana
1,225
0
332
738
4,515
4,154
0
934
3,581
0
3,725
W
Cerberus
1,821
0
309
1,360
6,132
5,495
0
660
5,335
4,277
302
W
Xbalanque
Blast Psycho
Xbalanque
6,086
3,240
1,011
1,338
4,882
2,217
42
746
4,136
0
15,480
W
Hun Batz
7,886
723
402
372
4,516
2,549
0
358
4,091
0
16,071
W
Kumbhakarna
LigerLionheart
Kumbhakarna
2,235
0
216
2,029
7,904
7,653
0
1,258
6,543
3,702
0
L
5,989
2,579
0
1,081
7,751
2,355
0
1,276
6,475
0
13,680
L
3,344
0
294
1,914
3,610
936
0
490
3,120
8,273
0
W
6,162
839
1,096
1,495
3,767
1,813
0
322
3,445
0
18,963
L
3,807
1,055
1,258
1,038
4,931
1,427
0
441
4,490
0
11,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,228
Gold Earned
27,622
89
Minions Killed
54
0
Camps Cleared
0
681,995
Distance Traveled
627,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,566
928
8
1
0
129,950
0
L
Vamana
5,262
877
5
1
0
145,698
0
W
Cerberus
6,305
1,051
23
4
0
138,820
0
W
Xbalanque
6,650
1,108
24
4
0
126,905
0
W
Hun Batz
6,581
1,097
13
2
0
145,587
0
W
Kumbhakarna
6,684
1,114
2
0
0
126,035
0
L
Rama
5,724
954
16
3
0
120,150
0
L
Sol
5,242
874
4
1
0
144,814
0
W
Cupid
7,008
1,168
27
5
0
144,648
0
L
Cupid
5,828
971
21
4
0
86,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role