Player Matchup

Cu Chulainn
Cu Chulainn
PedroBola
Cu Chulainn
Level 62
God Stats
20W - 17L
1,613 SR
Queue Stats
112W - 120L
1,480 Elo+
Party 1
Thanatos
Thanatos
SG14h
Thanatos
Level 106
God Stats
5W - 1L
1,511 SR
Queue Stats
152W - 144L
1,414 Elo+
Solo
Bacchus
Bacchus
derekinhas
Bacchus
Level 31
God Stats
10W - 7L
1,549 SR
Queue Stats
61W - 61L
1,434 Elo+
Party 1
Nu Wa
Nu Wa
gorila-genomico8
Nu Wa
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
273W - 293L
1,405 Elo+
Solo
Apollo
Apollo
oTavo1
Apollo
Level 29
God Stats
4W - 2L
1,588 SR
Queue Stats
57W - 63L
1,446 Elo+
Party 1
Team Averages
Level 55
1,552 SR
1,436 Elo+

VS

Team Averages
Level 80
1,419 SR
1,494 Elo+
Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Espion_Leon_792
Hachiman
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,465 Elo+
Solo
King Arthur
King Arthur
NevesTudao
King Arthur
Level 106
God Stats
0W - 3L
1,097 SR
Queue Stats
232W - 235L
1,468 Elo+
Solo
Fenrir
Fenrir
Thortonius
Fenrir
Level 40
God Stats
1W - 7L
1,500 SR
Queue Stats
52W - 90L
1,465 Elo+
Solo
Kukulkan
Kukulkan
VeryStyle
Kukulkan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 54L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
PedroBola
Cu Chulainn
12
1 / 5 / 5
8,150
509
9,711
17,743
14,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
SG14h
Thanatos
16
8 / 3 / 7
9,563
598
13,531
16,246
6,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
derekinhas
Bacchus
13
3 / 3 / 12
8,895
556
6,734
17,072
18,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 2 / 5
9,557
597
6,467
5,904
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
oTavo1
Apollo
16
10 / 2 / 5
10,521
658
12,496
7,930
2,783
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 6 / 6
7,349
459
6,055
14,605
5,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
11
3 / 5 / 4
7,021
439
6,946
10,669
2,885
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
NevesTudao
King Arthur
12
3 / 6 / 4
7,343
459
7,865
18,291
13,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Thortonius
Fenrir
14
4 / 5 / 4
8,225
514
7,353
15,392
8,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
VeryStyle
Kukulkan
13
3 / 5 / 4
7,855
491
11,849
8,377
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
37
27
Kills
15
15
Deaths
27
34
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
6
6
0.83
L
Hachiman
3
5
4
1
L
King Arthur
NevesTudao
King Arthur
3
6
4
0.83
W
Cu Chulainn
PedroBola
Cu Chulainn
1
5
5
0.7
W
Thanatos
SG14h
Thanatos
8
3
7
3.83
L
Fenrir
Thortonius
Fenrir
4
5
4
1.2
L
Kukulkan
VeryStyle
Kukulkan
3
5
4
1
W
Bacchus
derekinhas
Bacchus
3
3
12
3
W
5
2
5
3.75
W
Apollo
oTavo1
Apollo
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,939
Damage
40,068
64,895
Taken
67,334
44,325
Mitigated
32,822
26,931
Healing
10,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,055
3,125
0
1,714
14,605
5,305
0
2,248
12,207
0
50,931
L
Hachiman
6,946
5,377
0
2,659
10,669
2,885
0
2,170
8,369
0
27,511
L
King Arthur
NevesTudao
King Arthur
7,865
1,186
32
3,675
18,291
13,444
0
4,276
13,877
0
31,614
W
Cu Chulainn
PedroBola
Cu Chulainn
9,711
1,638
0
3,644
17,743
14,063
144
1,528
16,215
11,410
39,788
W
Thanatos
SG14h
Thanatos
13,531
4,483
0
16,108
16,246
6,742
0
2,121
14,125
0
74,359
L
Fenrir
Thortonius
Fenrir
7,353
1,163
0
1,375
15,392
8,489
0
3,831
11,404
0
48,916
L
Kukulkan
VeryStyle
Kukulkan
11,849
985
0
1,256
8,377
2,699
0
2,065
6,044
55,816
0
W
Bacchus
derekinhas
Bacchus
6,734
1,157
0
4,642
17,072
18,368
0
5,579
11,493
23,755
1,023
W
6,467
1,394
0
542
5,904
2,369
1,282
1,763
4,141
59,265
2,589
W
Apollo
oTavo1
Apollo
12,496
6,501
0
1,995
7,930
2,783
461
1,253
6,677
0
71,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,686
Gold Earned
37,793
432
Minions Killed
315
0
Camps Cleared
0
1,644,364
Distance Traveled
1,651,864
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,349
459
71
4
0
375,693
0
L
Hachiman
7,021
439
36
2
0
296,093
4
L
King Arthur
7,343
459
49
3
0
359,012
0
W
Cu Chulainn
8,150
509
70
4
0
303,800
3
W
Thanatos
9,563
598
96
6
0
367,926
4
L
Fenrir
8,225
514
67
4
0
304,386
3
L
Kukulkan
7,855
491
92
6
0
316,680
4
W
Bacchus
8,895
556
23
1
0
350,498
0
W
Nu Wa
9,557
597
118
7
0
300,486
2
W
Apollo
10,521
658
125
8
0
321,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role