Player Matchup

Bakasura
Bakasura
BonedaddyJ
Bakasura
Level 136
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 59L
1,497 Elo+
Party 1
Apollo
Apollo
INurGAP420
Apollo
Level 112
God Stats
2W - 1L
1,511 SR
Queue Stats
84W - 62L
1,539 Elo+
Party 1
Jing Wei
Jing Wei
ImThyMessiah
Jing Wei
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 50L
1,532 Elo+
Party 1
Rama
Rama
KTKomod0
Rama
Level 156
God Stats
0W - 2L
1,267 SR
Queue Stats
64W - 47L
1,683 Elo+
Party 1
Poseidon
Poseidon
OutlawJrocc93
Poseidon
Level 125
God Stats
2W - 2L
1,545 SR
Queue Stats
46W - 46L
1,459 Elo+
Party 1
Team Averages
Level 131
1,465 SR
1,542 Elo+

VS

Team Averages
Level 143
1,371 SR
1,509 Elo+
Anubis
Anubis
BithbheoMacTire
Anubis
Level 85
God Stats
1W - 2L
1,162 SR
Queue Stats
43W - 54L
1,438 Elo+
Solo
Jormungandr
Jormungandr
Mayuyaa
Jormungandr
Level 189
God Stats
3W - 4L
1,244 SR
Queue Stats
437W - 487L
1,512 Elo+
Solo
Charon
Charon
RedhotBangerzzz
Charon
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 120L
1,509 Elo+
Solo
Surtr
Surtr
Romanun
Surtr
Level 122
God Stats
3W - 2L
1,469 SR
Queue Stats
141W - 146L
1,561 Elo+
Solo
Nu Wa
Nu Wa
SIipperyWeasel
Nu Wa
Level 158
God Stats
9W - 5L
1,479 SR
Queue Stats
455W - 436L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BonedaddyJ
Bakasura
11
0 / 3 / 4
6,768
677
744
6,457
3,407
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Apollo
INurGAP420
Apollo
13
3 / 8 / 1
8,103
810
4,122
10,975
3,786
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
ImThyMessiah
Jing Wei
14
3 / 5 / 3
7,981
798
3,907
11,080
3,501
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
15
0 / 5 / 4
7,488
749
7,224
9,031
2,571
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
OutlawJrocc93
Poseidon
14
2 / 5 / 6
8,023
802
9,248
8,130
2,726
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 8
9,323
932
4,934
6,864
3,252
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
Mayuyaa
Jormungandr
16
5 / 1 / 17
9,632
963
7,884
9,960
11,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

16
3 / 1 / 18
9,095
910
8,976
9,643
10,688
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Surtr
Romanun
Surtr
16
8 / 2 / 9
9,604
960
9,045
12,598
11,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
6 / 2 / 15
9,613
961
11,035
4,360
2,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
93
8
Kills
26
26
Deaths
10
18
Assists
67
Player
Kills
Deaths
Assists
KDA
W
4
4
8
2
L
Bakasura
BonedaddyJ
Bakasura
0
3
4
0.67
L
Apollo
INurGAP420
Apollo
3
8
1
0.44
L
Jing Wei
ImThyMessiah
Jing Wei
3
5
3
0.9
L
Rama
0
5
4
0.4
W
Jormungandr
Mayuyaa
Jormungandr
5
1
17
13.5
L
Poseidon
OutlawJrocc93
Poseidon
2
5
6
1
W
3
1
18
12
W
Surtr
Romanun
Surtr
8
2
9
6.25
W
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,245
Damage
41,874
45,673
Taken
43,425
15,991
Mitigated
38,281
7,877
Healing
14,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,934
94
1,738
1,310
6,864
3,252
1,008
2,246
4,618
16,765
805
L
Bakasura
BonedaddyJ
Bakasura
744
366
0
240
6,457
3,407
0
4,416
1,697
0
3,862
L
Apollo
INurGAP420
Apollo
4,122
1,253
398
568
10,975
3,786
0
7,415
2,924
0
20,314
L
Jing Wei
ImThyMessiah
Jing Wei
3,907
2,946
863
3,219
11,080
3,501
47
5,915
4,610
0
17,608
L
Rama
7,224
4,579
0
1,008
9,031
2,571
0
6,111
2,333
0
31,370
W
Jormungandr
Mayuyaa
Jormungandr
7,884
896
983
1,904
9,960
11,231
532
1,410
8,470
11,472
986
L
Poseidon
OutlawJrocc93
Poseidon
9,248
1,092
459
1,122
8,130
2,726
0
5,628
2,137
24,697
0
W
8,976
899
1,181
2,823
9,643
10,688
929
2,506
7,027
22,589
0
W
Surtr
Romanun
Surtr
9,045
1,538
634
3,149
12,598
11,088
211
2,760
8,927
250
13,661
W
11,035
3,624
900
377
4,360
2,022
3,560
326
4,034
26,513
506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,363
Gold Earned
47,267
148
Minions Killed
121
0
Camps Cleared
0
696,017
Distance Traveled
959,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,323
932
33
3
0
159,501
0
L
Bakasura
6,768
677
8
1
0
100,620
0
L
Apollo
8,103
810
27
3
0
141,482
0
L
Jing Wei
7,981
798
29
3
0
159,938
0
L
Rama
7,488
749
46
5
0
139,445
0
W
Jormungandr
9,632
963
11
1
0
202,107
0
L
Poseidon
8,023
802
38
4
0
154,532
0
W
Charon
9,095
910
27
3
0
190,599
0
W
Surtr
9,604
960
13
1
0
229,078
0
W
Nu Wa
9,613
961
37
4
0
177,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role