Player Matchup

Geb
Geb
Crucial_Stellar
Geb
Level 112
God Stats
4W - 1L
1,732 SR
Queue Stats
111W - 115L
1,485 Elo+
Party 1
Mulan
Mulan
Ejay104
Mulan
Level 123
God Stats
10W - 13L
1,380 SR
Queue Stats
460W - 443L
1,504 Elo+
Solo
Hachiman
Hachiman
RAGING_Barbarian
Hachiman
Level 81
God Stats
1W - 0L
1,731 SR
Queue Stats
42W - 34L
1,511 Elo+
Party 1
Horus
Horus
TheHottestHotRyu
Horus
Level 102
God Stats
14W - 15L
1,506 SR
Queue Stats
117W - 126L
1,483 Elo+
Party 1
Poseidon
Poseidon
xCommandersfan
Poseidon
Level 82
God Stats
2W - 6L
1,488 SR
Queue Stats
189W - 166L
1,440 Elo+
Solo
Team Averages
Level 100
1,567 SR
1,484 Elo+

VS

Team Averages
Level 78
1,615 SR
1,452 Elo+
The Morrigan
The Morrigan
AnonEMister
The Morrigan
Level 127
God Stats
8W - 5L
1,850 SR
Queue Stats
449W - 419L
1,506 Elo+
Solo
Surtr
Surtr
FalconMex21
Surtr
Level 125
God Stats
2W - 2L
1,728 SR
Queue Stats
324W - 304L
1,429 Elo+
Party 2
Ymir
Ymir
SenpaiEagle
Ymir
Level 108
God Stats
0W - 2L
1,315 SR
Queue Stats
31W - 38L
1,461 Elo+
Party 3
Thanatos
Thanatos
X Z4D1CO X
Thanatos
Level 27
God Stats
13W - 17L
1,684 SR
Queue Stats
253W - 265L
1,404 Elo+
Party 2
Hachiman
Hachiman
annahbanana3
Hachiman
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 13L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
7,964
531
5,477
10,425
7,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Mulan
Ejay104
Mulan
14
1 / 1 / 5
8,104
540
6,444
14,171
5,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 3 / 3
7,110
474
6,408
7,481
2,284
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 1 / 1
8,922
595
5,883
7,988
5,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Poseidon
15
3 / 0 / 3
8,989
599
6,996
5,784
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AnonEMister
The Morrigan
14
2 / 1 / 1
7,846
523
8,688
7,844
2,843
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 5 / 1
6,729
449
4,653
10,630
5,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 3
7,177
478
3,399
12,835
7,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Thanatos
X Z4D1CO X
Thanatos
12
1 / 4 / 4
6,844
456
6,172
10,974
3,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hachiman
annahbanana3
Hachiman
13
1 / 1 / 0
7,197
480
2,996
6,509
1,880
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
11
Kills
6
6
Deaths
12
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AnonEMister
The Morrigan
2
1
1
2.5
W
2
1
5
4.5
W
Mulan
Ejay104
Mulan
1
1
5
3.5
L
1
5
1
0.3
W
1
3
3
0.83
L
1
1
3
2.5
W
4
1
1
4.5
L
Thanatos
X Z4D1CO X
Thanatos
1
4
4
0.75
L
Hachiman
annahbanana3
Hachiman
1
1
0
1
W
Poseidon
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,208
Damage
25,908
45,849
Taken
48,792
22,834
Mitigated
21,719
16,008
Healing
15,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AnonEMister
The Morrigan
8,688
668
0
3,281
7,844
2,843
0
3,142
4,702
60,700
3,043
W
5,477
882
0
2,212
10,425
7,582
219
2,466
7,959
29,436
0
W
Mulan
Ejay104
Mulan
6,444
1,250
410
6,603
14,171
5,922
0
5,085
9,052
0
67,877
L
4,653
1,214
0
1,697
10,630
5,867
0
2,297
8,002
439
28,247
W
6,408
4,353
0
1,578
7,481
2,284
829
1,524
5,957
0
45,117
L
3,399
564
1,582
2,956
12,835
7,290
0
2,832
10,003
41,087
2,537
W
5,883
2,291
210
3,057
7,988
5,229
410
166
7,240
0
48,772
L
Thanatos
X Z4D1CO X
Thanatos
6,172
1,847
0
3,971
10,974
3,839
0
3,019
7,877
0
30,571
L
Hachiman
annahbanana3
Hachiman
2,996
2,347
0
1,811
6,509
1,880
618
1,050
5,459
0
43,925
W
Poseidon
6,996
345
0
1,938
5,784
1,817
926
2,061
3,684
70,128
989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,089
Gold Earned
35,793
467
Minions Killed
357
0
Camps Cleared
0
1,441,483
Distance Traveled
1,406,150
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,846
523
116
8
0
260,734
0
W
Geb
7,964
531
38
3
0
303,000
3
W
Mulan
8,104
540
101
7
0
297,168
0
L
Surtr
6,729
449
47
3
0
265,065
0
W
Hachiman
7,110
474
73
5
0
249,779
1
L
Ymir
7,177
478
69
5
0
274,856
0
W
Horus
8,922
595
105
7
0
270,440
4
L
Thanatos
6,844
456
46
3
0
347,033
0
L
Hachiman
7,197
480
79
5
0
258,462
0
W
Poseidon
8,989
599
150
10
0
321,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role